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This patch moves the virtio_gpu_cmd_create_resource() call (which
notifies the host about the new resource created) into the
virtio_gpu_object_create() function. That way we can call
virtio_gpu_cmd_create_resource() before ttm_bo_init(), so the host
already knows about the object when ttm initializes the object and calls
our driver callbacks.
Specifically the object is already created when the
virtio_gpu_ttm_tt_bind() callback invokes virtio_gpu_object_attach(),
so the extra virtio_gpu_object_attach() calls done after
virtio_gpu_object_create() are not needed any more.
The fence support for the create ioctl becomes a bit more tricky though.
The code moved into virtio_gpu_object_create() too. We first submit the
(fenced) virtio_gpu_cmd_create_resource() command, then initialize the
ttm object, and finally attach just created object to the fence for the
command in case it didn't finish yet.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Add 3d resource parameters to virtio_gpu_object_params struct. With
that in place we can use it for virtio_gpu_cmd_resource_create_3d()
calls.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Add format, width and height fields to the virtio_gpu_object_params
struct. With that in place we can use the parameter struct for
virtio_gpu_cmd_create_resource() calls too.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Create virtio_gpu_object_params, use that to pass object parameters to
virtio_gpu_object_create. This is just the first step, followup patches
will add more parameters to the struct. The plan is to use the struct
for all object parameters.
Drop unused "kernel" parameter for virtio_gpu_alloc_object(), it is
unused and always false.
Also drop "pinned" parameter. virtio-gpu doesn't shuffle around
objects, so effecively they all are pinned anyway. Hardcode
TTM_PL_FLAG_NO_EVICT so ttm knows. Doesn't change much for the moment
as virtio-gpu supports TTM_PL_FLAG_TT only so there is no opportunity to
move around objects. That'll probably change in the future though.
Signed-off-by: Gerd Hoffmann <[email protected]>
Acked-by: Noralf Trønnes <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Just call drm_fence_put directly instead.
Also set vgfb->fence to NULL after dropping the reference.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Ezequiel Garcia <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Robert Foss <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Since commit "9fdd90c0f4 drm/virtio: add virtio_gpu_alloc_fence()"
fences are not allocated any more by virtio_gpu_fence_emit(). So there
is no need to pass down a reference to the fence pointer, a plain
pointer is enough now.
Convert virtio_gpu_fence_emit() and callers.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Robert Foss <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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When the execbuf call receives an in-fence it will get the dma_fence
related to that fence fd and wait on it before submitting the draw call.
On the out-fence side we get fence returned by the submitted draw call
and attach it to a sync_file and send the sync_file fd to userspace. On
error -1 is returned to userspace.
VIRTGPU_EXECBUF_FENCE_FD_IN & VIRTGPU_EXECBUF_FENCE_FD_OUT
are supported at the simultaneously and can be flagged
for simultaneously.
Signed-off-by: Gustavo Padovan <[email protected]>
Signed-off-by: Robert Foss <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Suggested-by: Rob Herring <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
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Add a new field called fence_fd that will be used by userspace to send
in-fences to the kernel and receive out-fences created by the kernel.
This uapi enables virtio to take advantage of explicit synchronization of
dma-bufs.
There are two new flags:
* VIRTGPU_EXECBUF_FENCE_FD_IN to be used when passing an in-fence fd.
* VIRTGPU_EXECBUF_FENCE_FD_OUT to be used when requesting an out-fence fd
The execbuffer IOCTL is now read-write to allow the userspace to read the
out-fence.
On error -1 should be returned in the fence_fd field.
Signed-off-by: Gustavo Padovan <[email protected]>
Signed-off-by: Robert Foss <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Refactor fence creation, add fences to relevant GPU
operations and add cursor helper functions.
This removes the potential for allocation failures from the
cmd_submit and atomic_commit paths.
Now a fence will be allocated first and only after that
will we proceed with the rest of the execution.
Signed-off-by: Gustavo Padovan <[email protected]>
Signed-off-by: Robert Foss <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Suggested-by: Rob Herring <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
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Move virtio_gpu_resource_id_{get,put} to virtgpu_object.c and make them
static. Allocate and free the id on creation and destroy, drop all
other calls. That way objects have a valid handle for the whole
lifetime of the object.
Also fixes ids leaking. Worst offender are dumb buffers, and I think
some error paths too.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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We pass the obj anyway, so obj->hw_res_handle can be used instead
in virtio_gpu_object_attach() and virtio_gpu_cmd_create_resource().
