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path: root/drivers/gpu/drm/sun4i/sun4i_layer.c
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2019-12-14drm/sun4i: Remove unneeded semicolon in sun4i_layer.czhengbin1-2/+2
Fixes coccicheck warning: drivers/gpu/drm/sun4i/sun4i_layer.c:253:3-4: Unneeded semicolon drivers/gpu/drm/sun4i/sun4i_layer.c:257:2-3: Unneeded semicolon Reported-by: Hulk Robot <[email protected]> Signed-off-by: zhengbin <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2019-07-17drm/sun4i: drop use of drmP.hSam Ravnborg1-2/+1
Drop use of the deprecated drmP.h header file. While touching the list of include file, use the typical order of the blocks: \#include <linux/*> \#include <video/*> \#include <drm/*> \#include "" Within each block, sort the files. Include necessary files to fix build after the drmP.h removal. Signed-off-by: Sam Ravnborg <[email protected]> Acked-by: Emil Velikov <[email protected]> Acked-by: Maxime Ripard <[email protected]> Cc: David Airlie <[email protected]> Cc: Daniel Vetter <[email protected]> Cc: Chen-Yu Tsai <[email protected]> Cc: [email protected] Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2019-05-30treewide: Replace GPLv2 boilerplate/reference with SPDX - rule 152Thomas Gleixner1-5/+1
Based on 1 normalized pattern(s): this program is free software you can redistribute it and or modify it under the terms of the gnu general public license as published by the free software foundation either version 2 of the license or at your option any later version extracted by the scancode license scanner the SPDX license identifier GPL-2.0-or-later has been chosen to replace the boilerplate/reference in 3029 file(s). Signed-off-by: Thomas Gleixner <[email protected]> Reviewed-by: Allison Randal <[email protected]> Cc: [email protected] Link: https://lkml.kernel.org/r/[email protected] Signed-off-by: Greg Kroah-Hartman <[email protected]>
2019-01-25drm/sun4i: layer: support just backend formats when frontend is unavailableChen-Yu Tsai1-3/+31
In some cases, such as running a new kernel with an old device tree that has the frontend disabled, the backend's matching frontend might be unavailable. When this happens, the layers should only declare support for formats that the backend support. This partially reverts commit 1c29d263f624 ("drm/sun4i: Rename sun4i_backend_layer_formats to sun4i_layer_formats") by bringing back sun4i_backend_layer_formats, and passing it to drm_universal_plane_init, while also dropping the modifiers list, in the event no frontend is available. Fixes: b636d3f97d04 ("drm/sun4i: frontend: Add support for the BGRX8888 input format") Fixes: 9afe52d54bb0 ("drm/sun4i: frontend: Add support for semi-planar YUV input formats") Fixes: 8c8152bf4db6 ("drm/sun4i: frontend: Add support for planar YUV input formats") Fixes: b2ddf277ab5e ("drm/sun4i: layer: Add tiled modifier support and helper") Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2019-01-25drm/sun4i: layer: Assign backend pointer before calling DRM helpersChen-Yu Tsai1-1/+2
We might want to use the backend pointer from DRM callbacks that get called within drm_universal_plane_init(), such as the .format_mod_supported callback. Move the assignment of the layer's backend pointer to right after the structure is allocated. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2019-01-18drm/sun4i: layer: Add tiled modifier support and helperPaul Kocialkowski1-1/+15
This introduces a list of supported modifiers for the driver, that includes the Allwinner tiled modifier, as well as a format_mod_supported callback. The callback uses both the backend and frontend helpers to indicate per-format modifier support (including for the linear modifier). Signed-off-by: Paul Kocialkowski <[email protected]> Acked-by: Maxime Ripard <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2019-01-18drm/sun4i: frontend: Add support for planar YUV input formatsPaul Kocialkowski1-0/+8
Planar YUV formats come with 3 distinct planes, which requires configuring the frontend line stride and address registers for the third plane. Our hardware only supports the YUV planes order and in order to support formats with a YVU plane order, a helper is introduced to indicate whether to invert the address of the two chroma planes. Missing definitions for YUV411 and YUV444 input format configuration are also introduced as support is added for these formats. For the input sequence part, no configuration is required for planar YUV formats so zero is returned in that case. Signed-off-by: Paul Kocialkowski <[email protected]> Acked-by: Maxime Ripard <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2019-01-18drm/sun4i: frontend: Add support for semi-planar YUV input formatsPaul Kocialkowski1-0/+4
