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authorDeepak Rawat <drawat.floss@gmail.com>2018-12-13 13:51:08 -0800
committerRoland Scheidegger <sroland@vmware.com>2020-03-23 22:39:34 +0100
commit5e8ec0d919a4911f7cde01affa2bfd78a74b9b0f (patch)
treeefab0451c314d4b9a56fb3b8a11802439015b19a /drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
parentd2e90ab3744f911c45823b3390fda25b102e76ee (diff)
drm/vmwgfx: Add support for UA view commands
Virtual device now support new commands to manage unordered access views. Allow them as part of user-space command buffer. This involves adding UA view cotable, binding tracker info, new view type and command verifier functions. v2: fix comment typo v3: style fixes (don't use deprecated PTR_RET) Signed-off-by: Deepak Rawat <drawat.floss@gmail.com> Signed-off-by: Neha Bhende <bhenden@vmware.com> Reviewed-by: Thomas Hellström (VMware) <thomas_os@shipmail.org> Reviewed-by: Roland Scheidegger <sroland@vmware.com> Signed-off-by: Roland Scheidegger <sroland@vmware.com>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_binding.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_binding.c129
1 files changed, 125 insertions, 4 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
index 5a7e8db3e826..f0a576698266 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_binding.c
@@ -59,7 +59,9 @@
#define VMW_BINDING_PS_BIT 1
#define VMW_BINDING_SO_BIT 2
#define VMW_BINDING_VB_BIT 3
-#define VMW_BINDING_NUM_BITS 4
+#define VMW_BINDING_UAV_BIT 4
+#define VMW_BINDING_CS_UAV_BIT 5
+#define VMW_BINDING_NUM_BITS 6
#define VMW_BINDING_PS_SR_BIT 0
@@ -75,6 +77,7 @@
* @vertex_buffers: Vertex buffer bindings.
* @index_buffer: Index buffer binding.
* @per_shader: Per shader-type bindings.
+ * @ua_views: UAV bindings.
* @dirty: Bitmap tracking per binding-type changes that have not yet
* been emitted to the device.
* @dirty_vb: Bitmap tracking individual vertex buffer binding changes that
@@ -99,6 +102,7 @@ struct vmw_ctx_binding_state {
struct vmw_ctx_bindinfo_vb vertex_buffers[SVGA3D_DX_MAX_VERTEXBUFFERS];
struct vmw_ctx_bindinfo_ib index_buffer;
struct vmw_dx_shader_bindings per_shader[SVGA3D_NUM_SHADERTYPE];
+ struct vmw_ctx_bindinfo_uav ua_views[VMW_MAX_UAV_BIND_TYPE];
unsigned long dirty;
DECLARE_BITMAP(dirty_vb, SVGA3D_DX_MAX_VERTEXBUFFERS);
@@ -121,6 +125,9 @@ static int vmw_binding_scrub_dx_shader(struct vmw_ctx_bindinfo *bi,
bool rebind);
static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind);
static int vmw_binding_scrub_vb(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind);
+
static void vmw_binding_build_asserts(void) __attribute__ ((unused));
typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool);
@@ -189,6 +196,12 @@ static const size_t vmw_binding_vb_offsets[] = {
static const size_t vmw_binding_ib_offsets[] = {
offsetof(struct vmw_ctx_binding_state, index_buffer),
};
+static const size_t vmw_binding_uav_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, ua_views[0].views),
+};
+static const size_t vmw_binding_cs_uav_offsets[] = {
+ offsetof(struct vmw_ctx_binding_state, ua_views[1].views),
+};
static const struct vmw_binding_info vmw_binding_infos[] = {
[vmw_ctx_binding_shader] = {
@@ -235,6 +248,14 @@ static const struct vmw_binding_info vmw_binding_infos[] = {
.size = sizeof(struct vmw_ctx_bindinfo_ib),
.offsets = vmw_binding_ib_offsets,
.scrub_func = vmw_binding_scrub_ib},
+ [vmw_ctx_binding_uav] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_view),
+ .offsets = vmw_binding_uav_offsets,
+ .scrub_func = vmw_binding_scrub_uav},
+ [vmw_ctx_binding_cs_uav] = {
+ .size = sizeof(struct vmw_ctx_bindinfo_view),
+ .offsets = vmw_binding_cs_uav_offsets,
+ .scrub_func = vmw_binding_scrub_cs_uav},
};
/**
@@ -321,6 +342,18 @@ void vmw_binding_add(struct vmw_ctx_binding_state *cbs,
}
/**
+ * vmw_binding_add_uav_index - Add UAV index for tracking.
+ * @cbs: Pointer to the context binding state tracker.
+ * @slot: UAV type to which bind this index.
+ * @index: The splice index to track.
+ */
+void vmw_binding_add_uav_index(struct vmw_ctx_binding_state *cbs, uint32 slot,
+ uint32 index)
+{
+ cbs->ua_views[slot].index = index;
+}
+
+/**
* vmw_binding_transfer: Transfer a context binding tracking entry.
*
* @cbs: Pointer to the persistent context binding state tracker.
