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This patch moves the virtio_gpu_cmd_create_resource() call (which
notifies the host about the new resource created) into the
virtio_gpu_object_create() function. That way we can call
virtio_gpu_cmd_create_resource() before ttm_bo_init(), so the host
already knows about the object when ttm initializes the object and calls
our driver callbacks.
Specifically the object is already created when the
virtio_gpu_ttm_tt_bind() callback invokes virtio_gpu_object_attach(),
so the extra virtio_gpu_object_attach() calls done after
virtio_gpu_object_create() are not needed any more.
The fence support for the create ioctl becomes a bit more tricky though.
The code moved into virtio_gpu_object_create() too. We first submit the
(fenced) virtio_gpu_cmd_create_resource() command, then initialize the
ttm object, and finally attach just created object to the fence for the
command in case it didn't finish yet.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Add 3d resource parameters to virtio_gpu_object_params struct. With
that in place we can use it for virtio_gpu_cmd_resource_create_3d()
calls.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Add format, width and height fields to the virtio_gpu_object_params
struct. With that in place we can use the parameter struct for
virtio_gpu_cmd_create_resource() calls too.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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If we got an error response code from the host, print it to the log.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Oleksandr Andrushchenko <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Robert Foss <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Since commit "9fdd90c0f4 drm/virtio: add virtio_gpu_alloc_fence()"
fences are not allocated any more by virtio_gpu_fence_emit(). So there
is no need to pass down a reference to the fence pointer, a plain
pointer is enough now.
Convert virtio_gpu_fence_emit() and callers.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Robert Foss <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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linux guest driver implementation of the VIRTIO_GPU_F_EDID feature.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Daniel Vetter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Refactor fence creation, add fences to relevant GPU
operations and add cursor helper functions.
This removes the potential for allocation failures from the
cmd_submit and atomic_commit paths.
Now a fence will be allocated first and only after that
will we proceed with the rest of the execution.
Signed-off-by: Gustavo Padovan <[email protected]>
Signed-off-by: Robert Foss <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Suggested-by: Rob Herring <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
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Replaced kmem_cache_alloc + memset with kmem_cache_zalloc
Signed-off-by: Sabyasachi Gupta <[email protected]>
Reviewed-by: Jani Nikula <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Move virtio_gpu_resource_id_{get,put} to virtgpu_object.c and make them
static. Allocate and free the id on creation and destroy, drop all
other calls. That way objects have a valid handle for the whole
lifetime of the object.
Also fixes ids leaking. Worst offender are dumb buffers, and I think
some error paths too.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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We pass the obj anyway, so obj->hw_res_handle can be used instead
in virtio_gpu_object_attach() and virtio_gpu_cmd_create_resource().
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Track whenever the virtio_gpu_object is already created (i.e. host knows
about it) in a new variable. Add checks to virtio_gpu_object_attach()
to do nothing on objects not created yet.
Make virtio_gpu_ttm_bo_destroy() use the new variable too, instead of
expecting hw_res_handle indicating the object state.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Pass virtio_gpu_object down to virtio_gpu_cmd_transfer_to_host_2d and
virtio_gpu_cmd_transfer_to_host_3d functions, instead of passing just
the virtio resource handle.
This is needed to lookup the scatter list of the object, for dma sync.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Jiandi An <[email protected]>
Tested-by: Jiandi An <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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With virtio gpu ttm-pages being dma mapped, dma sync is needed when
swiotlb is used as bounce buffers, before TRANSFER_TO_HOST_2D/3D
commands are sent.
Signed-off-by: Jiandi An <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Use the dma mapping api and properly add iommu mappings for
objects, unless virtio is in iommu quirk mode.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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The new function balances virtio_gpu_object_attach().
Also make virtio_gpu_cmd_resource_inval_backing() static and switch
call sites to the new virtio_gpu_object_attach() function.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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This doesn't affect runtime because in the current code "idx" is always
valid.
First, we read from "vgdev->capsets[idx].max_size" before checking
whether "idx" is within bounds. And secondly the bounds check is off by
one so we could end up reading one element beyond the end of the
vgdev->capsets[] array.
Fixes: 62fb7a5e1096 ("virtio-gpu: add 3d/virgl support")
Signed-off-by: Dan Carpenter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Wait until we have enough space in the virt queue to actually queue up
our request. Avoids the guest spinning in case we have a non-zero
amount of free entries but not enough for the request.