Semi-planar YUV formats use two distinct planes, one for luminance and one for chrominance. To add support for them, we need to configure the second line stride and buffer address registers to setup the second YUV plane. New definitions are introduced to configure the input format register for the YUV420 and YUV422 semi-planar formats. Signed-off-by: Paul Kocialkowski <[email protected]> Acked-by: Maxime Ripard <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2018-11-27drm/sun4i: frontend: Add support for the BGRX8888 input formatPaul Kocialkowski1-0/+1
This introduces support for the BGRX8888 input format for the frontend, with its associated pixel sequence value definition. Other fields are already configured correctly as they no longer depend on the format's fourcc directly. Signed-off-by: Paul Kocialkowski <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2018-11-27drm/sun4i: Rename sun4i_backend_layer_formats to sun4i_layer_formatsPaul Kocialkowski1-3/+3
Since more formats can be supported by the frontend, rename the variable listing the layer formats to avoid suggesting that the backend itself supports all the listed formats. Signed-off-by: Paul Kocialkowski <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2018-11-27drm/sun4i: frontend: Replace ARGB with XRGB as supported formatPaul Kocialkowski1-2/+2
The frontend documentation (for the A33) mentions that ARGB is supported as output, but with the alpha component always set to 0xff. In practice, this means that the alpha component cannot be preserved when going through the frontend. Since the information is lost, ARGB is not properly supported. As a result, expose the matching format supported by the frontend (both for input and output) as XRGB instead of ARGB. Since ARGB was the selected format for connecting the frontend to the backend, change it to XRGB to reflect this as well. The A31 and A80 SoCs apparently have a bit to enable proper alpha, but this is not supported at this point (see the comment already in the code). Signed-off-by: Paul Kocialkowski <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2018-11-27drm/sun4i: Cleanup video/YUV source before enabling a layerPaul Kocialkowski1-0/+2
This adds a dedicated function for cleaning the video and YUV source channel layer enable bits. This function is called first on layer atomic update to make sure that there are no leftover bits from previous plane configuration that were not cleaned until now. It fixes issues when alternating between video and YUV planes, where both bits would be set eventually, leading to broken plane display. Signed-off-by: Paul Kocialkowski <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2018-11-22drm/sun4i: wait on implicit fence before displayQiang Yu1-0/+2
Render like lima will attach a fence to the framebuffer dma_buf, display like sun4i should wait it finish before show the framebuffer. Otherwise tearing will be observed. Signed-off-by: Qiang Yu <[email protected]> Signed-off-by: Daniel Vetter <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2018-08-06drm/sun4i: Use __drm_atomic_helper_plane_reset instead of copying the logicAlexandru Gheorghe1-3/+1
A new helper function(__drm_atomic_helper_plane_reset) has been added for linking a plane with its state and resetting the core properties(alpha, rotation, etc.) to their default values. Use that instead of duplicating the logic. __drm_atomic_helper_plane_reset initializes the alpha property to its max value, which is defined by the drm core as DRM_BLEND_ALPHA_OPAQUE, so nothing changes regarding the alpha value. Acked-by: Maxime Ripard <[email protected]> Signed-off-by: Alexandru Gheorghe <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
2018-04-16drm/sun4i: Add support for plane alphaMaxime Ripard1-0/+2
Our backend supports a per-plane alpha property. Support it through our new helper. Acked-by: Maarten Lankhorst <[email protected]> Acked-by: Sean Paul <[email protected]> Reviewed-by: Chen-Yu Tsai <[email protected]> Reviewed-by: Paul Kocialkowski <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/13e89f0d2f2b55752a22eb8c4f37f325246a3a9c.1523432341.git-series.maxime.ripard@bootlin.com
2018-03-19drm/sun4i: backend: Support YUV planesMaxime Ripard1-0/+4
Now that we have the guarantee that we will have only a single YUV plane, actually support them. The way it works is not really straightforward, since we first need to enable the YUV mode in the plane that we want to setup, and then we have a few registers to setup the YUV buffer and parameters. We also need to setup the color correction to actually have something displayed. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/66088c1398bd3189123f28a89a7ccc669fe9f296.1519931807.git-series.maxime.ripard@bootlin.com
2018-02-22drm/sun4i: backend: Make zpos configurableMaxime Ripard1-2/+3
