diff options
author | Mark Brown <[email protected]> | 2023-07-17 06:12:31 +0100 |
---|---|---|
committer | Mark Brown <[email protected]> | 2023-07-17 06:12:31 +0100 |
commit | 0791faebfe750292a8a842b64795a390ca4a3b51 (patch) | |
tree | 0e6095a5a0130398b0693bddfdc421c41eebda7c /include/drm/gpu_scheduler.h | |
parent | e8bf1741c14eb8e4a4e1364d45aeeab66660ab9b (diff) | |
parent | fdf0eaf11452d72945af31804e2a1048ee1b574c (diff) |
ASoC: Merge v6.5-rc2
Get a similar baseline to my other branches, and fixes for people using
the branch.
Diffstat (limited to 'include/drm/gpu_scheduler.h')
-rw-r--r-- | include/drm/gpu_scheduler.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/include/drm/gpu_scheduler.h b/include/drm/gpu_scheduler.h index c0586d832260..f9544d9b670d 100644 --- a/include/drm/gpu_scheduler.h +++ b/include/drm/gpu_scheduler.h @@ -201,7 +201,7 @@ struct drm_sched_entity { * by the scheduler thread, can be accessed locklessly from * drm_sched_job_arm() iff the queue is empty. */ - struct dma_fence *last_scheduled; + struct dma_fence __rcu *last_scheduled; /** * @last_user: last group leader pushing a job into the entity. @@ -549,7 +549,7 @@ void drm_sched_entity_modify_sched(struct drm_sched_entity *entity, unsigned int num_sched_list); void drm_sched_job_cleanup(struct drm_sched_job *job); -void drm_sched_wakeup(struct drm_gpu_scheduler *sched); +void drm_sched_wakeup_if_can_queue(struct drm_gpu_scheduler *sched); void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad); void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery); void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched); @@ -581,17 +581,17 @@ void drm_sched_entity_push_job(struct drm_sched_job *sched_job); void drm_sched_entity_set_priority(struct drm_sched_entity *entity, enum drm_sched_priority priority); bool drm_sched_entity_is_ready(struct drm_sched_entity *entity); +int drm_sched_entity_error(struct drm_sched_entity *entity); -void drm_sched_fence_set_parent(struct drm_sched_fence *s_fence, - struct dma_fence *fence); struct drm_sched_fence *drm_sched_fence_alloc( struct drm_sched_entity *s_entity, void *owner); void drm_sched_fence_init(struct drm_sched_fence *fence, struct drm_sched_entity *entity); void drm_sched_fence_free(struct drm_sched_fence *fence); -void drm_sched_fence_scheduled(struct drm_sched_fence *fence); -void drm_sched_fence_finished(struct drm_sched_fence *fence); +void drm_sched_fence_scheduled(struct drm_sched_fence *fence, + struct dma_fence *parent); +void drm_sched_fence_finished(struct drm_sched_fence *fence, int result); unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched); void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched, |