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2022-12-04rust: str: implement several traits for `CStr`Gary Guo1-1/+123
Implement `Debug`, `Display`, `Deref` (into `BStr`), `AsRef<BStr>` and a set of `Index<...>` traits. This makes it `CStr` more convenient to use (and closer to `str`). Co-developed-by: Alex Gaynor <[email protected]> Signed-off-by: Alex Gaynor <[email protected]> Co-developed-by: Morgan Bartlett <[email protected]> Signed-off-by: Morgan Bartlett <[email protected]> Signed-off-by: Gary Guo <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: str: add `CStr` typeGary Guo2-1/+170
Add the `CStr` type, which is a borrowed string that is guaranteed to have exactly one `NUL` byte, which is at the end. It is used for interoperability with kernel APIs that take C strings. Add it to the prelude too. Co-developed-by: Alex Gaynor <[email protected]> Signed-off-by: Alex Gaynor <[email protected]> Co-developed-by: Milan Landaverde <[email protected]> Signed-off-by: Milan Landaverde <[email protected]> Signed-off-by: Gary Guo <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: str: add `b_str!` macroGary Guo1-0/+21
Add the `b_str!` macro, which creates a new `BStr` from a string literal. It is usable in const contexts, for instance: const X: &BStr = b_str!("Example"); Signed-off-by: Gary Guo <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: str: add `BStr` typeGary Guo1-0/+5
Add the `BStr` type, which is a byte string without UTF-8 validity guarantee. It is simply an alias to `[u8]`, but has a more evident semantical meaning. Signed-off-by: Gary Guo <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: prelude: add `error::code::*` constant itemsWedson Almeida Filho1-1/+1
It is convenient to have all the `Error` constant items (such as `EINVAL`) available as-is everywhere (i.e. for code using the kernel prelude such as kernel modules). Therefore, add all of them to the prelude. For instance, this allows to write `Err(EINVAL)` to create a kernel `Result`: fn f() -> Result<...> { ... Err(EINVAL) } Signed-off-by: Wedson Almeida Filho <[email protected]> Reviewed-by: Gary Guo <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: error: add `From` implementations for `Error`Wedson Almeida Filho2-1/+45
Add a set of `From` implementations for the `Error` kernel type. These implementations allow to easily convert from standard Rust error types to the usual kernel errors based on one of the `E*` integer codes. On top of that, the question mark Rust operator (`?`) implicitly performs a conversion on the error value using the `From` trait when propagating. Thus it is extra convenient to use. For instance, a kernel function that needs to convert a `i64` into a `i32` and to bubble up the error as a kernel error may write: fn f(x: i64) -> Result<...> { ... let y = i32::try_from(x)?; ... } which will transform the `TryFromIntError` into an `Err(EINVAL)`. Co-developed-by: Adam Bratschi-Kaye <[email protected]> Signed-off-by: Adam Bratschi-Kaye <[email protected]> Co-developed-by: Nándor István Krácser <[email protected]> Signed-off-by: Nándor István Krácser <[email protected]> Signed-off-by: Wedson Almeida Filho <[email protected]> Reviewed-by: Finn Behrens <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: error: add codes from `errno-base.h`Viktor Garske1-0/+33
Only a few codes were added so far. With the `declare_err!` macro in place, add the remaining ones (which is most of them) from `include/uapi/asm-generic/errno-base.h`. Co-developed-by: Wedson Almeida Filho <[email protected]> Signed-off-by: Wedson Almeida Filho <[email protected]> Signed-off-by: Viktor Garske <[email protected]> Reviewed-by: Gary Guo <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: error: declare errors using macroFinn Behrens1-2/+10
Add a macro to declare errors, which simplifies the work needed to add each one, avoids repetition of the code and makes it easier to change the way they are declared. Signed-off-by: Finn Behrens <[email protected]> Reviewed-by: Gary Guo <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-04rust: macros: add `#[vtable]` proc macroGary Guo1-1/+1
This procedural macro attribute provides a simple way to declare a trait with a set of operations that later users can partially implement, providing compile-time `HAS_*` boolean associated constants that indicate whether a particular operation was overridden. This is useful as the Rust counterpart to structs like `file_operations` where some pointers may be `NULL`, indicating an operation is not provided. For instance: #[vtable] trait Operations { fn read(...) -> Result<usize> { Err(EINVAL) } fn write(...) -> Result<usize> { Err(EINVAL) } } #[vtable] impl Operations for S { fn read(...) -> Result<usize> { ... } } assert_eq!(<S as Operations>::HAS_READ, true); assert_eq!(<S as Operations>::HAS_WRITE, false); Signed-off-by: Gary Guo <[email protected]> Reviewed-by: Sergio González Collado <[email protected]> [Reworded, adapted for upstream and applied latest changes] Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-01rust: print: add `pr_cont!` macroMiguel Ojeda1-9/+63
