diff options
| author | Jiri Kosina <[email protected]> | 2020-04-01 12:26:12 +0200 |
|---|---|---|
| committer | Jiri Kosina <[email protected]> | 2020-04-01 12:26:12 +0200 |
| commit | c9f289701540baeef9ac7c9977d67a7259f404db (patch) | |
| tree | ac3c29d41da02ac735c9a12da78905842fbccd2f /include/drm/gpu_scheduler.h | |
| parent | 0aac6f9aaae5fba08963651d2ce49930145e118f (diff) | |
| parent | 910a7e89cec65efad254c947ce2bf8bf5b370962 (diff) | |
Merge branch 'for-5.7/appleir' into for-linus
- small code cleanups in hid-appleir from Lucas Tanure
Diffstat (limited to 'include/drm/gpu_scheduler.h')
| -rw-r--r-- | include/drm/gpu_scheduler.h | 23 |
1 files changed, 13 insertions, 10 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index 684692a8ed76..589be851f8a1 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -52,9 +52,10 @@ enum drm_sched_priority { * @list: used to append this struct to the list of entities in the * runqueue. * @rq: runqueue on which this entity is currently scheduled. - * @rq_list: a list of run queues on which jobs from this entity can - * be scheduled - * @num_rq_list: number of run queues in the rq_list + * @sched_list: A list of schedulers (drm_gpu_schedulers). + * Jobs from this entity can be scheduled on any scheduler + * on this list. + * @num_sched_list: number of drm_gpu_schedulers in the sched_list. * @rq_lock: lock to modify the runqueue to which this entity belongs. * @job_queue: the list of jobs of this entity. * @fence_seq: a linearly increasing seqno incremented with each @@ -81,8 +82,9 @@ enum drm_sched_priority { struct drm_sched_entity { struct list_head list; struct drm_sched_rq *rq; - struct drm_sched_rq **rq_list; - unsigned int num_rq_list; + struct drm_gpu_scheduler **sched_list; + unsigned int num_sched_list; + enum drm_sched_priority priority; spinlock_t rq_lock; struct spsc_queue job_queue; @@ -260,7 +262,7 @@ struct drm_sched_backend_ops { * @job_list_lock: lock to protect the ring_mirror_list. * @hang_limit: once the hangs by a job crosses this limit then it is marked * guilty and it will be considered for scheduling further. - * @num_jobs: the number of jobs in queue in the scheduler + * @score: score to help loadbalancer pick a idle sched * @ready: marks if the underlying HW is ready to work * @free_guilty: A hit to time out handler to free the guilty job. * @@ -281,8 +283,8 @@ struct drm_gpu_scheduler { struct list_head ring_mirror_list; spinlock_t job_list_lock; int hang_limit; - atomic_t num_jobs; - bool ready; + atomic_t score; + bool ready; bool free_guilty; }; @@ -312,8 +314,9 @@ void drm_sched_rq_remove_entity(struct drm_sched_rq *rq, struct drm_sched_entity *entity); int drm_sched_entity_init(struct drm_sched_entity *entity, - struct drm_sched_rq **rq_list, - unsigned int num_rq_list, + enum drm_sched_priority priority, + struct drm_gpu_scheduler **sched_list, + unsigned int num_sched_list, atomic_t *guilty); long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout); void drm_sched_entity_fini(struct drm_sched_entity *entity); |