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path: root/drivers/gpu/drm/amd/amdgpu/amdgpu_ring.h
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2017-05-24drm/amdgpu/SRIOV:implement guilty job TDR for(V2)Monk Liu1-0/+1
1,TDR will kickout guilty job if it hang exceed the threshold of the given one from kernel paramter "job_hang_limit", that way a bad command stream will not infinitly cause GPU hang. by default this threshold is 1 so a job will be kicked out after it hang. 2,if a job timeout TDR routine will not reset all sched/ring, instead if will only reset on the givn one which is indicated by @job of amdgpu_sriov_gpu_reset, that way we don't need to reset and recover each sched/ring if we already know which job cause GPU hang. 3,unblock sriov_gpu_reset for AI family. V2: 1:put kickout guilty job after sched parked. 2:since parking scheduler prior to kickout already occupies a while, we can do last check on the in question job before doing hw_reset. TODO: 1:when a job is considered as guilty, we should mark some flag in its fence status flag, and let UMD side aware that this fence signaling is not due to job complete but job hang. 2:if gpu reset cause all video memory lost, we need introduce a new policy to implement TDR, like drop all jobs not yet signaled, and all IOCTL on this device will return ERROR DEVICE_LOST. this will be implemented later. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-05-24drm/amdgpu:use FRAME_CNTL for new GFX ucode (v2)Monk Liu1-0/+1
AI affected: CP/HW team requires KMD insert FRAME_CONTROL(end) after the last IB and before the fence of this DMAframe. this is to make sure the cache are flushed, and it's a must change no matter MCBP/SR-IOV or bare-metal case because new CP hw won't do the cache flush for each IB anymore, it just leaves it to KMD now. with this patch, certain MCBP hang issue when rendering vulkan/chained-ib are resolved. v2: drop gfx8 changes. gfx8 is not affected (Alex) Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-04-28drm/amdgpu: assign VM invalidation engine manually v2Christian König1-0/+1
For Vega10 we have 18 VM invalidation engines for each VMHUB. Start to assign them manually to the rings. v2: add a BUG_ON if we use to many engines Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Andres Rodriguez <andresx7@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-04-28drm/amdgpu: add VMHUB to ring associationChristian König1-0/+1
Add the info which ring belonging to which VMHUB. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Andres Rodriguez <andresx7@gmail.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu:fix ring init sequenceMonk Liu1-1/+1
ring->buf_mask need be set prior to ring_clear_ring invoke and fix ring_clear_ring as well which should use buf_mask instead of ptr_mask Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu/gfx8: store the eop gpu addr in the ring structureAlex Deucher1-0/+1
Avoids passing around additional parameters during setup. Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu: add uvd enc ring type and functionsLeo Liu1-1/+2
Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Leo Liu <leo.liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu: add uvd enc ringsLeo Liu1-1/+2
And initialize them Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Leo Liu <leo.liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu: add a ring func for end commandLeo Liu1-0/+1
Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Leo Liu <leo.liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu: change wptr to 64 bits (v2)Ken Wang1-5/+7
Newer asics need 64 bit wptrs. If the wptr is now smaller than the rptr that doesn't indicate a wrap-around anymore. v2: integrate Christian's comments. Signed-off-by: Ken Wang <Qingqing.Wang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu: change pointer of mqd_ptr & mqd_backup to voidXiangliang Yu1-1/+1
vi_mqd is only used by VI family but mqd_ptr and mqd_backup is common for all ASIC, so change the pointer to void. Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Reviewed-by: Monk Liu <Monk.Liu@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/amdgpu:imple ring clearMonk Liu1-0/+7
we can use it clear ring buffer instead of fullfill 0, which is not correct for engine Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-03-29drm/damdgpu:add new mqd member in ringMonk Liu1-0/+2
introduce a new mqd member in ring is for later usage. we need keep a clean version of MQD for the purpose of recovering compute rings from hang. Signed-off-by: Monk Liu <Monk.Liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2017-01-27drm/amdgpu/ring: add two interfaces to support r/w registers with kiqXiangliang Yu1-0/+2
During virtual runtime, need to send command to kiq ring to read/write GPU registers. Add two interface to support the two actions. Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: Monk Linu <Monk.Liu@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2016-11-11drm/amdgpu: Add a ring type KIQ definitionTrigger Huang1-1/+2
Add a new ring type definition for KIQ. KIQ is used for interaction between driver and CP. Signed-off-by: Xiangliang Yu <Xiangliang.Yu@amd.com> Signed-off-by: Trigger Huang <trigger.huang@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2016-10-28Merge tag 'topic/drm-misc-2016-10-27' of ↵Dave Airlie1-2/+2
git://anongit.freedesktop.org/git/drm-intel into drm-next Pull request already again to get the s/fence/dma_fence/ stuff in and allow everyone to resync. Otherwise really just misc stuff all over, and a new bridge driver. * tag 'topic/drm-misc-2016-10-27' of git://anongit.freedesktop.org/git/drm-intel: drm/bridge: fix platform_no_drv_owner.cocci warnings drm/bridge: fix semicolon.cocci warnings drm: Print some debug/error info during DP dual mode detect drm: mark drm_of_component_match_add dummy inline drm/bridge: add Silicon Image SiI8620 driver dt-bindings: add Silicon Image SiI8620 bridge bindings video: add header file for Mobile High-Definition Link (MHL) interface drm: convert DT component matching to component_match_add_release() dma-buf: Rename struct fence to dma_fence dma-buf/fence: add an lockdep_assert_held() drm/dp: Factor out helper to distinguish between branch and sink devices drm/edid: Only print the bad edid when aborting drm/msm: add missing header dependencies drm/msm/adreno: move function declarations to header file drm/i2c/tda998x: mark symbol static where possible doc: add missing docbook parameter for fence-array drm: RIP mode_config->rotation_property drm/msm/mdp5: Advertize 180 degree rotation drm/msm/mdp5: Use per-plane rotation property
2016-10-25drm/amdgpu: move align_mask and nop into ring funcs as well (v2)Christian König1-4/+4
They are constant as well. v2: update uvd and vce phys ring structures as well Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2016-10-25drm/amdgpu: move the ring type into the funcs structure (v2)Christian König1-3/+3
It's constant, so it doesn't make to much sense to keep it with the variable data. v2: update vce and uvd phys mode ring structures as well Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2016-10-25drm/amdgpu: move IB and frame size directly into the engine descriptionChristian König1-2/+3
I should have suggested that on the initial patchset. This saves us a few CPU cycles during CS and a bunch of loc. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
2016-10-25drm/amdgpu: move fence and ring defines into amdgpu_ring.hChristian König1-0/+184
Only cleanup, no intended functional change. Signed-off-by: Christian König <christian.koenig@amd.com> Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>