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authorMatthew Brost <[email protected]>2024-08-15 21:02:08 -0700
committerLucas De Marchi <[email protected]>2024-08-16 09:31:18 -0700
commitdb3461a7743817ad7c73553902231b096616813a (patch)
tree861f94663070f4078c2d447ea220dae92909eba7
parent5a891a0e69f134f53cc91b409f38e5ea1cafaf0a (diff)
drm/xe: Use for_each_remote_tile rather than manual check
Replace for_each_tile plus a check against primary tile with for_each_remote_tile in tiles_fini. The latter macro does this for us. Signed-off-by: Matthew Brost <[email protected]> Reviewed-by: Lucas De Marchi <[email protected]> Reviewed-by: Himal Prasad Ghimiray <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected] Signed-off-by: Lucas De Marchi <[email protected]>
-rw-r--r--drivers/gpu/drm/xe/xe_mmio.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/drivers/gpu/drm/xe/xe_mmio.c b/drivers/gpu/drm/xe/xe_mmio.c
index f5bdb540e823..3fd462fda625 100644
--- a/drivers/gpu/drm/xe/xe_mmio.c
+++ b/drivers/gpu/drm/xe/xe_mmio.c
@@ -29,9 +29,8 @@ static void tiles_fini(void *arg)
struct xe_tile *tile;
int id;
- for_each_tile(tile, xe, id)
- if (tile != xe_device_get_root_tile(xe))
- tile->mmio.regs = NULL;
+ for_each_remote_tile(tile, xe, id)
+ tile->mmio.regs = NULL;
}
/*