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This patch moves the virtio_gpu_cmd_create_resource() call (which
notifies the host about the new resource created) into the
virtio_gpu_object_create() function. That way we can call
virtio_gpu_cmd_create_resource() before ttm_bo_init(), so the host
already knows about the object when ttm initializes the object and calls
our driver callbacks.
Specifically the object is already created when the
virtio_gpu_ttm_tt_bind() callback invokes virtio_gpu_object_attach(),
so the extra virtio_gpu_object_attach() calls done after
virtio_gpu_object_create() are not needed any more.
The fence support for the create ioctl becomes a bit more tricky though.
The code moved into virtio_gpu_object_create() too. We first submit the
(fenced) virtio_gpu_cmd_create_resource() command, then initialize the
ttm object, and finally attach just created object to the fence for the
command in case it didn't finish yet.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Create virtio_gpu_object_params, use that to pass object parameters to
virtio_gpu_object_create. This is just the first step, followup patches
will add more parameters to the struct. The plan is to use the struct
for all object parameters.
Drop unused "kernel" parameter for virtio_gpu_alloc_object(), it is
unused and always false.
Also drop "pinned" parameter. virtio-gpu doesn't shuffle around
objects, so effecively they all are pinned anyway. Hardcode
TTM_PL_FLAG_NO_EVICT so ttm knows. Doesn't change much for the moment
as virtio-gpu supports TTM_PL_FLAG_TT only so there is no opportunity to
move around objects. That'll probably change in the future though.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Bisected guest kernel changes crashing qemu. Landed at
"6c1cd97bda drm/virtio: fix resource id handling". Looked again, and
noticed we where not only leaking *some* ids, but *all* ids. The old
code never ever called virtio_gpu_resource_id_put().
So, commit 6c1cd97bda effectively makes the linux kernel starting
re-using IDs after releasing them, and apparently virglrenderer can't
deal with that. Oops.
This patch puts a temporary stopgap into place for the 5.0 release.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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0-based IDAs are more efficient than any other base. Convert the
1-based IDAs to be 0-based.
Signed-off-by: Matthew Wilcox <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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ida_alloc() can return -ENOMEM in the highly unlikely case we run out
of memory. The current code creates an object with an invalid ID.
Signed-off-by: Matthew Wilcox <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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These IDRs were only being used to allocate unique numbers, not to look
up pointers, so they can use the more space-efficient IDA instead.
Signed-off-by: Matthew Wilcox <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
[ kraxel: resolve conflict ]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Move virtio_gpu_resource_id_{get,put} to virtgpu_object.c and make them
static. Allocate and free the id on creation and destroy, drop all
other calls. That way objects have a valid handle for the whole
lifetime of the object.
Also fixes ids leaking. Worst offender are dumb buffers, and I think
some error paths too.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Track whenever the virtio_gpu_object is already created (i.e. host knows
about it) in a new variable. Add checks to virtio_gpu_object_attach()
to do nothing on objects not created yet.
Make virtio_gpu_ttm_bo_destroy() use the new variable too, instead of
expecting hw_res_handle indicating the object state.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Currently, virtio_gpu_object_kmap() is only called by
virtio_gpufb_create(), when a DRM framebuffer is created.
Thus, instead of returning the vmap'ed address, emit a warning
if virtio_gpu_object_kmap is called on an already mapped
object. With this change, kmap/kunmap calls are now balanced.
Signed-off-by: Ezequiel Garcia <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Implement a virtio_gpu_object_kunmap() to unmap the kernel
mapping, and use it in the TTM object destroy path.
Signed-off-by: Ezequiel Garcia <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Never used as parameter, the only driver actually using this is nouveau
and there it is initialized after the BO is initialized.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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forward the operation context to ttm_tt_populate as well,
and the ultimate goal is swapout enablement for reserved BOs.
v2: squash in fix for vboxvideo
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Roger He <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Reported-by: 李强 <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Not used any more.
Reviewed-by: Sinclair Yeh <[email protected]>
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Not used any more.
Reviewed-by: Sinclair Yeh <[email protected]>
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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ttm_bo_init will call the destroy callback which will do all
this, this was causing a double free.
Signed-off-by: Dave Airlie <[email protected]>
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This patch adds a kms driver for the virtio gpu. The xorg modesetting
driver can handle the device just fine, the framebuffer for fbcon is
there too.
Qemu patches for the host side are under review currently.
The pci version of the device comes in two variants: with and without
vga compatibility. The former has a extra memory bar for the vga
framebuffer, the later is a pure virtio device. The only concern for
this driver is that in the virtio-vga case we have to kick out the
firmware framebuffer.
Initial revision has only 2d support, 3d (virgl) support requires
some more work on the qemu side and will be added later.
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Michael S. Tsirkin <[email protected]>
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