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author | Firoz Khan <firoz.khan@linaro.org> | 2018-11-14 10:56:29 +0530 |
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committer | David S. Miller <davem@davemloft.net> | 2018-11-18 18:52:22 -0800 |
commit | 61257f56ada73302cce7da4887921fa634279865 (patch) | |
tree | c111077f4efe352e30fab1b5eb576235ad79342d /drivers/gpu/drm/amd/amdgpu/amdgpu_virt.c | |
parent | d441f93dd07262e3d7520cc51de7db2333186b88 (diff) |
sparc: add __NR_syscalls along with NR_syscalls
NR_syscalls macro holds the number of system call exist
in sparc architecture. We have to change the value of NR-
_syscalls, if we add or delete a system call.
One of the patch in this patch series has a script which
will generate a uapi header based on syscall.tbl file.
The syscall.tbl file contains the total number of system
calls information. So we have two option to update NR_sy-
scalls value.
1. Update NR_syscalls in asm/unistd.h manually by count-
ing the no.of system calls. No need to update NR_sys-
calls until we either add a new system call or delete
existing system call.
2. We can keep this feature it above mentioned script,
that will count the number of syscalls and keep it in
a generated file. In this case we don't need to expli-
citly update NR_syscalls in asm/unistd.h file.
The 2nd option will be the recommended one. For that, I
added the __NR_syscalls macro in uapi/asm/unistd.h along
with NR_syscalls asm/unistd.h. The macro __NR_syscalls
also added for making the name convention same across all
architecture. While __NR_syscalls isn't strictly part of
the uapi, having it as part of the generated header to
simplifies the implementation. We also need to enclose
this macro with #ifdef __KERNEL__ to avoid side effects.
Signed-off-by: Firoz Khan <firoz.khan@linaro.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_virt.c')
0 files changed, 0 insertions, 0 deletions