diff options
author | Matt Roper <matthew.d.roper@intel.com> | 2023-10-16 09:34:56 -0700 |
---|---|---|
committer | Rodrigo Vivi <rodrigo.vivi@intel.com> | 2023-12-21 11:43:01 -0500 |
commit | 6de492ae5f5ee6edccf1e1fae472bc5f95cec8e6 (patch) | |
tree | e11ac3e236d8ddc0510e87c570e89b9eca78cc89 | |
parent | 0f60547f7d2c3db16b151540e6697c7d90a9f93b (diff) |
drm/xe/debugfs: Include GFXPIPE commands in LRC dump
RCS and CCS engines include several non-register gfxpipe commands in
their LRC images. Include these in the dump output so that we can see
exactly what's inside the context snapshot.
v2:
- Include raw instruction header in output
- Add 3DSTATE_AMFS_TEXTURE_POINTERS and 3DSTATE_MONOFILTER_SIZE. The
first was supposed to be removed in Xe_HPG, and the second by
gen12, but both still show up in the RCS LRC.
v3:
- Sanity check that we don't have numdw > remaining_dw. (Lucas)
Cc: Lucas De Marchi <lucas.demarchi@intel.com>
Reviewed-by: Lucas De Marchi <lucas.demarchi@intel.com>
Link: https://lore.kernel.org/r/20231016163449.1300701-14-matthew.d.roper@intel.com
Signed-off-by: Matt Roper <matthew.d.roper@intel.com>
Signed-off-by: Rodrigo Vivi <rodrigo.vivi@intel.com>
-rw-r--r-- | drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h | 108 | ||||
-rw-r--r-- | drivers/gpu/drm/xe/xe_lrc.c | 108 |
2 files changed, 216 insertions, 0 deletions
diff --git a/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h b/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h new file mode 100644 index 000000000000..b5fbc761265c --- /dev/null +++ b/drivers/gpu/drm/xe/instructions/xe_gfxpipe_commands.h @@ -0,0 +1,108 @@ +/* SPDX-License-Identifier: MIT */ +/* + * Copyright © 2023 Intel Corporation + */ + +#ifndef _XE_GFXPIPE_COMMANDS_H_ +#define _XE_GFXPIPE_COMMANDS_H_ + +#include "instructions/xe_instr_defs.h" + +#define GFXPIPE_PIPELINE REG_GENMASK(28, 27) +#define PIPELINE_COMMON REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x0) +#define PIPELINE_SINGLE_DW REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x1) +#define PIPELINE_COMPUTE REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x2) +#define PIPELINE_3D REG_FIELD_PREP(GFXPIPE_PIPELINE, 0x3) + +#define GFXPIPE_OPCODE REG_GENMASK(26, 24) +#define GFXPIPE_SUBOPCODE REG_GENMASK(23, 16) + +#define GFXPIPE_MATCH_MASK (XE_INSTR_CMD_TYPE | \ + GFXPIPE_PIPELINE | \ + GFXPIPE_OPCODE | \ + GFXPIPE_SUBOPCODE) + +#define GFXPIPE_COMMON_CMD(opcode, subopcode) \ + (XE_INSTR_GFXPIPE | PIPELINE_COMMON | \ + REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \ + REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode)) + +#define GFXPIPE_SINGLE_DW_CMD(opcode, subopcode) \ + (XE_INSTR_GFXPIPE | PIPELINE_SINGLE_DW | \ + REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \ + REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode)) + +#define GFXPIPE_3D_CMD(opcode, subopcode) \ + (XE_INSTR_GFXPIPE | PIPELINE_3D | \ + REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \ + REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode)) + +#define GFXPIPE_COMPUTE_CMD(opcode, subopcode) \ + (XE_INSTR_GFXPIPE | PIPELINE_COMPUTE | \ + REG_FIELD_PREP(GFXPIPE_OPCODE, opcode) | \ + REG_FIELD_PREP(GFXPIPE_SUBOPCODE, subopcode)) + +#define STATE_BASE_ADDRESS GFXPIPE_COMMON_CMD(0x1, 0x1) +#define STATE_SIP GFXPIPE_COMMON_CMD(0x1, 0x2) +#define GPGPU_CSR_BASE_ADDRESS GFXPIPE_COMMON_CMD(0x1, 0x4) +#define STATE_COMPUTE_MODE GFXPIPE_COMMON_CMD(0x1, 0x5) +#define CMD_3DSTATE_BTD GFXPIPE_COMMON_CMD(0x1, 0x6) + +#define CMD_3DSTATE_VF_STATISTICS GFXPIPE_SINGLE_DW_CMD(0x0, 0xB) + +#define PIPELINE_SELECT GFXPIPE_SINGLE_DW_CMD(0x1, 0x4) + +#define CMD_3DSTATE_CLEAR_PARAMS GFXPIPE_3D_CMD(0x0, 0x4) +#define CMD_3DSTATE_DEPTH_BUFFER GFXPIPE_3D_CMD(0x0, 0x5) +#define CMD_3DSTATE_STENCIL_BUFFER GFXPIPE_3D_CMD(0x0, 0x6) +#define CMD_3DSTATE_HIER_DEPTH_BUFFER GFXPIPE_3D_CMD(0x0, 0x7) +#define CMD_3DSTATE_VERTEX_BUFFERS GFXPIPE_3D_CMD(0x0, 0x8) +#define CMD_3DSTATE_INDEX_BUFFER GFXPIPE_3D_CMD(0x0, 0xA) +#define CMD_3DSTATE_VF GFXPIPE_3D_CMD(0x0, 0xC) +#define CMD_3DSTATE_CC_STATE_POINTERS GFXPIPE_3D_CMD(0x0, 0xE) +#define CMD_3DSTATE_WM GFXPIPE_3D_CMD(0x0, 0x14) +#define CMD_3DSTATE_SAMPLE_MASK GFXPIPE_3D_CMD(0x0, 0x18) +#define CMD_3DSTATE_SBE GFXPIPE_3D_CMD(0x0, 0x1F) +#define CMD_3DSTATE_PS GFXPIPE_3D_CMD(0x0, 0x20) +#define CMD_3DSTATE_CPS_POINTERS GFXPIPE_3D_CMD(0x0, 0x22) +#define CMD_3DSTATE_VIEWPORT_STATE_POINTERS_CC GFXPIPE_3D_CMD(0x0, 0x23) +#define CMD_3DSTATE_BLEND_STATE_POINTERS GFXPIPE_3D_CMD(0x0, 0x24) +#define CMD_3DSTATE_BINDING_TABLE_POINTERS_PS GFXPIPE_3D_CMD(0x0, 0x2A) +#define CMD_3DSTATE_SAMPLER_STATE_POINTERS_PS GFXPIPE_3D_CMD(0x0, 0x2F) +#define CMD_3DSTATE_VF_INSTANCING GFXPIPE_3D_CMD(0x0, 0x49) +#define CMD_3DSTATE_VF_TOPOLOGY GFXPIPE_3D_CMD(0x0, 0x4B) +#define CMD_3DSTATE_WM_CHROMAKEY GFXPIPE_3D_CMD(0x0, 0x4C) +#define CMD_3DSTATE_PS_BLEND GFXPIPE_3D_CMD(0x0, 0x4D) +#define CMD_3DSTATE_WM_DEPTH_STENCIL GFXPIPE_3D_CMD(0x0, 0x4E) +#define CMD_3DSTATE_PS_EXTRA GFXPIPE_3D_CMD(0x0, 0x4F) +#define CMD_3DSTATE_SBE_SWIZ GFXPIPE_3D_CMD(0x0, 0x51) +#define CMD_3DSTATE_VFG GFXPIPE_3D_CMD(0x0, 0x57) +#define CMD_3DSTATE_AMFS GFXPIPE_3D_CMD(0x0, 0x6F) +#define CMD_3DSTATE_DEPTH_BOUNDS GFXPIPE_3D_CMD(0x0, 0x71) +#define CMD_3DSTATE_AMFS_TEXTURE_POINTERS GFXPIPE_3D_CMD(0x0, 0x72) +#define CMD_3DSTATE_CONSTANT_TS_POINTER GFXPIPE_3D_CMD(0x0, 0x73) +#define CMD_3DSTATE_MESH_DISTRIB GFXPIPE_3D_CMD(0x0, 0x78) +#define CMD_3DSTATE_SBE_MESH GFXPIPE_3D_CMD(0x0, 0x82) +#define CMD_3DSTATE_CPSIZE_CONTROL_BUFFER GFXPIPE_3D_CMD(0x0, 0x83) + +#define CMD_3DSTATE_CHROMA_KEY GFXPIPE_3D_CMD(0x1, 0x4) +#define CMD_3DSTATE_POLY_STIPPLE_OFFSET GFXPIPE_3D_CMD(0x1, 0x6) +#define CMD_3DSTATE_POLY_STIPPLE_PATTERN GFXPIPE_3D_CMD(0x1, 0x7) +#define