Now that we have everything in place, we can make zpos configurable now. Change the zpos property from an immutable one to a regular. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/0ab187956855db86972d936e6751181649e0d035.1518802627.git-series.maxime.ripard@bootlin.com
2018-02-22drm/sun4i: Remove the plane description structureMaxime Ripard1-36/+8
The plane description structure was mostly needed to differentiate the formats usable on the primary plane (because of its lowest position), and assign the pipes. Now that both are dynamically checked and assigned, we can remove the static definition. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/6b09e3698e692c3338f70a5ae1e5a580f9dd08ee.1518802627.git-series.maxime.ripard@bootlin.com
2018-02-22drm/sun4i: backend: Assign the pipes automaticallyMaxime Ripard1-6/+0
Since we now have a way to enforce the zpos, check for the number of alpha planes, the only missing part is to assign our pipe automatically instead of hardcoding it. The algorithm is quite simple, but requires two iterations over the list of planes. In the first one (which is the same one that we've had to check for alpha, the frontend usage, and so on), we order the planes by their zpos. We can then do a second iteration over that array by ascending zpos starting with the pipe 0. When and if we encounter our alpha plane, we put it and all the other subsequent planes in the second pipe. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/e9caf21d831438d36a3ccc7cef229c9a7ea7f69f.1518802627.git-series.maxime.ripard@bootlin.com
2018-01-29drm/sun4i: backend: Check for the number of alpha planesMaxime Ripard1-22/+2
Due to the way the composition is done in hardware, we can only have a single alpha-enabled plane active at a time, placed in the second (highest priority) pipe. Make sure of that in our atomic_check to not end up in an impossible scenario. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/7371f62a1385f2cbe3ed75dfca2e746338eb2286.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29drm/sun4i: backend: Add support for zposMaxime Ripard1-0/+3
Our various planes have a configurable zpos, that combined with the pipes allow to configure the composition. Since the interaction between the pipes, zpos and alphas framebuffers is not trivial, let's just enable the zpos as an immutable property for now, and use that zpos in our atomic_update part. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/b006853e908bd06661c5bc1f2191121523bce0e4.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29drm/sun4i: backend: Set a default zpos in our reset hookMaxime Ripard1-0/+2
The plane state zpos value will be set only if there's an existing state attached to the plane when creating the property. However, this is not the case during the probe, and we therefore need to put our default value in our reset hook. Acked-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/b6a183234f0ad5a9a58c780c9cabbe29cbf40888.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29drm/sun4i: backend: Move the coord function in the shared partMaxime Ripard1-2/+1
The function supposed to update a plane's coordinates is called in both branches of our function. Let's move it out the if statement. Acked-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/2cd57bcf13652109da7bd5bbe12fa1d29429f02f.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-29drm/sun4i: backend: Fix structure indentationMaxime Ripard1-4/+4
The sun4i_plane_desc structure was somehow indented to two tabulations instead of one as we shoud do. Fix that. Acked-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/8a6714bddb865adfcfe2b792e406a2f10bb819bc.1516617243.git-series.maxime.ripard@free-electrons.com
2018-01-22drm/sun4i: backend: Wire in the frontendMaxime Ripard1-3/+30
Now that we have a driver, we can make use of it. This is done by adding a flag to our custom plane state that will trigger whether we should use the frontend on that particular plane or not. The rest is just plumbing to set up the backend to not perform the DMA but receive its data from the frontend. Note that we're still not making any use of the frontend itself, as no one is setting the flag yet. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/cdffc25eab2d817820cc78cbd24f1f4b99902014.1516613040.git-series.maxime.ripard@free-electrons.com
2018-01-22drm/sun4i: backend: Add a custom plane stateMaxime Ripard1-3/+47
We will need to store some additional data in the future to the state. Create a custom plane state that will embed those data, in order to store the pipe or whether or not that plane should use the frontend. Reviewed-by: Chen-Yu Tsai <[email protected]> Reviewed-by: Neil Armstrong <[email protected]> Signed-off-by: Maxime Ripard <[email protected]> Link: https://patchwork.freedesktop.org/patch/msgid/88dd9c2b0caa550595e7b2ff37dc9d0af2c78609.1516613040.git-series.maxime.ripard@free-electrons.com
