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authorThomas Hellstrom <[email protected]>2018-06-14 09:29:22 +0200
committerThomas Hellstrom <[email protected]>2018-07-03 09:46:05 +0200
commit07c13bb78c8b8a9cb6ee169659528945038d5e85 (patch)
tree25705151c707f97c7861e89e2b5aebbf92b14055
parent08295b3b5beec9aac0f7a9db86f0fc3792039da3 (diff)
drm: Change deadlock-avoidance algorithm for the modeset locks.
For modeset locks we don't expect a high number of contending transactions so change algorithm from Wait-Die to Wound-Wait. Cc: [email protected] Signed-off-by: Thomas Hellstrom <[email protected]> Acked-by: Ingo Molnar <[email protected]>
-rw-r--r--drivers/gpu/drm/drm_modeset_lock.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/drivers/gpu/drm/drm_modeset_lock.c b/drivers/gpu/drm/drm_modeset_lock.c
index 638be2eb67b4..8a5100685875 100644
--- a/drivers/gpu/drm/drm_modeset_lock.c
+++ b/drivers/gpu/drm/drm_modeset_lock.c
@@ -70,7 +70,7 @@
* lists and lookup data structures.
*/
-static DEFINE_WD_CLASS(crtc_ww_class);
+static DEFINE_WW_CLASS(crtc_ww_class);
/**
* drm_modeset_lock_all - take all modeset locks