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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virtio_gpu_resource_create_ioctl()
Drop pointless res_id variable in virtio_gpu_resource_create_ioctl(),
just use the hw_res_handle field in virtio_gpu_object directly.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Track whenever the virtio_gpu_object is already created (i.e. host knows
about it) in a new variable. Add checks to virtio_gpu_object_attach()
to do nothing on objects not created yet.
Make virtio_gpu_ttm_bo_destroy() use the new variable too, instead of
expecting hw_res_handle indicating the object state.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Pass virtio_gpu_object down to virtio_gpu_cmd_transfer_to_host_2d and
virtio_gpu_cmd_transfer_to_host_3d functions, instead of passing just
the virtio resource handle.
This is needed to lookup the scatter list of the object, for dma sync.
Signed-off-by: Gerd Hoffmann <[email protected]>
Reviewed-by: Jiandi An <[email protected]>
Tested-by: Jiandi An <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Linux 4.16-rc7
This was requested by Daniel, and things were getting
a bit hard to reconcile, most of the conflicts were
trivial though.
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This patch fixes the checkpatch.pl check:
virtgpu_ioctl.c:535: CHECK: spaces preferred around that '|' (ctx:VxV)
virtgpu_vq.c:277: CHECK: spaces preferred around that '+' (ctx:VxV)
...
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/8402b55696b44483ba2e1f6aaeb53bf709ffbfe7.1519343668.git.rodrigosiqueiramelo@gmail.com
Signed-off-by: Gerd Hoffmann <[email protected]>
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This patch fixes the checkpatch.pl warning:
virtgpu_ioctl.c:551: WARNING: Block comments use a trailing */ on a
separate line
...
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/f0bd4104a7d26bf7561c3a2b4632041c5411f1f2.1519343668.git.rodrigosiqueiramelo@gmail.com
Signed-off-by: Gerd Hoffmann <[email protected]>
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This patch fixes the checkpatch.pl warnings:
virtgpu_drv.c:57: WARNING: Missing a blank line after declarations
virtgpu_display.c:99: WARNING: Missing a blank line after declarations
...
Signed-off-by: Rodrigo Siqueira <[email protected]>
Reviewed-by: Gurchetan Singh <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/41767852ff9dc584c825e32db6222b9a311603b9.1519343668.git.rodrigosiqueiramelo@gmail.com
Signed-off-by: Gerd Hoffmann <[email protected]>
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This exposes to mesa that it can use the fixed ioctl for querying
later cap sets, cap set 1 is forever frozen in time.
Signed-off-by: Dave Airlie <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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If the wait timeouts, the caps are probably invalid and we shouldn't be
passing them to userspace.
Signed-off-by: Tomeu Vizoso <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Give moving a BO into place an operation context to work with.
v2: rebased
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Reviewed-by: Chunming Zhou <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
Tested-by: Michel Dänzer <[email protected]>
Acked-by: Felix Kuehling <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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DRM core uses reference/unreference suffixes for refcounting
functions, but kernel uses get/put (e.g. kref_get/put()).
Replace reference/unreference with get/put for consistency
and also it's shorter.
The following cocci script was used to generate the patch:
@@
expression e;
@@
(
-drm_gem_object_reference(e);
+drm_gem_object_get(e);
|
-drm_gem_object_unreference(e);
+drm_gem_object_put(e);
|
-drm_gem_object_unreference_unlocked(e);
+drm_gem_object_put_unlocked(e);
)
Signed-off-by: Aastha Gupta <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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Replace reference/unreference with get/put as it is consistent
with the kernel coding style. Done using the following semantic
patch by coccinelle.
@r@
expression e;
@@
-drm_gem_object_unreference_unlocked(e);
+drm_gem_object_put_unlocked(e);
Signed-off-by: Srishti Sharma <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
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Now that drm_[cm]alloc* helpers are simple one line wrappers around
kvmalloc_array and drm_free_large is just kvfree alias we can drop
them and replace by their native forms.
This shouldn't introduce any functional change.
Changes since v1
- fix typo in drivers/gpu//drm/etnaviv/etnaviv_gem.c - noticed by 0day
build robot
Suggested-by: Daniel Vetter <[email protected]>
Signed-off-by: Michal Hocko <[email protected]>drm: drop drm_[cm]alloc* helpers
[danvet: Fixup vgem which grew another user very recently.]
Signed-off-by: Daniel Vetter <[email protected]>
Acked-by: Christian König <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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Include <drm/*.h> instead of relative path from include/drm, then
remove the -Iinclude/drm compiler flag.
