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authorChristoph Hellwig <[email protected]>2021-08-04 11:56:31 +0200
committerJens Axboe <[email protected]>2021-08-16 10:50:33 -0600
commit6da525b3ecaea04eaaeb3277f6e16d91ecfdb84a (patch)
treebbef3693d1a65c549b14b7aaac7014b0a695bdf4
parent25d84545beaae8e9427bbd25feff309363cd0a58 (diff)
ps3vram: use bvec_virt
Use bvec_virt instead of open coding it. Signed-off-by: Christoph Hellwig <[email protected]> Link: https://lore.kernel.org/r/[email protected] Signed-off-by: Jens Axboe <[email protected]>
-rw-r--r--drivers/block/ps3vram.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/block/ps3vram.c b/drivers/block/ps3vram.c
index 7fbf469651c4..c7b19e128b03 100644
--- a/drivers/block/ps3vram.c
+++ b/drivers/block/ps3vram.c
@@ -541,7 +541,7 @@ static struct bio *ps3vram_do_bio(struct ps3_system_bus_device *dev,
bio_for_each_segment(bvec, bio, iter) {
/* PS3 is ppc64, so we don't handle highmem */
- char *ptr = page_address(bvec.bv_page) + bvec.bv_offset;
+ char *ptr = bvec_virt(&bvec);
size_t len = bvec.bv_len, retlen;
dev_dbg(&dev->core, " %s %zu bytes at offset %llu\n", op,