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It was originally called `PointerWrapper`. It is used to convert
a Rust object to a pointer representation (void *) that can be
stored on the C side, used, and eventually returned to Rust.
Signed-off-by: Wedson Almeida Filho <[email protected]>
Reviewed-by: Vincenzo Palazzo <[email protected]>
Reviewed-by: Martin Rodriguez Reboredo <[email protected]>
Reviewed-by: Gary Guo <[email protected]>
Reviewed-by: Andreas Hindborg <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
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Trait objects (`dyn T`) require trait `T` to be "object safe". One of
the requirements for "object safety" is that the receiver have one of
the allowed types. This commit adds `Arc<T>` and `ArcBorrow<'_, T>` to
the list of allowed types.
Signed-off-by: Wedson Almeida Filho <[email protected]>
Reviewed-by: Alice Ryhl <[email protected]>
Reviewed-by: Gary Guo <[email protected]>
Reviewed-by: Vincenzo Palazzo <[email protected]>
Acked-by: Boqun Feng <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
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The coercion is only allowed if `U` is a compatible dynamically-sized
type (DST). For example, if we have some type `X` that implements trait
`Y`, then this allows `Arc<X>` to be coerced into `Arc<dyn Y>`.
Suggested-by: Gary Guo <[email protected]>
Signed-off-by: Wedson Almeida Filho <[email protected]>
Reviewed-by: Alice Ryhl <[email protected]>
Reviewed-by: Gary Guo <[email protected]>
Reviewed-by: Vincenzo Palazzo <[email protected]>
Acked-by: Boqun Feng <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
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This allows associated functions whose `self` argument has `Arc<T>` or
variants as their type. This, in turn, allows callers to use the dot
syntax to make calls.
Signed-off-by: Wedson Almeida Filho <[email protected]>
Reviewed-by: Alice Ryhl <[email protected]>
Reviewed-by: Gary Guo <[email protected]>
Reviewed-by: Vincenzo Palazzo <[email protected]>
Acked-by: Boqun Feng <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
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This is a basic implementation of `Arc` backed by C's `refcount_t`. It
allows Rust code to idiomatically allocate memory that is ref-counted.
Cc: Will Deacon <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Boqun Feng <[email protected]>
Cc: Mark Rutland <[email protected]>
Signed-off-by: Wedson Almeida Filho <[email protected]>
Reviewed-by: Alice Ryhl <[email protected]>
Reviewed-by: Gary Guo <[email protected]>
Reviewed-by: Vincenzo Palazzo <[email protected]>
Acked-by: Boqun Feng <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
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Introduce the new `types` module of the `kernel` crate with
`Either` as its first type.
`Either<L, R>` is a sum type that always holds either a value
of type `L` (`Left` variant) or `R` (`Right` variant).
For instance:
struct Executor {
queue: Either<BoxedQueue, &'static Queue>,
}
Signed-off-by: Wedson Almeida Filho <[email protected]>
Reviewed-by: Wei Liu <[email protected]>
[Reworded, adapted for upstream and applied latest changes]
Signed-off-by: Miguel Ojeda <[email protected]>
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Add the `build_error!` and `build_assert!` macros which leverage
the previously introduced `build_error` crate. Do so in a new
module, called `build_assert`.
The former fails the build if the code path calling it can possibly
be executed. The latter asserts that a boolean expression is `true`
at compile time.
In particular, `build_assert!` can be used in some contexts where
`static_assert!` cannot:
fn f1<const N: usize>() {
static_assert!(N > 1);` // Error.
build_assert!(N > 1); // Build-time check.
assert!(N > 1); // Run-time check.
}
#[inline]
fn f2(n: usize) {
static_assert!(n > 1); // Error.
build_assert!(n > 1); // Build-time check.
assert!(n > 1); // Run-time check.
}
Signed-off-by: Gary Guo <[email protected]>
Reviewed-by: Wei Liu <[email protected]>
[Reworded, adapted for upstream and applied latest changes]
Signed-off-by: Miguel Ojeda <[email protected]>
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Add the `static_assert!` macro, which is a compile-time assert, similar
to the C11 `_Static_assert` and C++11 `static_assert` declarations [1,2].
Do so in a new module, called `static_assert`.
For instance:
static_assert!(42 > 24);
static_assert!(core::mem::size_of::<u8>() == 1);
const X: &[u8] = b"bar";
static_assert!(X[1] == b'a');
const fn f(x: i32) -> i32 {
x + 2
}
static_assert!(f(40) == 42);
Link: https://en.cppreference.com/w/c/language/_Static_assert [1]
Link: https://en.cppreference.com/w/cpp/language/static_assert [2]
Co-developed-by: Alex Gaynor <[email protected]>
Signed-off-by: Alex Gaynor <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
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The Rust standard library has a really handy macro, `dbg!` [1,2].
It prints the source location (filename and line) along with the raw
source code that is invoked with and the `Debug` representation
of the given expression, e.g.:
let a = 2;
let b = dbg!(a * 2) + 1;
// ^-- prints: [src/main.rs:2] a * 2 = 4
assert_eq!(b, 5);
Port the macro over to the `kernel` crate inside a new module
called `std_vendor`, using `pr_info!` instead of `eprintln!` and
make the rules about committing uses of `dbg!` into version control
more concrete (i.e. tailored for the kernel).