Cc: [email protected]
Reported-by: Alain Magloire <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Sean Paul <[email protected]>
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This patch fixes the checkpatch.pl check:
virtgpu_ioctl.c:535: CHECK: spaces preferred around that '|' (ctx:VxV)
virtgpu_vq.c:277: CHECK: spaces preferred around that '+' (ctx:VxV)
...
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/8402b55696b44483ba2e1f6aaeb53bf709ffbfe7.1519343668.git.rodrigosiqueiramelo@gmail.com
Signed-off-by: Gerd Hoffmann <[email protected]>
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This patch fixes the checkpatch.pl check:
virtgpu_drv.c:116: CHECK: Please don't use multiple blank lines
virtgpu_vq.c:599: CHECK: Please don't use multiple blank lines
virtgpu_prime.c:42: CHECK: Please don't use multiple blank lines
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/c43a006f2ed93a16fe824b4a2686a2d5e2ef56f5.1519343668.git.rodrigosiqueiramelo@gmail.com
Signed-off-by: Gerd Hoffmann <[email protected]>
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This patch fixes the checkpatch.pl warning:
virtgpu_ioctl.c:551: WARNING: Block comments use a trailing */ on a
separate line
...
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/f0bd4104a7d26bf7561c3a2b4632041c5411f1f2.1519343668.git.rodrigosiqueiramelo@gmail.com
Signed-off-by: Gerd Hoffmann <[email protected]>
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This patch fixes the checkpatch.pl warnings:
virtgpu_drv.c:57: WARNING: Missing a blank line after declarations
virtgpu_display.c:99: WARNING: Missing a blank line after declarations
...
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/41767852ff9dc584c825e32db6222b9a311603b9.1519343668.git.rodrigosiqueiramelo@gmail.com
Signed-off-by: Gerd Hoffmann <[email protected]>
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kmem_cache_alloc returns NULL on error, not ERR_PTR.
Fixes: f5985bf9cadd4e3ed8d5d9a9cbbb2e39cdb81cd9
Reported-by: Jiri Slaby <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Daniel Vetter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Just use kmem_cache instead of rolling
our own, limited implementation.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Daniel Vetter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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virtio_gpu_queue_ctrl_buffer_locked is called with ctrlq.qlock taken, it
releases and acquires this lock. This causes a sparse warning. Add
appropriate annotations for sparse context checking.
Signed-off-by: Michael S. Tsirkin <[email protected]>
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When virtio_gpu_free_vbufs exits due to list empty, it does not
drop the free_vbufs lock that it took.
list empty is not expected to happen anyway, but it can't hurt to fix
this and drop the lock.
Signed-off-by: Michael S. Tsirkin <[email protected]>
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virtio-gpu guest driver appearently can run out of buffers.
allocate some extra buffers, as quick stopgap for 4.9.
analyzing root cause and fixing it properly is TBD.
Reported-by: Jiri Slaby <[email protected]>
Tested-by: Jiri Slaby <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
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Add the bits needed for opengl rendering support: query
capabilities, new virtio commands, drm ioctls.
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
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Add helper function to handle the submission of fenced control requests.
Make sure we initialize the fence while holding the virtqueue lock, so
requests can't be reordered.
Signed-off-by: Gerd Hoffmann <[email protected]>
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Add virtio_gpu_queue_ctrl_buffer_locked function, which does the same as
virtio_gpu_queue_ctrl_buffer but does not take the virtqueue lock. The
caller must hold the lock instead.
Signed-off-by: Gerd Hoffmann <[email protected]>
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Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
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This should avoid issues with the fbdev path trying to render
before we've gotten the display info.
Signed-off-by: Dave Airlie <[email protected]>
[ kraxel: wait for display-info reply ]
Signed-off-by: Gerd Hoffmann <[email protected]>
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This patch adds a kms driver for the virtio gpu. The xorg modesetting
driver can handle the device just fine, the framebuffer for fbcon is
there too.
Qemu patches for the host side are under review currently.
The pci version of the device comes in two variants: with and without
vga compatibility. The former has a extra memory bar for the vga
framebuffer, the later is a pure virtio device. The only concern for
this driver is that in the virtio-vga case we have to kick out the
firmware framebuffer.
Initial revision has only 2d support, 3d (virgl) support requires
some more work on the qemu side and will be added later.
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Michael S. Tsirkin <[email protected]>
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