diff options
author | Max Staudt <[email protected]> | 2024-03-16 01:57:29 +0900 |
---|---|---|
committer | Jiri Kosina <[email protected]> | 2024-04-03 13:39:19 +0200 |
commit | 28ba6011f5dfd337e61e9c5618824115c63be66a (patch) | |
tree | a08b730e9c32760c11581af40721713d720e6ae1 | |
parent | 5307de63d71d0b2303a8c645493a36021bedd800 (diff) |
HID: nintendo: Don't fail on setting baud rate
Some third-party controllers can't change the baud rate.
We can still use the gamepad as-is, so let's do that.
Signed-off-by: Max Staudt <[email protected]>
Signed-off-by: Jiri Kosina <[email protected]>
-rw-r--r-- | drivers/hid/hid-nintendo.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/drivers/hid/hid-nintendo.c b/drivers/hid/hid-nintendo.c index ce88ac7617fd..e311b092e758 100644 --- a/drivers/hid/hid-nintendo.c +++ b/drivers/hid/hid-nintendo.c @@ -2503,8 +2503,11 @@ static int joycon_init(struct hid_device *hdev) /* set baudrate for improved latency */ ret = joycon_send_usb(ctlr, JC_USB_CMD_BAUDRATE_3M, HZ); if (ret) { - hid_err(hdev, "Failed to set baudrate; ret=%d\n", ret); - goto out_unlock; + /* + * We can function with the default baudrate. + * Provide a warning, and continue on. + */ + hid_warn(hdev, "Failed to set baudrate (ret=%d), continuing anyway\n", ret); } /* handshake */ ret = joycon_send_usb(ctlr, JC_USB_CMD_HANDSHAKE, HZ); |