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2021-05-06kernel.h: drop inclusion in bitmap.hAndy Shevchenko1-0/+15
The bitmap.h header is used in a lot of code around the kernel. Besides that it includes kernel.h which sometimes makes a loop. The problem here is many unneeded loops that make header hell dependencies. For example, how may you move bitmap_zalloc() from C-file to the header? Currently it's impossible. And bitmap.h here is only the tip of an iceberg. kerne.h is a dump of everything that even has nothing in common at all. We may still have it, but in my new code I prefer to include only the headers that I want to use, without the bulk of unneeded kernel code. Break the loop by introducing align.h, including it in kernel.h and bitmap.h followed by replacing kernel.h with limits.h. Link: https://lkml.kernel.org/r/[email protected] Signed-off-by: Andy Shevchenko <[email protected]> Acked-by: Yury Norov <[email protected]> Cc: Rasmus Villemoes <[email protected]> Cc: Al Viro <[email protected]> Signed-off-by: Andrew Morton <[email protected]> Signed-off-by: Linus Torvalds <[email protected]>