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Right now, we make the mistake of allowing interlacing on all
connectors. Nvidia hardware does not always support interlacing with DP
though, so we need to make sure that we don't allow interlaced modes to
be set in such situations as otherwise we'll end up accidentally hanging
the display HW.
This fixes some hangs with Turing, which would be caused by attempting
to set an interlaced mode on hardware that doesn't support it. This
patch likely fixes other hardware hanging in the same way as well.
Note that we say we probe PIOR caps, but they don't actually have any
interlacing caps. So, the get_caps() function for PIORs just sets
interlacing support to true.
Changes since v1:
* Actually probe caps correctly this time, both on EVO and NVDisplay.
Changes since v2:
* Fix probing for < GF119
* Use vfunc table, in prep for adding more caps in the future.
Signed-off-by: Lyude Paul <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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We'll need the core channel initialized and ready by the time that we
start creating modesetting objects, so that we can call the
NV507D_GET_CAPABILITIES method to make the hardware expose it's
modesetting capabilities for later probing.
So, when loading the driver prepare the core channel from within
nouveau_display_create(). Everywhere else, we initialize the core
channel during resume.
Signed-off-by: Lyude Paul <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Register has moved on GV100.
Signed-off-by: Ben Skeggs <[email protected]>
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We're going to use the bound head to select HDA device entry.
Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Since the commit 742db30c4ee6 ("drm/nouveau: Add HD-audio component
notifier support"), the nouveau driver notifies and pokes the HD-audio
HPD and ELD via audio component, but this seems broken. The culprit
is the naive assumption that crtc->index corresponds to the HDA pin.
Actually this rather corresponds to the MST dev_id (alias "pipe" in
the audio component framework) while the actual port number is given
from the output ior id number.
This patch corrects the assignment of port and dev_id arguments in the
audio component ops to recover from the HDMI/DP audio regression.
Fixes: 742db30c4ee6 ("drm/nouveau: Add HD-audio component notifier support")
BugLink: https://bugzilla.kernel.org/show_bug.cgi?id=207223
Cc: <[email protected]>
Signed-off-by: Takashi Iwai <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Using ENODEV as this prevents probe failed errors in dmesg.
v2: move check further down
Signed-off-by: Karol Herbst <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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v2: relax the checks a little
Signed-off-by: Karol Herbst <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Fixes warnings on GPUs with smaller a smaller mmio region like vGPUs.
Signed-off-by: Karol Herbst <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Fixes coccicheck warning:
drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.h:307:2-3: Unneeded semicolon
drivers/gpu/drm/nouveau/nvkm/subdev/mmu/vmm.c:583:2-3: Unneeded semicolon
Reported-by: Hulk Robot <[email protected]>
Signed-off-by: Zheng Bin <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Replace nouveau_pr3_present() in favor of a more generic one,
pci_pr3_present().
Also the presence of upstream bridge _PR3 doesn't need to go hand in
hand with device's _DSM, so check _PR3 before _DSM.
Signed-off-by: Kai-Heng Feng <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Fixes coccicheck warning:
drivers/gpu/drm/nouveau/nvkm/subdev/acr/hsfw.c:103:23-30: WARNING opportunity for kmemdup
drivers/gpu/drm/nouveau/nvkm/subdev/acr/hsfw.c:113:22-29: WARNING opportunity for kmemdup
Fixes: 22dcda45a3d1 ("drm/nouveau/acr: implement new subdev to replace "secure boot"")
Reported-by: Hulk Robot <[email protected]>
Signed-off-by: Zou Wei <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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The variable ret is being initialized with a value that is never
read and it is being updated later with a new value. The initialization
is redundant and can be removed.
Addresses-Coverity: ("Unused value")
Signed-off-by: Colin Ian King <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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When memory is migrated to the GPU, it is likely to be accessed by GPU
code soon afterwards. Instead of waiting for a GPU fault, map the
migrated memory into the GPU page tables with the same access permissions
as the source CPU page table entries. This preserves copy on write
semantics.
Signed-off-by: Ralph Campbell <[email protected]>
Cc: Christoph Hellwig <[email protected]>
Cc: Jason Gunthorpe <[email protected]>
Cc: "Jérôme Glisse" <[email protected]>
Cc: Ben Skeggs <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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Allow setting the block layout of a nouveau FB
object using DRM format modifiers. When
specified, the format modifier block layout and
kind overrides the GEM buffer's implicit layout
and kind. The specified format modifier is
validated against the list of modifiers supported
by the target display hardware.
v2: Used Tesla family instead of NV50 chipset compare
v4: Do not cache kind, tile_mode in nouveau_framebuffer
v5: Resolved against nouveau_framebuffer cleanup
Signed-off-by: James Jones <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Make sure framebuffer dimensions and tiling
parameters will not result in accesses beyond the
end of the GEM buffer they are bound to.
v3: Return EINVAL when creating FB against BO with
unsupported tiling
v5: Resolved against nouveau_framebuffer cleanup
Signed-off-by: James Jones <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Advertise support for the full list of format
modifiers supported by each class of NVIDIA
desktop GPU display hardware. Stash the array
of modifiers in the nouveau_display struct for
use when validating userspace framebuffer
creation requests, which will be supportd in
a subsequent change.