This level is a bit different from the rest since it does not pass the module name to the `_printk()` call. Thus add a new parameter to the general `print_macro!` to handle it differently. Co-developed-by: Adam Bratschi-Kaye <[email protected]> Signed-off-by: Adam Bratschi-Kaye <[email protected]> Co-developed-by: Wedson Almeida Filho <[email protected]> Signed-off-by: Wedson Almeida Filho <[email protected]> Co-developed-by: Gary Guo <[email protected]> Signed-off-by: Gary Guo <[email protected]> Reviewed-by: Wei Liu <[email protected]> Reviewed-by: Sergio González Collado <[email protected]> Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-01rust: print: add more `pr_*!` levelsMiguel Ojeda2-1/+155
Currently, only `pr_info!` (for the minimal sample) and `pr_emerg!` (for the panic handler) are there. Add the other levels as new macros, i.e. `pr_alert!`, `pr_crit!`, `pr_err!`, `pr_warn!`, `pr_notice!` and `pr_debug!`. Co-developed-by: Adam Bratschi-Kaye <[email protected]> Signed-off-by: Adam Bratschi-Kaye <[email protected]> Co-developed-by: Wedson Almeida Filho <[email protected]> Signed-off-by: Wedson Almeida Filho <[email protected]> Co-developed-by: Gary Guo <[email protected]> Signed-off-by: Gary Guo <[email protected]> Reviewed-by: Boqun Feng <[email protected]> Reviewed-by: Wei Liu <[email protected]> Reviewed-by: Sergio Gonzalez Collado <[email protected]> Signed-off-by: Miguel Ojeda <[email protected]>
2022-12-01rust: prelude: split re-exports into groupsMiguel Ojeda1-5/+9
Split the prelude re-exports into groups: first the ones coming from the `core` crate, then `alloc`, then our own crates and finally the ones from modules from `kernel` itself (i.e. `super`). We are doing this manually for the moment, but ideally, long-term, this could be automated via `rustfmt` with options such as `group_imports` and `imports_granularity` (both currently unstable). Reviewed-by: Boqun Feng <[email protected]> Reviewed-by: Wei Liu <[email protected]> Signed-off-by: Miguel Ojeda <[email protected]>
2022-09-28rust: add `kernel` crateWedson Almeida Filho6-0/+491
The `kernel` crate currently includes all the abstractions that wrap kernel features written in C. These abstractions call the C side of the kernel via the generated bindings with the `bindgen` tool. Modules developed in Rust should never call the bindings themselves. In the future, as the abstractions grow in number, we may need to split this crate into several, possibly following a similar subdivision in subsystems as the kernel itself and/or moving the code to the actual subsystems. Reviewed-by: Greg Kroah-Hartman <[email protected]> Co-developed-by: Alex Gaynor <[email protected]> Signed-off-by: Alex Gaynor <[email protected]> Co-developed-by: Geoffrey Thomas <[email protected]> Signed-off-by: Geoffrey Thomas <[email protected]> Co-developed-by: Finn Behrens <[email protected]> Signed-off-by: Finn Behrens <[email protected]> Co-developed-by: Adam Bratschi-Kaye <[email protected]> Signed-off-by: Adam Bratschi-Kaye <[email protected]> Co-developed-by: Sven Van Asbroeck <[email protected]> Signed-off-by: Sven Van Asbroeck <[email protected]> Co-developed-by: Gary Guo <[email protected]> Signed-off-by: Gary Guo <[email protected]> Co-developed-by: Boris-Chengbiao Zhou <[email protected]> Signed-off-by: Boris-Chengbiao Zhou <[email protected]> Co-developed-by: Boqun Feng <[email protected]> Signed-off-by: Boqun Feng <[email protected]> Co-developed-by: Fox Chen <[email protected]> Signed-off-by: Fox Chen <[email protected]> Co-developed-by: Viktor Garske <[email protected]> Signed-off-by: Viktor Garske <[email protected]> Co-developed-by: Dariusz Sosnowski <[email protected]> Signed-off-by: Dariusz Sosnowski <[email protected]> Co-developed-by: Léo Lanteri Thauvin <[email protected]> Signed-off-by: Léo Lanteri Thauvin <[email protected]> Co-developed-by: Niklas Mohrin <[email protected]> Signed-off-by: Niklas Mohrin <[email protected]> Co-developed-by: Milan Landaverde <[email protected]> Signed-off-by: Milan Landaverde <[email protected]> Co-developed-by: Morgan Bartlett <[email protected]> Signed-off-by: Morgan Bartlett <[email protected]> Co-developed-by: Maciej Falkowski <[email protected]> Signed-off-by: Maciej Falkowski <[email protected]> Co-developed-by: Nándor István Krácser <[email protected]> Signed-off-by: Nándor István Krácser <[email protected]> Co-developed-by: David Gow <[email protected]> Signed-off-by: David Gow <[email protected]> Co-developed-by: John Baublitz <[email protected]> Signed-off-by: John Baublitz <[email protected]> Co-developed-by: Björn Roy Baron <[email protected]> Signed-off-by: Björn Roy Baron <[email protected]> Signed-off-by: Wedson Almeida Filho <[email protected]> Co-developed-by: Miguel Ojeda <[email protected]> Signed-off-by: Miguel Ojeda <[email protected]>