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In production we hit the following deadlock
task 1 task 2 task 3
------ ------ ------
fiemap(file) falloc(file) fsync(file)
write(0, 1MiB)
btrfs_commit_transaction()
wait_on(!pending_ordered)
lock(512MiB, 1GiB)
start_transaction
wait_on_transaction
lock(0, 1GiB)
wait_extent_bit(512MiB)
task 4
------
finish_ordered_extent(0, 1MiB)
lock(0, 1MiB)
**DEADLOCK**
This occurs because when task 1 does it's lock, it locks everything from
0-512MiB, and then waits for the 512MiB chunk to unlock. task 2 will
never unlock because it's waiting on the transaction commit to happen,
the transaction commit is waiting for the outstanding ordered extents,
and then the ordered extent thread is blocked waiting on the 0-1MiB
range to unlock.
To fix this we have to clear anything we've locked so far, wait for the
extent_state that we contended on, and then try to re-lock the entire
range again.
CC: [email protected] # 5.15+
Reviewed-by: Filipe Manana <[email protected]>
Signed-off-by: Josef Bacik <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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We're only initializing extent_io_tree's with a private data if we're a
normal inode, so we don't need this extra check.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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Instead of taking up a whole argument to indicate we're clearing
everything in a range, simply add another EXTENT bit to control this,
and then update all the callers to drop this argument from the
clear_extent_bit variants.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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This was used as an optimization for count_range_bits(EXTENT_DIRTY),
which was used by the failed record code. However this was removed in
this series by patch "btrfs: convert the io_failure_tree to a plain
rb_tree" which was the last user of this optimization. Remove the
->dirty_bytes as nobody cares anymore.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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We have two variants of lock/unlock extent, one set that takes a cached
state, another that does not. This is slightly annoying, and generally
speaking there are only a few places where we don't have a cached state.
Simplify this by making lock_extent/unlock_extent the only variant and
make it take a cached state, then convert all the callers appropriately.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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The only places that set extent_changeset is set_record_extent_bits,
everywhere else sets it to NULL. Drop this argument from
set_extent_bit.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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This is only used for internal locking related helpers, everybody else
just passes in NULL. I've changed set_extent_bit to __set_extent_bit
and made it static, removed failed_start from set_extent_bit and have it
call __set_extent_bit with a NULL failed_start, and I've moved some code
down below the now static __set_extent_bit.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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This is only used in the case that we are clearing EXTENT_LOCKED, so
infer this value from the bits passed in instead of taking it as an
argument.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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This is only ever set if we have EXTENT_LOCKED set, so simply push this
into the function itself and remove the function argument.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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We use rb_next/rb_prev and then get the entry for the adjacent items in
an extent io tree. We have helpers for this, so convert merge_state to
use next_state/prev_state and simplify the code.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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Instead of doing the rb_entry again once we return from this function,
simply return the actual states themselves, and then clean up the only
user of this helper to handle states instead of nodes.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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We use this to search for an extent state, or return the nodes we need
to insert a new extent state. This means we have the following pattern
node = tree_search_for_insert();
if (!node) {
/* alloc and insert. */
goto again;
}
state = rb_entry(node, struct extent_state, rb_node);
we don't use the node for anything else. Making
tree_search_for_insert() return the extent_state means we can drop the
rb_node and clean this up by eliminating the rb_entry.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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We have a consistent pattern of
n = tree_search();
if (!n)
goto out;
state = rb_entry(n, struct extent_state, rb_node);
while (state) {
/* do something. */
}
which is a bit redundant. If we make tree_search return the state we
can simply have
state = tree_search();
while (state) {
/* do something. */
}
which cleans up the code quite a bit.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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We can simplify a lot of these functions where we have to cycle through
extent_state's by simply using next_state() instead of rb_next(). In
many spots this allows us to do things like
while (state) {
/* whatever */
state = next_state(state);
}
instead of
while (1) {
state = rb_entry(n, struct extent_state, rb_node);
n = rb_next(n);
if (!n)
break;
}
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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This existed when we overloaded the tree manipulation functions for both
the extent_io_tree and the extent buffer tree. However the extent
buffers are now stored in a radix tree, so we no longer need this
abstraction. Remove struct tree_entry and use extent_state directly
instead.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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Now that we've moved everything we can unexport all the temporary
exports, move the random helpers, and mark everything as static again.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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We no longer need to export this as all users are in extent-io-tree.c,
remove it from the header and put it into extent-io-tree.c.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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This is still huge, but unfortunately I cannot make it smaller without
renaming tree_search() and changing all the callers to use the new name,
then moving those chunks and then changing the name back. This feels
like too much churn for code movement, so I've limited this to only
things that called tree_search(). With this patch all of the
extent_io_tree code is now in extent-io-tree.c.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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These are the last few helpers that do not rely on tree_search() and
who's other helpers are exported and in extent-io-tree.c already. Move
these across now in order to make the core move smaller.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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In order to avoid moving all of the related code at once temporarily
export all of the extent state related helpers. Then move these helpers
into extent-io-tree.c. We will clean up the exports and make them
static in followup patches.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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A lot of the various internals of extent_io_tree call these two
functions for insert or searching the rb tree for entries, so
temporarily export them and then move them to extent-io-tree.c. We
can't move tree_search() without renaming it, and I don't want to
introduce a bunch of churn just to do that, so move these functions
first and then we can move a few big functions and then the remaining
users of tree_search().
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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This helper is used by a lot of the core extent_io_tree helpers, so
temporarily export it and move it into extent-io-tree.c in order to make
it straightforward to migrate the helpers in batches.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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These are just variants and wrappers around the actual work horses of
the extent state. Extract these out of extent_io.c.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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Start cleaning up extent_io.c by moving the extent state code out of it.
This patch starts with the extent state allocation code and the
extent_io_tree init code.
Signed-off-by: Josef Bacik <[email protected]>
Reviewed-by: David Sterba <[email protected]>
Signed-off-by: David Sterba <[email protected]>
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