Age | Commit message (Collapse) | Author | Files | Lines |
|
Just makes it longer, and for most things in drm_connector.[hc] we
just use the drm_connector_ prefix. Done with sed + a bit of manual
fixup for the indenting.
Reviewed-by: Sean Paul <seanpaul@chromium.org>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20180709084016.23750-6-daniel.vetter@ffwll.ch
|
|
Everyone who uses the fbdev emulation helpers doesn't need to include
fb.h directly. Remove it.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/1470847958-28465-3-git-send-email-daniel.vetter@ffwll.ch
|
|
Signed-off-by: Patrik Jakobsson <patrik.r.jakobsson@gmail.com>
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
|
|
This provides the specific code for Poulsbo, some of which is also used for
the later chipsets. We support the GTT, the 2D engine (for console), and
the display setup/management. We do not support 3D or the video overlays.
In theory enough public info is available to do the video overlay work
but that represents a large task.
Framebuffer X will run nicely with this but do *NOT* use the VESA X
server at the same time as KMS. With a Dell mini 10 things like Xfce4 are
nice and usable even when compositing as the CPU has a good path to the
memory.
Signed-off-by: Alan Cox <alan@linux.intel.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
|