CMD_3DSTATE_LINE_STIPPLE GFXPIPE_3D_CMD(0x1, 0x8) +#define CMD_3DSTATE_AA_LINE_PARAMETERS GFXPIPE_3D_CMD(0x1, 0xA) +#define CMD_3DSTATE_MONOFILTER_SIZE GFXPIPE_3D_CMD(0x1, 0x11) +#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_VS GFXPIPE_3D_CMD(0x1, 0x12) +#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_HS GFXPIPE_3D_CMD(0x1, 0x13) +#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_DS GFXPIPE_3D_CMD(0x1, 0x14) +#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_GS GFXPIPE_3D_CMD(0x1, 0x15) +#define CMD_3DSTATE_PUSH_CONSTANT_ALLOC_PS GFXPIPE_3D_CMD(0x1, 0x16) +#define CMD_3DSTATE_SO_DECL_LIST GFXPIPE_3D_CMD(0x1, 0x17) +#define CMD_3DSTATE_SO_DECL_LIST_DW_LEN REG_GENMASK(8, 0) +#define CMD_3DSTATE_BINDING_TABLE_POOL_ALLOC GFXPIPE_3D_CMD(0x1, 0x19) +#define CMD_3DSTATE_SAMPLE_PATTERN GFXPIPE_3D_CMD(0x1, 0x1C) +#define CMD_3DSTATE_3D_MODE GFXPIPE_3D_CMD(0x1, 0x1E) +#define CMD_3DSTATE_SUBSLICE_HASH_TABLE GFXPIPE_3D_CMD(0x1, 0x1F) +#define CMD_3DSTATE_SLICE_TABLE_STATE_POINTERS GFXPIPE_3D_CMD(0x1, 0x20) +#define CMD_3DSTATE_PTBR_TILE_PASS_INFO GFXPIPE_3D_CMD(0x1, 0x22) + +#endif diff --git a/drivers/gpu/drm/xe/xe_lrc.c b/drivers/gpu/drm/xe/xe_lrc.c index 38e98c54464b..332fc0602074 100644 --- a/drivers/gpu/drm/xe/xe_lrc.c +++ b/drivers/gpu/drm/xe/xe_lrc.c @@ -6,6 +6,7 @@ #include "xe_lrc.h" #include "instructions/xe_mi_commands.h" +#include "instructions/xe_gfxpipe_commands.h" #include "regs/xe_engine_regs.h" #include "regs/xe_gpu_commands.h" #include "regs/xe_gt_regs.h" @@ -907,6 +908,15 @@ struct iosys_map xe_lrc_parallel_map(struct xe_lrc *lrc) static int instr_dw(u32 cmd_header) { + /* GFXPIPE "SINGLE_DW" opcodes are a single dword */ + if ((cmd_header & (XE_INSTR_CMD_TYPE | GFXPIPE_PIPELINE)) == + GFXPIPE_SINGLE_DW_CMD(0, 0)) + return 1; + + /* 3DSTATE_SO_DECL_LIST has a 9-bit dword length rather than 8 */ + if ((cmd_header & GFXPIPE_MATCH_MASK) == CMD_3DSTATE_SO_DECL_LIST) + return REG_FIELD_GET(CMD_3DSTATE_SO_DECL_LIST_DW_LEN, cmd_header) + 2; + /* Most instructions have the # of dwords (minus 2) in 7:0 */ return REG_FIELD_GET(XE_INSTR_LEN_MASK, cmd_header) + 2; } @@ -967,6 +977,102 @@ static int dump_mi_command(struct drm_printer *p, } } +static int dump_gfxpipe_command(struct drm_printer *p, + struct xe_gt *gt, + u32 *dw, + int remaining_dw) +{ + u32 numdw = instr_dw(*dw); + u32 pipeline = REG_FIELD_GET(GFXPIPE_PIPELINE, *dw); + u32 opcode = REG_FIELD_GET(GFXPIPE_OPCODE, *dw); + u32 subopcode = REG_FIELD_GET(GFXPIPE_SUBOPCODE, *dw); + + /* + * Make sure we haven't mis-parsed a number of dwords that exceeds the + * remaining size of the LRC. + */ + if (xe_gt_WARN_ON(gt, numdw > remaining_dw)) + numdw = remaining_dw; + + switch (*dw & GFXPIPE_MATCH_MASK) { +#define MATCH(cmd) \ + case cmd: \ + drm_printf(p, "[%#010x] " #cmd " (%d dwords)\n", *dw, numdw); \ + return numdw +#define MATCH3D(cmd) \ + case CMD_##cmd: \ + drm_printf(p, "[%#010x] " #cmd " (%d dwords)\n", *dw, numdw); \ + return numdw + + MATCH(STATE_BASE_ADDRESS); + MATCH(STATE_SIP); + MATCH(GPGPU_CSR_BASE_ADDRESS); + MATCH(STATE_COMPUTE_MODE); + MATCH3D(3DSTATE_BTD); + + MATCH3D(3DSTATE_VF_STATISTICS); + + MATCH(PIPELINE_SELECT); + + MATCH3D(3DSTATE_CLEAR_PARAMS); + MATCH3D(3DSTATE_DEPTH_BUFFER); + MATCH3D(3DSTATE_STENCIL_BUFFER); + MATCH3D(3DSTATE_HIER_DEPTH_BUFFER); + MATCH3D(3DSTATE_VERTEX_BUFFERS); + MATCH3D(3DSTATE_INDEX_BUFFER); + MATCH3D(3DSTATE_VF); + MATCH3D(3DSTATE_CC_STATE_POINTERS); + MATCH3D(3DSTATE_WM); + MATCH3D(3DSTATE_SAMPLE_MASK); + MATCH3D(3DSTATE_SBE); + MATCH3D(3DSTATE_PS); + MATCH3D(3DSTATE_CPS_POINTERS); + MATCH3D(3DSTATE_VIEWPORT_STATE_POINTERS_CC); + MATCH3D(3DSTATE_BLEND_STATE_POINTERS); + MATCH3D(3DSTATE_BINDING_TABLE_POINTERS_PS); + MATCH3D(3DSTATE_SAMPLER_STATE_POINTERS_PS); + MATCH3D(3DSTATE_VF_INSTANCING); + MATCH3D(3DSTATE_VF_TOPOLOGY); + MATCH3D(3DSTATE_WM_CHROMAKEY); + MATCH3D(3DSTATE_PS_BLEND); + MATCH3D(3DSTATE_WM_DEPTH_STENCIL); + MATCH3D(3DSTATE_PS_EXTRA); + MATCH3D(3DSTATE_SBE_SWIZ); + MATCH3D(3DSTATE_VFG); + MATCH3D(3DSTATE_AMFS); + MATCH3D(3DSTATE_DEPTH_BOUNDS); + MATCH3D(3DSTATE_AMFS_TEXTURE_POINTERS); + MATCH3D(3DSTATE_CONSTANT_TS_POINTER); + MATCH3D(3DSTATE_MESH_DISTRIB); + MATCH3D(3DSTATE_SBE_MESH); + MATCH3D(3DSTATE_CPSIZE_CONTROL_BUFFER); + + MATCH3D(3DSTATE_CHROMA_KEY); + MATCH3D(3DSTATE_POLY_STIPPLE_OFFSET); + MATCH3D(3DSTATE_POLY_STIPPLE_PATTERN); + MATCH3D(3DSTATE_LINE_STIPPLE); + MATCH3D(3DSTATE_AA_LINE_PARAMETERS); + MATCH3D(3DSTATE_MONOFILTER_SIZE); + MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_VS); + MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_HS); + MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_DS); + MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_GS); + MATCH3D(3DSTATE_PUSH_CONSTANT_ALLOC_PS); + MATCH3D(3DSTATE_SO_DECL_LIST); + MATCH3D(3DSTATE_BINDING_TABLE_POOL_ALLOC); + MATCH3D(3DSTATE_SAMPLE_PATTERN); + MATCH3D(3DSTATE_3D_MODE); + MATCH3D(3DSTATE_SUBSLICE_HASH_TABLE); + MATCH3D(3DSTATE_SLICE_TABLE_STATE_POINTERS); + MATCH3D(3DSTATE_PTBR_TILE_PASS_INFO); + + default: + drm_printf(p, "[%#010x] unknown GFXPIPE command (pipeline=%#x, opcode=%#x, subopcode=%#x), likely %d dwords\n", + *dw, pipeline, opcode, subopcode, numdw); + return numdw; + } +} + void xe_lrc_dump_default(struct drm_printer *p, struct xe_gt *gt, enum xe_engine_class hwe_class) @@ -989,6 +1095,8 @@ void xe_lrc_dump_default(struct drm_printer *p, while (remaining_dw > 0) { if ((*dw & XE_INSTR_CMD_TYPE) == XE_INSTR_MI) { num_dw = dump_mi_command(p, gt, dw, remaining_dw); + } else if ((*dw & XE_INSTR_CMD_TYPE) == XE_INSTR_GFXPIPE) { + num_dw = dump_gfxpipe_command(p, gt, dw, remaining_dw); } else { num_dw = min(instr_dw(*dw), remaining_dw); drm_printf(p, "[%#10x] Unknown instruction of type %#x, likely %d dwords\n", |