Signed-off-by: Masahiro Yamada <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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I plan to usurp the short name of struct fence for a core kernel struct,
and so I need to rename the specialised fence/timeline for DMA
operations to make room.
A consensus was reached in
https://lists.freedesktop.org/archives/dri-devel/2016-July/113083.html
that making clear this fence applies to DMA operations was a good thing.
Since then the patch has grown a bit as usage increases, so hopefully it
remains a good thing!
(v2...: rebase, rerun spatch)
v3: Compile on msm, spotted a manual fixup that I broke.
v4: Try again for msm, sorry Daniel
coccinelle script:
@@
@@
- struct fence
+ struct dma_fence
@@
@@
- struct fence_ops
+ struct dma_fence_ops
@@
@@
- struct fence_cb
+ struct dma_fence_cb
@@
@@
- struct fence_array
+ struct dma_fence_array
@@
@@
- enum fence_flag_bits
+ enum dma_fence_flag_bits
@@
@@
(
- fence_init
+ dma_fence_init
|
- fence_release
+ dma_fence_release
|
- fence_free
+ dma_fence_free
|
- fence_get
+ dma_fence_get
|
- fence_get_rcu
+ dma_fence_get_rcu
|
- fence_put
+ dma_fence_put
|
- fence_signal
+ dma_fence_signal
|
- fence_signal_locked
+ dma_fence_signal_locked
|
- fence_default_wait
+ dma_fence_default_wait
|
- fence_add_callback
+ dma_fence_add_callback
|
- fence_remove_callback
+ dma_fence_remove_callback
|
- fence_enable_sw_signaling
+ dma_fence_enable_sw_signaling
|
- fence_is_signaled_locked
+ dma_fence_is_signaled_locked
|
- fence_is_signaled
+ dma_fence_is_signaled
|
- fence_is_later
+ dma_fence_is_later
|
- fence_later
+ dma_fence_later
|
- fence_wait_timeout
+ dma_fence_wait_timeout
|
- fence_wait_any_timeout
+ dma_fence_wait_any_timeout
|
- fence_wait
+ dma_fence_wait
|
- fence_context_alloc
+ dma_fence_context_alloc
|
- fence_array_create
+ dma_fence_array_create
|
- to_fence_array
+ to_dma_fence_array
|
- fence_is_array
+ dma_fence_is_array
|
- trace_fence_emit
+ trace_dma_fence_emit
|
- FENCE_TRACE
+ DMA_FENCE_TRACE
|
- FENCE_WARN
+ DMA_FENCE_WARN
|
- FENCE_ERR
+ DMA_FENCE_ERR
)
(
...
)
Signed-off-by: Chris Wilson <[email protected]>
Reviewed-by: Gustavo Padovan <[email protected]>
Acked-by: Sumit Semwal <[email protected]>
Acked-by: Christian König <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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bugfixes for qemu (bochs, qxl and virtio-gpu) drm drivers
* tag 'drm-qemu-20160921' of git://git.kraxel.org/linux:
drm/virtio: add real fence context and seqno
drm/virtio: drop virtio_gpu_execbuffer_ioctl() wrapping
virtio-gpu: avoid possible NULL pointer dereference
drm/qxl: reapply cursor after SetCrtc calls
bochs: ignore device if there isn't enougth memory
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Instead of wrapping virtio_gpu_execbuffer() to execute the ioctl
just execute it directly.
Signed-off-by: Gustavo Padovan <[email protected]>
Message-id: [email protected]
Signed-off-by: Gerd Hoffmann <[email protected]>
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Reuse existing functionality from memdup_user() instead of keeping
duplicate source code.
This issue was detected by using the Coccinelle software.
Signed-off-by: Markus Elfring <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Link: http://patchwork.freedesktop.org/patch/msgid/[email protected]
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drm_gem_object_lookup() has never required the drm_device for its file
local translation of the user handle to the GEM object. Let's remove the
unused parameter and save some space.
Signed-off-by: Chris Wilson <[email protected]>
Cc: [email protected]
Cc: Dave Airlie <[email protected]>
Cc: Daniel Vetter <[email protected]>
[danvet: Fixup kerneldoc too.]
Signed-off-by: Daniel Vetter <[email protected]>
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Also add DRM_RENDER_ALLOW to the ioctls.
Signed-off-by: Gerd Hoffmann <[email protected]>
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Add the bits needed for opengl rendering support: query
capabilities, new virtio commands, drm ioctls.
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Gerd Hoffmann <[email protected]>
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