Since the source code for the macro is taken from the standard
library source (with only minor adjustments), the new file is
licensed under `Apache 2.0 OR MIT`, just like the original [3,4].
Link: https://doc.rust-lang.org/std/macro.dbg.html [1]
Link: https://github.com/rust-lang/rust/blob/master/library/std/src/macros.rs#L212 [2]
Link: https://github.com/rust-lang/rust/blob/master/library/std/Cargo.toml [3]
Link: https://github.com/rust-lang/rust/blob/master/COPYRIGHT [4]
Signed-off-by: Niklas Mohrin <[email protected]>
[Reworded, adapted for upstream and applied latest changes]
Signed-off-by: Miguel Ojeda <[email protected]>
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Add a set of `From` implementations for the `Error` kernel type.
These implementations allow to easily convert from standard Rust
error types to the usual kernel errors based on one of the `E*`
integer codes.
On top of that, the question mark Rust operator (`?`) implicitly
performs a conversion on the error value using the `From` trait
when propagating. Thus it is extra convenient to use.
For instance, a kernel function that needs to convert a `i64` into
a `i32` and to bubble up the error as a kernel error may write:
fn f(x: i64) -> Result<...> {
...
let y = i32::try_from(x)?;
...
}
which will transform the `TryFromIntError` into an `Err(EINVAL)`.
Co-developed-by: Adam Bratschi-Kaye <[email protected]>
Signed-off-by: Adam Bratschi-Kaye <[email protected]>
Co-developed-by: Nándor István Krácser <[email protected]>
Signed-off-by: Nándor István Krácser <[email protected]>
Signed-off-by: Wedson Almeida Filho <[email protected]>
Reviewed-by: Finn Behrens <[email protected]>
[Reworded, adapted for upstream and applied latest changes]
Signed-off-by: Miguel Ojeda <[email protected]>
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The `kernel` crate currently includes all the abstractions that wrap
kernel features written in C.
These abstractions call the C side of the kernel via the generated
bindings with the `bindgen` tool. Modules developed in Rust should
never call the bindings themselves.
In the future, as the abstractions grow in number, we may need
to split this crate into several, possibly following a similar
subdivision in subsystems as the kernel itself and/or moving
the code to the actual subsystems.
Reviewed-by: Greg Kroah-Hartman <[email protected]>
Co-developed-by: Alex Gaynor <[email protected]>
Signed-off-by: Alex Gaynor <[email protected]>
Co-developed-by: Geoffrey Thomas <[email protected]>
Signed-off-by: Geoffrey Thomas <[email protected]>
Co-developed-by: Finn Behrens <[email protected]>
Signed-off-by: Finn Behrens <[email protected]>
Co-developed-by: Adam Bratschi-Kaye <[email protected]>
Signed-off-by: Adam Bratschi-Kaye <[email protected]>
Co-developed-by: Sven Van Asbroeck <[email protected]>
Signed-off-by: Sven Van Asbroeck <[email protected]>
Co-developed-by: Gary Guo <[email protected]>
Signed-off-by: Gary Guo <[email protected]>
Co-developed-by: Boris-Chengbiao Zhou <[email protected]>
Signed-off-by: Boris-Chengbiao Zhou <[email protected]>
Co-developed-by: Boqun Feng <[email protected]>
Signed-off-by: Boqun Feng <[email protected]>
Co-developed-by: Fox Chen <[email protected]>
Signed-off-by: Fox Chen <[email protected]>
Co-developed-by: Viktor Garske <[email protected]>
Signed-off-by: Viktor Garske <[email protected]>
Co-developed-by: Dariusz Sosnowski <[email protected]>
Signed-off-by: Dariusz Sosnowski <[email protected]>
Co-developed-by: Léo Lanteri Thauvin <[email protected]>
Signed-off-by: Léo Lanteri Thauvin <[email protected]>
Co-developed-by: Niklas Mohrin <[email protected]>
Signed-off-by: Niklas Mohrin <[email protected]>
Co-developed-by: Milan Landaverde <[email protected]>
Signed-off-by: Milan Landaverde <[email protected]>
Co-developed-by: Morgan Bartlett <[email protected]>
Signed-off-by: Morgan Bartlett <[email protected]>
Co-developed-by: Maciej Falkowski <[email protected]>
Signed-off-by: Maciej Falkowski <[email protected]>
Co-developed-by: Nándor István Krácser <[email protected]>
Signed-off-by: Nándor István Krácser <[email protected]>
Co-developed-by: David Gow <[email protected]>
Signed-off-by: David Gow <[email protected]>
Co-developed-by: John Baublitz <[email protected]>
Signed-off-by: John Baublitz <[email protected]>
Co-developed-by: Björn Roy Baron <[email protected]>
Signed-off-by: Björn Roy Baron <[email protected]>
Signed-off-by: Wedson Almeida Filho <[email protected]>
Co-developed-by: Miguel Ojeda <[email protected]>
Signed-off-by: Miguel Ojeda <[email protected]>
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