2017-08-21Merge tag 'sunxi-drm-for-4.14' of ↵Dave Airlie1-8/+1
https://git.kernel.org/pub/scm/linux/kernel/git/mripard/linux into drm-next Allwinner DRM changes for 4.14 A few changes, but most notably improving the HDMI support merged in 4.13, by reporting the DDC adapter as an i2c bus, and by adding CEC support through the CEC framework. * tag 'sunxi-drm-for-4.14' of https://git.kernel.org/pub/scm/linux/kernel/git/mripard/linux: sun4i_hdmi: add CEC support dt-bindings: display: sunxi: Improve endpoint ID scheme readability drm/sun4i: tcon: remove unused function drm/sun4i: Remove useless atomic_check drm/sun4i: Add if statement instead of depends on drm/sun4i: hdmi: Implement I2C adapter for A10s DDC bus drm/sun4i: constify drm_plane_helper_funcs
2017-08-01drm: Plumb modifiers through plane initBen Widawsky1-1/+1
This is the plumbing for supporting fb modifiers on planes. Modifiers have already been introduced to some extent, but this series will extend this to allow querying modifiers per plane. Based on this, the client to enable optimal modifications for framebuffers. This patch simply allows the DRM drivers to initialize their list of supported modifiers upon initializing the plane. v2: A minor addition from Daniel v3: * Updated commit message * s/INVALID/DRM_FORMAT_MOD_INVALID (Liviu) * Remove some excess newlines (Liviu) * Update comment for > 64 modifiers (Liviu) v4: Minor comment adjustments (Liviu) v5: Some new platforms added due to rebase v6: Add some missed plane inits (or maybe they're new - who knows at this point) (Daniel) Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Daniel Stone <[email protected]> (v2) Reviewed-by: Liviu Dudau <[email protected]> Signed-off-by: Daniel Stone <[email protected]>
2017-07-18drm/sun4i: Remove useless atomic_checkMaxime Ripard1-7/+0
The atomic_check callback is optional, and we don't implement anything in some parts of our drivers. Let's remove it. Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-07-17drm/sun4i: constify drm_plane_helper_funcsArvind Yadav1-1/+1
drm_plane_helper_funcs are not supposed to change at runtime. All functions working with drm_plane_helper_funcs provided by <drm/drm_plane_helper.h> work with const drm_plane_helper_funcs. So mark the non-const structs as const. File size before: text data bss dec hex filename 981 40 0 1021 3fd drivers/gpu/drm/sun4i/sun4i_layer.o File size After adding 'const': text data bss dec hex filename 1021 0 0 1021 3fd drivers/gpu/drm/sun4i/sun4i_layer.o Signed-off-by: Arvind Yadav <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-06-01drm/sun4i: abstract a engine typeIcenowy Zheng1-5/+4
As we are going to add support for the Allwinner DE2 engine in sun4i-drm driver, we will finally have two types of display engines -- the DE1 backend and the DE2 mixer. They both do some display blending and feed graphics data to TCON, and is part of the "Display Engine" called by Allwinner, so I choose to call them both "engine" here. Abstract the engine type to a new struct with an ops struct, which contains functions that should be called outside the engine-specified code (in TCON, CRTC or TV Encoder code). In order to preserve bisectability, we also switch the backend and layer code in its own module. Signed-off-by: Icenowy Zheng <[email protected]> Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-05-15drm/sun4i: return only planes for layers createdIcenowy Zheng1-8/+10
As we are going to add support for the Allwinner DE2 Mixer in sun4i-drm driver, we will finally have two types of layers. Each layer is bound to a drm_plane that is CRTC-specific, so we create them when initializing CRTC (calling sun4i_layers_init, which will be generalized in next patch). The drm_plane's will be used when creating CRTC, but the CRTC initialization code do not care other properties of the layer, so we let the sun4i_layers_init function return drm_plane's only. As we have no need to trace the layers after the CRTC is properly created, we drop the layers pointer in sun4i_crtc struct. Doing this uncouples the CRTC code from the type of layer (the sun4i_layers_init function name is still hardcoded and will be changed in the next patch), so that we can finally gain support for the mixer in DE2, which has different layers. Signed-off-by: Icenowy Zheng <[email protected]> Reviewed-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-09drm/sun4i: Pass pointer for underlying backend into layer initChen-Yu Tsai1-7/+6
