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authorEddie James <[email protected]>2020-05-05 11:58:25 -0500
committerJoel Stanley <[email protected]>2020-07-20 14:28:10 +0930
commit965e0e26d62b850ab2ae4401e76cde06e9dc3656 (patch)
treefe933ba388f01feb30fa2e1ac0b6f11ed893b667
parent67268c28cc5f478e81022ebc37d6323dc68f7047 (diff)
ARM: dts: aspeed: tacoma: Enable XDMA engine
Add a reserved memory node for the VGA memory. Add the XDMA engine node, enable it, and point it's memory region to the VGA memory. Signed-off-by: Eddie James <[email protected]> Signed-off-by: Joel Stanley <[email protected]>
-rw-r--r--arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts11
1 files changed, 11 insertions, 0 deletions
diff --git a/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts b/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts
index 13c4aa02f4de..61d7fd913b5e 100644
--- a/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts
+++ b/arch/arm/boot/dts/aspeed-bmc-opp-tacoma.dts
@@ -29,6 +29,12 @@
no-map;
reg = <0xb8000000 0x4000000>; /* 64M */
};
+
+ vga_memory: region@bf000000 {
+ no-map;
+ compatible = "shared-dma-pool";
+ reg = <0xbf000000 0x01000000>; /* 16M */
+ };
};
gpio-keys {
@@ -912,3 +918,8 @@
pinctrl-0 = <&pinctrl_lpc_default>,
<&pinctrl_lsirq_default>;
};
+
+&xdma {
+ status = "okay";
+ memory-region = <&vga_memory>;
+};