diff options
author | Maíra Canal <[email protected]> | 2024-04-20 18:32:13 -0300 |
---|---|---|
committer | Maíra Canal <[email protected]> | 2024-04-23 19:32:49 -0300 |
commit | 6abe93b621ab12e93cf0eb7e42a609b36be32da1 (patch) | |
tree | 2dcd038c91e82421c87eec1da93e3a2149f18d5f /drivers/gpu/drm/v3d/v3d_sched.c | |
parent | 12d1624ce3d3fb030180384f9725d059538e5605 (diff) |
drm/v3d: Fix race-condition between sysfs/fdinfo and interrupt handler
In V3D, the conclusion of a job is indicated by a IRQ. When a job
finishes, then we update the local and the global GPU stats of that
queue. But, while the GPU stats are being updated, a user might be
reading the stats from sysfs or fdinfo.
For example, on `gpu_stats_show()`, we could think about a scenario where
`v3d->queue[queue].start_ns != 0`, then an interrupt happens, we update
the value of `v3d->queue[queue].start_ns` to 0, we come back to
`gpu_stats_show()` to calculate `active_runtime` and now,
`active_runtime = timestamp`.
In this simple example, the user would see a spike in the queue usage,
that didn't match reality.
In order to address this issue properly, use a seqcount to protect read
and write sections of the code.
Fixes: 09a93cc4f7d1 ("drm/v3d: Implement show_fdinfo() callback for GPU usage stats")
Reported-by: Tvrtko Ursulin <[email protected]>
Signed-off-by: Maíra Canal <[email protected]>
Reviewed-by: Tvrtko Ursulin <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index b9614944931c..7cd8c335cd9b 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -114,16 +114,23 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue) struct v3d_stats *local_stats = &file->stats[queue]; u64 now = local_clock(); + write_seqcount_begin(&local_stats->lock); local_stats->start_ns = now; + write_seqcount_end(&local_stats->lock); + + write_seqcount_begin(&global_stats->lock); global_stats->start_ns = now; + write_seqcount_end(&global_stats->lock); } static void v3d_stats_update(struct v3d_stats *stats, u64 now) { + write_seqcount_begin(&stats->lock); stats->enabled_ns += now - stats->start_ns; stats->jobs_completed++; stats->start_ns = 0; + write_seqcount_end(&stats->lock); } void |