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The BTF conflicts were simple overlapping changes.
The virtio_net conflict was an overlap of a fix of statistics counter,
happening alongisde a move over to a bonafide statistics structure
rather than counting value on the stack.
Signed-off-by: David S. Miller <[email protected]>
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This patch introduces BPF_ANNOTATE_KV_PAIR to signal the
bpf loader about the btf key_type and value_type of a bpf map.
Please refer to the changes in test_btf_haskv.c for its usage.
Both iproute2 and libbpf loader will then have the same
convention to find out the map's btf_key_type_id and
btf_value_type_id from a map's name.
Fixes: 8a138aed4a80 ("bpf: btf: Add BTF support to libbpf")
Suggested-by: Daniel Borkmann <[email protected]>
Signed-off-by: Martin KaFai Lau <[email protected]>
Acked-by: Yonghong Song <[email protected]>
Signed-off-by: Daniel Borkmann <[email protected]>
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This patch replaces [u]int32_t and [u]int64_t usage with
__[su]32 and __[su]64. The same change goes for [u]int16_t
and [u]int8_t.
Fixes: 8a138aed4a80 ("bpf: btf: Add BTF support to libbpf")
Signed-off-by: Martin KaFai Lau <[email protected]>
Acked-by: Yonghong Song <[email protected]>
Signed-off-by: Daniel Borkmann <[email protected]>
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This patch introduces btf__resolve_type() function and exports two
existing functions from libbpf. btf__resolve_type follows modifier
types like const and typedef until it hits a type which actually takes
up memory, and then returns it. This function follows similar pattern
to btf__resolve_size but instead of computing size, it just returns
the type.
These functions will be used in the followig patch which parses
information inside array of `struct btf_type *`. btf_name_by_offset is
used for printing variable names.
Signed-off-by: Okash Khawaja <[email protected]>
Acked-by: Martin KaFai Lau <[email protected]>
Acked-by: Song Liu <[email protected]>
Reviewed-by: Jakub Kicinski <[email protected]>
Signed-off-by: Daniel Borkmann <[email protected]>
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If the ".BTF" elf section exists, libbpf will try to create
a btf_fd (through BPF_BTF_LOAD). If that fails, it will still
continue loading the bpf prog/map without the BTF.
If the bpf_object has a BTF loaded, it will create a map with the btf_fd.
libbpf will try to figure out the btf_key_id and btf_value_id of a map by
finding the BTF type with name "<map_name>_key" and "<map_name>_value".
If they cannot be found, it will continue without using the BTF.
Signed-off-by: Martin KaFai Lau <[email protected]>
Acked-by: Alexei Starovoitov <[email protected]>
Signed-off-by: Daniel Borkmann <[email protected]>
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