diff options
author | Luben Tuikov <[email protected]> | 2021-01-20 15:09:59 -0500 |
---|---|---|
committer | Christian König <[email protected]> | 2021-01-29 11:30:22 +0100 |
commit | a6a1f036c74e3d2a3a56b3140492c7c3ecb879f3 (patch) | |
tree | e5d8684b00181a27b64039c8bba22e8455026bdd /drivers/gpu/drm/v3d/v3d_sched.c | |
parent | f3ebd4e6b692ab7af464561410a1f05dfc850823 (diff) |
drm/scheduler: Job timeout handler returns status (v3)
This patch does not change current behaviour.
The driver's job timeout handler now returns
status indicating back to the DRM layer whether
the device (GPU) is no longer available, such as
after it's been unplugged, or whether all is
normal, i.e. current behaviour.
All drivers which make use of the
drm_sched_backend_ops' .timedout_job() callback
have been accordingly renamed and return the
would've-been default value of
DRM_GPU_SCHED_STAT_NOMINAL to restart the task's
timeout timer--this is the old behaviour, and is
preserved by this patch.
v2: Use enum as the status of a driver's job
timeout callback method.
v3: Return scheduler/device information, rather
than task information.
Cc: Alexander Deucher <[email protected]>
Cc: Andrey Grodzovsky <[email protected]>
Cc: Christian König <[email protected]>
Cc: Daniel Vetter <[email protected]>
Cc: Lucas Stach <[email protected]>
Cc: Russell King <[email protected]>
Cc: Christian Gmeiner <[email protected]>
Cc: Qiang Yu <[email protected]>
Cc: Rob Herring <[email protected]>
Cc: Tomeu Vizoso <[email protected]>
Cc: Steven Price <[email protected]>
Cc: Alyssa Rosenzweig <[email protected]>
Cc: Eric Anholt <[email protected]>
Reported-by: kernel test robot <[email protected]>
Signed-off-by: Luben Tuikov <[email protected]>
Acked-by: Alyssa Rosenzweig <[email protected]>
Acked-by: Christian König <[email protected]>
Acked-by: Steven Price <[email protected]>
Signed-off-by: Christian König <[email protected]>
Link: https://patchwork.freedesktop.org/patch/415095/
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 32 |
1 files changed, 17 insertions, 15 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 452682e2209f..ef2338a294ca 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -259,7 +259,7 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job) return NULL; } -static void +static enum drm_gpu_sched_status v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) { enum v3d_queue q; @@ -285,6 +285,8 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) } mutex_unlock(&v3d->reset_lock); + + return DRM_GPU_SCHED_STAT_NOMINAL; } /* If the current address or return address have changed, then the GPU @@ -292,7 +294,7 @@ v3d_gpu_reset_for_timeout(struct v3d_dev *v3d, struct drm_sched_job *sched_job) * could fail if the GPU got in an infinite loop in the CL, but that * is pretty unlikely outside of an i-g-t testcase. */ -static void +static enum drm_task_status v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, u32 *timedout_ctca, u32 *timedout_ctra) { @@ -304,39 +306,39 @@ v3d_cl_job_timedout(struct drm_sched_job *sched_job, enum v3d_queue q, if (*timedout_ctca != ctca || *timedout_ctra != ctra) { *timedout_ctca = ctca; *timedout_ctra = ctra; - return; + return DRM_GPU_SCHED_STAT_NOMINAL; } - v3d_gpu_reset_for_timeout(v3d, sched_job); + return v3d_gpu_reset_for_timeout(v3d, sched_job); } -static void +static enum drm_task_status v3d_bin_job_timedout(struct drm_sched_job *sched_job) { struct v3d_bin_job *job = to_bin_job(sched_job); - v3d_cl_job_timedout(sched_job, V3D_BIN, - &job->timedout_ctca, &job->timedout_ctra); + return v3d_cl_job_timedout(sched_job, V3D_BIN, + &job->timedout_ctca, &job->timedout_ctra); } -static void +static enum drm_task_status v3d_render_job_timedout(struct drm_sched_job *sched_job) { struct v3d_render_job *job = to_render_job(sched_job); - v3d_cl_job_timedout(sched_job, V3D_RENDER, - &job->timedout_ctca, &job->timedout_ctra); + return v3d_cl_job_timedout(sched_job, V3D_RENDER, + &job->timedout_ctca, &job->timedout_ctra); } -static void +static enum drm_task_status v3d_generic_job_timedout(struct drm_sched_job *sched_job) { struct v3d_job *job = to_v3d_job(sched_job); - v3d_gpu_reset_for_timeout(job->v3d, sched_job); + return v3d_gpu_reset_for_timeout(job->v3d, sched_job); } -static void +static enum drm_task_status v3d_csd_job_timedout(struct drm_sched_job *sched_job) { struct v3d_csd_job *job = to_csd_job(sched_job); @@ -348,10 +350,10 @@ v3d_csd_job_timedout(struct drm_sched_job *sched_job) */ if (job->timedout_batches != batches) { job->timedout_batches = batches; - return; + return DRM_GPU_SCHED_STAT_NOMINAL; } - v3d_gpu_reset_for_timeout(v3d, sched_job); + return v3d_gpu_reset_for_timeout(v3d, sched_job); } static const struct drm_sched_backend_ops v3d_bin_sched_ops = { |