Signed-off-by: James Jones <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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After its cleanup, struct nouveau_framebuffer is only a wrapper around
struct drm_framebuffer. Use the latter directly.
Signed-off-by: Thomas Zimmermann <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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The buffer object stored in nvbo is also available GEM object in obj[0]
of struct drm_framebuffer. Therefore remove nvbo in favor obj[0] and
replace all references accordingly. This may require an additional cast.
With this change we can already replace nouveau_user_framebuffer_destroy()
and nouveau_user_framebuffer_create_handle() with generic GEM helpers.
Calls to nouveau_framebuffer_new() receive a GEM object.
Signed-off-by: Thomas Zimmermann <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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The vma field of struct nouveau_framebuffer is a special field for the
the accelerated fbdev console. Hence there's at most one single instance
for the active console. Moving it into struct nouveau_fbdev makes struct
nouveau_framebuffer slightly smaller and brings it closer to struct
drm_framebuffer.
Signed-off-by: Thomas Zimmermann <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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Signed-off-by: Thomas Zimmermann <[email protected]>
Signed-off-by: Ben Skeggs <[email protected]>
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The $(srctree) addition a while back busted building the out-of-tree
version of the module, and I've been hacking it up ever since.
This allows us to work around the issue.
Signed-off-by: Ben Skeggs <[email protected]>
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git://people.freedesktop.org/~agd5f/linux into drm-fixes
amd-drm-fixes-5.7-2020-05-21:
amdgpu:
- DP fix
- Floating point fix
- Fix cursor stutter issue
Signed-off-by: Dave Airlie <[email protected]>
From: Alex Deucher <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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into drm-fixes
two fixes:
- memory leak fix when userspace passes a invalid softpin address
- off-by-one crashing the kernel in the perfmon domain iteration when
the GPU core has both 2D and 3D capabilities
Signed-off-by: Dave Airlie <[email protected]>
From: Lucas Stach <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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Try to resize BAR0 to let CPU access all of VRAM on Navi. Syncs
code with previous gfx generations from commit d6895ad39f3b39
("drm/amdgpu: resize VRAM BAR for CPU access v6").
Signed-off-by: Alan Swanson <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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It's not implemented yet so just drop it so the sysfs
pcie bw file returns an appropriate error instead of
garbage.
Reviewed-by: Yong Zhao <[email protected]>
Reviewed-By: Kent Russell <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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1. Initialize the counters to 0 in case the callback
fails to initialize them.
2. The counters don't exist on APUs so return an error
for them.
3. Return an error if the callback doesn't exist.
Reviewed-by: Yong Zhao <[email protected]>
Reviewed-By: Kent Russell <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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In free memory of gpu path, remove bo from validate_list to make sure
restore worker don't access the BO any more, then unregister bo MMU
interval notifier. Otherwise, the restore worker will crash in the
middle of validating BO user pages if MMU interval notifer is gone.
Signed-off-by: Philip Yang <[email protected]>
Reviewed-by: Felix Kuehling <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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This loop in the error handling code should start a "i - 1" and end at
"i == 0". Currently it starts a "i" and ends at "i == 1". The result
is that it removes one attribute that wasn't created yet, and leaks the
zeroeth attribute.
Fixes: 4e01847c38f7 ("drm/amdgpu: optimize amdgpu device attribute code")
Acked-by: Michael J. Ruhl <[email protected]>
Reviewed-by: Christian König <[email protected]>
Reviewed-by: Kevin Wang <[email protected]>
Signed-off-by: Dan Carpenter <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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The current codebase makes use of one-element arrays in the following
form:
struct something {
int length;
u8 data[1];
};
struct something *instance;
instance = kmalloc(sizeof(*instance) + size, GFP_KERNEL);
instance->length = size;
memcpy(instance->data, source, size);
but the preferred mechanism to declare variable-length types such as
these ones is a flexible array member[1][2], introduced in C99:
struct foo {
int stuff;
struct boo array[];
};
By making use of the mechanism above, we will get a compiler warning
in case the flexible array does not occur last in the structure, which
will help us prevent some kind of undefined behavior bugs from being
inadvertently introduced[3] to the codebase from now on. So, replace
the one-element array with a flexible-array member.
Also, make use of the new struct_size() helper to properly calculate the
size of struct smu10_voltage_dependency_table.
This issue was found with the help of Coccinelle and, audited and fixed
_manually_.