@@ -459,6 +492,10 @@ void vmw_binding_state_commit(struct vmw_ctx_binding_state *to,
vmw_binding_transfer(to, from, entry);
vmw_binding_drop(entry);
}
+
+ /* Also transfer uav splice indices */
+ to->ua_views[0].index = from->ua_views[0].index;
+ to->ua_views[1].index = from->ua_views[1].index;
}
/**
@@ -1014,6 +1051,66 @@ static int vmw_emit_set_vb(struct vmw_ctx_binding_state *cbs)
return 0;
}
+static int vmw_emit_set_uav(struct vmw_ctx_binding_state *cbs)
+{
+ const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[0].views[0].bi;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetUAViews body;
+ } *cmd;
+ size_t cmd_size, view_id_size;
+ const struct vmw_resource *ctx = vmw_cbs_context(cbs);
+
+ vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ view_id_size = cbs->bind_cmd_count*sizeof(uint32);
+ cmd_size = sizeof(*cmd) + view_id_size;
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_UA_VIEWS;
+ cmd->header.size = sizeof(cmd->body) + view_id_size;
+
+ /* Splice index is specified user-space */
+ cmd->body.uavSpliceIndex = cbs->ua_views[0].index;
+
+ memcpy(&cmd[1], cbs->bind_cmd_buffer, view_id_size);
+
+ vmw_fifo_commit(ctx->dev_priv, cmd_size);
+
+ return 0;
+}
+
+static int vmw_emit_set_cs_uav(struct vmw_ctx_binding_state *cbs)
+{
+ const struct vmw_ctx_bindinfo *loc = &cbs->ua_views[1].views[0].bi;
+ struct {
+ SVGA3dCmdHeader header;
+ SVGA3dCmdDXSetCSUAViews body;
+ } *cmd;
+ size_t cmd_size, view_id_size;
+ const struct vmw_resource *ctx = vmw_cbs_context(cbs);
+
+ vmw_collect_view_ids(cbs, loc, SVGA3D_MAX_UAVIEWS);
+ view_id_size = cbs->bind_cmd_count*sizeof(uint32);
+ cmd_size = sizeof(*cmd) + view_id_size;
+ cmd = VMW_FIFO_RESERVE_DX(ctx->dev_priv, cmd_size, ctx->id);
+ if (!cmd)
+ return -ENOMEM;
+
+ cmd->header.id = SVGA_3D_CMD_DX_SET_CS_UA_VIEWS;
+ cmd->header.size = sizeof(cmd->body) + view_id_size;
+
+ /* Start index is specified user-space */
+ cmd->body.startIndex = cbs->ua_views[1].index;
+
+ memcpy(&cmd[1], cbs->bind_cmd_buffer, view_id_size);
+
+ vmw_fifo_commit(ctx->dev_priv, cmd_size);
+
+ return 0;
+}
+
/**
* vmw_binding_emit_dirty - Issue delayed binding commands
*
@@ -1045,6 +1142,12 @@ static int vmw_binding_emit_dirty(struct vmw_ctx_binding_state *cbs)
case VMW_BINDING_VB_BIT:
ret = vmw_emit_set_vb(cbs);
break;
+ case VMW_BINDING_UAV_BIT:
+ ret = vmw_emit_set_uav(cbs);
+ break;
+ case VMW_BINDING_CS_UAV_BIT:
+ ret = vmw_emit_set_cs_uav(cbs);
+ break;
default:
BUG();
}
@@ -1171,6 +1274,22 @@ static int vmw_binding_scrub_ib(struct vmw_ctx_bindinfo *bi, bool rebind)
return 0;
}
+static int vmw_binding_scrub_uav(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_binding_state *cbs = vmw_context_binding_state(bi->ctx);
+
+ __set_bit(VMW_BINDING_UAV_BIT, &cbs->dirty);
+ return 0;
+}
+
+static int vmw_binding_scrub_cs_uav(struct vmw_ctx_bindinfo *bi, bool rebind)
+{
+ struct vmw_ctx_binding_state *cbs = vmw_context_binding_state(bi->ctx);
+
+ __set_bit(VMW_BINDING_CS_UAV_BIT, &cbs->dirty);
+ return 0;
+}
+
/**
* vmw_binding_state_alloc - Allocate a struct vmw_ctx_binding_state with
* memory accounting.
@@ -1257,8 +1376,8 @@ void vmw_binding_state_reset(struct vmw_ctx_binding_state *cbs)
* Each time a resource is put on the validation list as the result of a
* context binding referencing it, we need to determine whether that resource
* will be dirtied (written to by the GPU) as a result of the corresponding
- * GPU operation. Currently rendertarget-, depth-stencil-, and
- * stream-output-target bindings are capable of dirtying its resource.
+ * GPU operation. Currently rendertarget-, depth-stencil-, stream-output-target
+ * and unordered access view bindings are capable of dirtying its resource.
*
* Return: Whether the binding type dirties the resource its binding points to.
*/
@@ -1269,10 +1388,12 @@ u32 vmw_binding_dirtying(enum vmw_ctx_binding_type binding_type)
[vmw_ctx_binding_dx_rt] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_ds] = VMW_RES_DIRTY_SET,
[vmw_ctx_binding_so] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_uav] = VMW_RES_DIRTY_SET,
+ [vmw_ctx_binding_cs_uav] = VMW_RES_DIRTY_SET,
};
/* Review this function as new bindings are added. */
- BUILD_BUG_ON(vmw_ctx_binding_max != 11);
+ BUILD_BUG_ON(vmw_ctx_binding_max != 13);
return is_binding_dirtying[binding_type];
}