diff options
author | Stanislav Lisovskiy <[email protected]> | 2023-07-04 16:17:58 +0300 |
---|---|---|
committer | Stanislav Lisovskiy <[email protected]> | 2023-07-10 14:25:21 +0300 |
commit | 8290bcee57dee29dde0ce005968691fa811d87ed (patch) | |
tree | a0bffcb4201d8e25a72f0344d0ad610ffa10ca47 | |
parent | 08a3a79ef83f84a60f262b6fb32e45d416629e33 (diff) |
drm/i915: Don't rely that 2 VDSC engines are always enough for pixel rate
We are currently having FIFO underruns happening for kms_dsc test case,
problem is that, we check if curreny cdclk is >= pixel rate only if
there is a single VDSC engine enabled(i.e dsc_split=false) however if
we happen to have 2 VDSC engines enabled, we just kinda rely that this
would be automatically enough.
However pixel rate can be even >= than VDSC clock(cdclk) * 2, so in that
case even with 2 VDSC engines enabled, we still need to tweak it up.
So lets compare pixel rate with cdclk * VDSC engine count and
check if it still requires bumping up.
Previously we had to bump up CDCLK many times for similar reasons.
v2: - Use new intel_dsc_get_num_vdsc_instances to determine number of VDSC
engines, instead of slice count(Ankit Nautiyal)
v3: - s/u8/int/ (Jani Nikula)
v4: - Remove slice count mentions(Ankit Nautiyal)
- Use DIV_ROUND_UP in order to make sure that resulting CDCLK would
be always >= than required, after division(Ankit Nautiyal)
Signed-off-by: Stanislav Lisovskiy <[email protected]>
Reviewed-by: Ankit Nautiyal <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
-rw-r--r-- | drivers/gpu/drm/i915/display/intel_cdclk.c | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/drivers/gpu/drm/i915/display/intel_cdclk.c b/drivers/gpu/drm/i915/display/intel_cdclk.c index 4207863b7b2a..dcc1f6941b60 100644 --- a/drivers/gpu/drm/i915/display/intel_cdclk.c +++ b/drivers/gpu/drm/i915/display/intel_cdclk.c @@ -37,6 +37,7 @@ #include "intel_pci_config.h" #include "intel_pcode.h" #include "intel_psr.h" +#include "intel_vdsc.h" #include "vlv_sideband.h" /** @@ -2607,9 +2608,16 @@ int intel_crtc_compute_min_cdclk(const struct intel_crtc_state *crtc_state) * When we decide to use only one VDSC engine, since * each VDSC operates with 1 ppc throughput, pixel clock * cannot be higher than the VDSC clock (cdclk) + * If there 2 VDSC engines, then pixel clock can't be higher than + * VDSC clock(cdclk) * 2 and so on. */ - if (crtc_state->dsc.compression_enable && !crtc_state->dsc.dsc_split) - min_cdclk = max(min_cdclk, (int)crtc_state->pixel_rate); + if (crtc_state->dsc.compression_enable) { + int num_vdsc_instances = intel_dsc_get_num_vdsc_instances(crtc_state); + + min_cdclk = max_t(int, min_cdclk, + DIV_ROUND_UP(crtc_state->pixel_rate, + num_vdsc_instances)); + } /* * HACK. Currently for TGL/DG2 platforms we calculate |