[1] https://gcc.gnu.org/onlinedocs/gcc/Zero-Length.html
[2] https://github.com/KSPP/linux/issues/21
[3] commit 76497732932f ("cxgb3/l2t: Fix undefined behaviour")
Acked-by: Christian König <[email protected]>
Signed-off-by: Gustavo A. R. Silva <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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[Why]
When disconnect fe from be, something such as unstable clock may cause
garbage occurs.
[How]
Send set avmute at the beginning of disable stream and send reset avmute
at the end of enable stream.
Signed-off-by: Jinze Xu <[email protected]>
Reviewed-by: Anthony Koo <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Acked-by: Tony Cheng <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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[Why]
When "max bpc" is set to enable deep color, some modes are removed from
the list if they fail validation on max bpc. These modes should be kept
if they validates fine with lower bpc.
[How]
- Retry with lower bpc in mode validation.
- Same in atomic commit to apply working bpc, not necessarily max bpc.
Signed-off-by: Stylon Wang <[email protected]>
Reviewed-by: Nicholas Kazlauskas <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Save the correct num vmid during resource creation and fix RN gpuvm
level from 1 to 16 vmid entries.
Signed-off-by: Dmytro Laktyushkin <[email protected]>
Reviewed-by: Eric Bernstein <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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[Why]
The minimum plane size we can support in DML is 16x16. If we try to pass
a 16x16 plane with dynamic pipe split then validation will fail since it
tries to split it into two pipes, each 8x8.
Some userspace doesn't check that the commit fails and because the
commit fails the old state is retained, resulting in corruption.
[How]
Add a workaround to avoid pipe split if any plane is 16x16 or smaller.
Signed-off-by: Nicholas Kazlauskas <[email protected]>
Reviewed-by: Aric Cyr <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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[Why]
We dropped the delay after changed the cursor functions locking the
entire pipe to locking just the CURSOR registers to fix page flip
stuttering - this introduced cursor stuttering instead, and an underflow
issue.
The cursor update can be delayed indefinitely if the cursor update
repeatedly happens right around VUPDATE.
The underflow issue can happen if we do a viewport update on a pipe
on the same frame where a cursor update happens around VUPDATE - the
old cursor registers are retained which can be in an invalid position.
This can cause a pipe hang and indefinite underflow.
[How]
The complex, ideal solution to the problem would be a software
triple buffering mechanism from the DM layer to program only one cursor
update per frame just before VUPDATE.
The simple workaround until we have that infrastructure in place is
this change - bring back the delay until VUPDATE before locking, but
with some corrections to the calculations.
This didn't work for all timings before because the calculation for
VUPDATE was wrong - it was using the offset from VSTARTUP instead and
didn't correctly handle the case where VUPDATE could be in the back
porch.
Add a new hardware sequencer function to use the existing helper to
calculate the real VUPDATE start and VUPDATE end - VUPDATE can last
multiple lines after all.
Change the udelay to incorporate the width of VUPDATE as well.
Signed-off-by: Nicholas Kazlauskas <[email protected]>
Reviewed-by: Aric Cyr <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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[Why]
DP training sequence to set SCRAMBLING_DISABLE bit properly based on
training pattern - per DP Spec.
[How]
Update dpcd_pattern.v1_4.SCRAMBLING_DISABLE with 1 for TPS1, TPS2, TPS3,
but not for TPS4.
Signed-off-by: Vladimir Stempen <[email protected]>
Reviewed-by: Wenjing Liu <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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During the rework for removing the FPU issues, I found the following
warning:
[..] dml_common_defs.o: warning: objtool: dml_round()+0x9: FPU
instruction outside of kernel_fpu_{begin,end}()
This file has a single function that does not need to be in a specific
file. This commit drop dml_common_defs file, and move dml_round function
to dml_inline_defs.
CC: Christian König <[email protected]>
CC: Alexander Deucher <[email protected]>
CC: Peter Zijlstra <[email protected]>
CC: Tony Cheng <[email protected]>
CC: Harry Wentland <[email protected]>
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Dmytro Laktyushkin <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Current odm/mpc combine logic to detect which pipes need to split
logically is flawed leading to incorrect pipe merge/split operations
being taken.
This change cleans up the logic and fixes the logical errors.
Signed-off-by: Dmytro Laktyushkin <[email protected]>
Reviewed-by: Eric Bernstein <[email protected]>
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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[why]
Assigning a different DSC resource than the one previosly used is
currently not handled. This causes black screen on mode change when more
than one monitor is connected on some ASICs.
[how]
- Acquire the previously used DSC if available
- Make sure re-program is triggered if new DSC is used
Acked-by: Rodrigo Siqueira <[email protected]>
Signed-off-by: Nikola Cornij <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Only ras supportted need to set MP1 state to prepare for unload before
reloading SMU FW.
Signed-off-by: Likun Gao <[email protected]>
Reviewed-by: Evan Quan <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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