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author | Benson Leung <[email protected]> | 2017-11-22 12:56:39 -0800 |
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committer | Mark Brown <[email protected]> | 2017-11-27 13:05:31 +0000 |
commit | 8ee649283b1e542aedba007f6c828d6767c48e0d (patch) | |
tree | 840050afbe2045b1387206404ddc3414c7900468 /drivers/gpu/drm/amd/amdgpu/amdgpu_ucode.c | |
parent | cc20c4df1627dd515ea90dd20e2684a8a1c76693 (diff) |
ASoC: Intel: kbl_rt5663_rt5514_max98927: Map BTN_0 to KEY_PLAYPAUSE
The Android 3.5mm Headset jack specification mentions that BTN_0 should
be mapped to KEY_MEDIA, but this is less logical than KEY_PLAYPAUSE,
which has much broader userspace support.
For example, the Chrome OS userspace now supports KEY_PLAYPAUSE to toggle
play/pause of videos and audio, but does not handle KEY_MEDIA.
Furthermore, Android itself now supports KEY_PLAYPAUSE equivalently, as the
new USB headset spec requires KEY_PLAYPAUSE for BTN_0.
https://source.android.com/devices/accessories/headset/usb-headset-spec
Signed-off-by: Benson Leung <[email protected]>
Signed-off-by: Mark Brown <[email protected]>
Diffstat (limited to 'drivers/gpu/drm/amd/amdgpu/amdgpu_ucode.c')
0 files changed, 0 insertions, 0 deletions