sun4i_layer only controls the backend hardware block of the display pipeline. Pass pointers to the underlying backend in the layer init function, instead of trying to fetch it from the drm_device structure. This avoids the headache of trying to figure out which device the layers actually belong to. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-07drm/sun4i: Add backend pointer to sun4i_layerChen-Yu Tsai1-5/+3
sun4i_layer only controls the backend hardware block of the display pipeline. Instead of getting a pointer to the underlying backend through the drm_device structure, leave one in itself. Also drop the drm_device pointer, since it is no longer needed. The next step forward would be to pass the pointer in through sun4i_layers_init as a parameter. This would make it easier to support multiple display pipelines layer on. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-07drm/sun4i: Drop hardcoded .possible_crtcs values from layersChen-Yu Tsai1-1/+2
To support multiple display pipelines, we would have multiple crtcs, with one or more planes bound to them. Obviously having hardcoded values for the drm_plane .possible_crtcs field is not going to work. For primary and cursor planes, the value is set by drm_crtc_init_with_planes. We just need to set it for overlay planes. We also fix the value set for the RGB encoder, by referencing the crtc set in sun4i_drv. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-07drm/sun4i: Drop primary layer pointer from sun4i_drvChen-Yu Tsai1-3/+0
The current layer init code keeps a pointer to the primary plane layer in sun4i_drv. When we eventually support multiple display pipelines, this would force us to keep track of primary planes for all crtcs. And these pointers only get used at bind time. Instead, have the crtc init code iterate through the returned layers to find the primary and cursor layers. And drop the pointer from the sun4i_drv structure. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-07drm/sun4i: Add end of list element for sun4i_layers_init's returned listChen-Yu Tsai1-1/+1
The number of defined planes in sun4i_layer is unknown to other parts of the sun4i drm driver. Since the return value of sun4i_layers_init is a list of layers, make it return 1 more empty layer as an end of list guard value. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-07drm/sun4i: Save newly created layer in layers array in sun4i_layers_initChen-Yu Tsai1-0/+1
sun4i_layers_init allocates an array to store pointers to newly created layers returned by sun4i_layer_init_one(), but fails to actually store them. But it actually returns the empty array to unsuspecting users. Save the pointers in the array, so that they may be used later. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-07drm/sun4i: Drop useless assignment in sun4i_layers_initChen-Yu Tsai1-1/+1
The assignment found in the main loop in sun4i_layers_init: struct sun4i_layer *layer = layers[i]; is useless as it gets overwritten by the next line: layer = sun4i_layer_init_one(drm, plane); Drop the assignment. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2017-03-07drm/sun4i: Fix kcalloc element size in sun4i_layers_initChen-Yu Tsai1-1/+1
In sun4i_layers_init we are allocating an array of pointers to struct sun4i_layer: layers = devm_kcalloc(drm->dev, ARRAY_SIZE(sun4i_backend_planes), sizeof(**layers), GFP_KERNEL); The element size should be the size of an individual element of the array. Change it to sizeof(*layers) to avoid wasting a lot of memory. Signed-off-by: Chen-Yu Tsai <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>
2016-11-02drm/sun4i: Add a few formatsMaxime Ripard1-0/+6
The planes can do more than what was previously exposed. Add support for them. Since we still have the issue that the primary plane cannot have any alpha component, we will expose only the non-alpha formats in the primary formats, and the alpha formats will be exposed in the overlays. Signed-off-by: Maxime Ripard <[email protected]> Acked-by: Chen-Yu Tsai <[email protected]>
2016-09-22drm/sun4i: Fix formats usable by the primary planeMaxime Ripard1-17/+39
Even though all our planes can support the ARGB formats, the lowest plane (ie the primary plane) cannot use the alpha component, otherwise it will just result in the transparent area being entirely black. Since some applications will still require the ARGB format, let's force the format to XRGB to drop the alpha component entirely. Signed-off-by: Maxime Ripard <[email protected]>
2016-04-28drm: Add Allwinner A10 Display Engine supportMaxime Ripard1-0/+161
The Allwinner A10 and subsequent SoCs share the same display pipeline, with variations in the number of controllers (1 or 2), or the presence or not of some output (HDMI, TV, VGA) or not. Add a driver with a limited set of features for now, and we will hopefully support all of them eventually Reviewed-by: Boris Brezillon <[email protected]> Signed-off-by: Maxime Ripard <[email protected]>