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authorChris Wilson <[email protected]>2017-12-14 12:26:13 +0000
committerChris Wilson <[email protected]>2017-12-14 14:56:53 +0000
commit84ef3a727e32ac32380e28198c3fdc6dcf941ec6 (patch)
tree44a4200401e2906b31b418905bb8bfd8e153c929
parentfe66e92888a1cc0275d98be2d62ba81a097ec3f5 (diff)
drm/i915: Show engine state when hangcheck detects a stall
Knowing the state of the engine when hangcheck thinks it is stalling is useful for both debugging hangcheck itself and the potential cause of an unwanted stall. Signed-off-by: Chris Wilson <[email protected]> Cc: Joonas Lahtinen <[email protected]> Cc: Mika Kuoppala <[email protected]> Reviewed-by: Joonas Lahtinen <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
-rw-r--r--drivers/gpu/drm/i915/intel_hangcheck.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/drivers/gpu/drm/i915/intel_hangcheck.c b/drivers/gpu/drm/i915/intel_hangcheck.c
index 95bbb5a79c4f..0acd9dd3ed5c 100644
--- a/drivers/gpu/drm/i915/intel_hangcheck.c
+++ b/drivers/gpu/drm/i915/intel_hangcheck.c
@@ -349,13 +349,18 @@ static void hangcheck_accumulate_sample(struct intel_engine_cs *engine,
case ENGINE_ACTIVE_HEAD:
case ENGINE_ACTIVE_SUBUNITS:
- /* Seqno stuck with still active engine gets leeway,
+ /*
+ * Seqno stuck with still active engine gets leeway,
* in hopes that it is just a long shader.
*/
timeout = I915_SEQNO_DEAD_TIMEOUT;
break;
case ENGINE_DEAD:
+ if (drm_debug & DRM_UT_DRIVER) {
+ struct drm_printer p = drm_debug_printer("hangcheck");
+ intel_engine_dump(engine, &p, "%s", engine->name);
+ }
break;
default: