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authorJinjie Ruan <[email protected]>2024-09-02 15:16:22 +0800
committerTakashi Iwai <[email protected]>2024-09-02 10:18:11 +0200
commitf48bd50a1c8d7d733b83a8fbabb3041e0d505fc7 (patch)
tree12bc7b6ad4d2a401bce2a881ca3f86fbe8f2a03f
parent3606f92de365c0189c13e25a94654257751732ef (diff)
ALSA: core: timer: Use NSEC_PER_SEC macro
1000000000L is number of ns per second, use NSEC_PER_SEC macro to replace it to make it more readable Signed-off-by: Jinjie Ruan <[email protected]> Link: https://patch.msgid.link/[email protected] Signed-off-by: Takashi Iwai <[email protected]>
-rw-r--r--sound/core/timer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/sound/core/timer.c b/sound/core/timer.c
index 7610f102360d..4315d1e98ebf 100644
--- a/sound/core/timer.c
+++ b/sound/core/timer.c
@@ -1174,7 +1174,7 @@ static int snd_timer_s_close(struct snd_timer *timer)
static const struct snd_timer_hardware snd_timer_system =
{
.flags = SNDRV_TIMER_HW_FIRST | SNDRV_TIMER_HW_WORK,
- .resolution = 1000000000L / HZ,
+ .resolution = NSEC_PER_SEC / HZ,
.ticks = 10000000L,
.close = snd_timer_s_close,
.start = snd_timer_s_start,