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Rename regset accessors to prefix them with 'regset_', because we
want to start using the 'fpregs_active' name elsewhere.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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'xsave.header::xstate_bv' is a misnomer - what does 'bv' stand for?
It probably comes from the 'XGETBV' instruction name, but I could
not find in the Intel documentation where that abbreviation comes
from. It could mean 'bit vector' - or something else?
But how about - instead of guessing about a weird name - we named
the field in an obvious and descriptive way that tells us exactly
what it does?
So rename it to 'xfeatures', which is a bitmask of the
xfeatures that are fpstate_active in that context structure.
Eyesore like:
fpu->state->xsave.xsave_hdr.xstate_bv |= XSTATE_FP;
is now much more readable:
fpu->state->xsave.header.xfeatures |= XSTATE_FP;
Which form is not just infinitely more readable, but is also
shorter as well.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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Code like:
fpu->state->xsave.xsave_hdr.xstate_bv |= XSTATE_FP;
is an eyesore, because not only is the words 'xsave' and 'state'
are repeated twice times (!), but also because of the 'hdr' and 'bv'
abbreviations that are pretty meaningless at a first glance.
Start cleaning this up by renaming 'xsave_hdr' to 'header'.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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The suspend code accesses FPU state internals, add a helper for
it and isolate it.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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So the 'pcntxt_mask' is a misnomer, it's essentially meaningless to anyone
who doesn't know what it does exactly.
Name it more descriptively as 'xfeatures_mask'.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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asm/fpu/api.h does not contain any defines useful to assembly code,
and no assembly code includes asm/fpu/api.h. Remove the historic
#ifndef __ASSEMBLY__ leftover guard.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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fpu/types.h gets included everywhere, move the MXCSR_DEFAULT to
fpu/internal.h, the place where it's used.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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This unifies all the FPU related header files under a unified, hiearchical
naming scheme:
- asm/fpu/types.h: FPU related data types, needed for 'struct task_struct',
widely included in almost all kernel code, and hence kept
as small as possible.
- asm/fpu/api.h: FPU related 'public' methods exported to other subsystems.
- asm/fpu/internal.h: FPU subsystem internal methods
- asm/fpu/xsave.h: XSAVE support internal methods
(Also standardize the header guard in asm/fpu/internal.h.)
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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Move the xsave.h header file to the FPU directory as well.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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We already have fpu/types.h, move i387.h to fpu/api.h.
The file name has become a misnomer anyway: it offers generic FPU APIs,
but is not limited to i387 functionality.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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Replace task_disable_lazy_fpu_restore() with easier to read
open-coded uses: we already update the fpu->last_cpu field
explicitly in other cases.
(This also removes yet another task_struct using FPU method.)
Better explain the fpu::last_cpu field in the structure definition.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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Introduce a simple fpu->fpstate_active flag in the fpu context data structure
and use that instead of PF_USED_MATH in task->flags.
Testing for this flag byte should be slightly more efficient than
testing a bit in a bitmask, but the main advantage is that most
FPU functions can now be performed on a 'struct fpu' alone, they
don't need access to 'struct task_struct' anymore.
There's a slight linecount increase, mostly due to the 'fpu' local
variables and due to extra comments. The local variables will go away
once we move most of the FPU methods to pure 'struct fpu' parameters.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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- add header guards
- standardize vertical alignment
- add comments about MPX
No code changed.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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Move the FPU details to asm/fpu_types.h, to further factor out the
FPU code.
( As an added bonus, the 'struct orig_ist' definition now moves
next to its other data types - the FPU definitions were
slapped in the middle of them for some mysterious reason. )
No code changed.
Reviewed-by: Borislav Petkov <[email protected]>
Cc: Andy Lutomirski <[email protected]>
Cc: Dave Hansen <[email protected]>
Cc: Fenghua Yu <[email protected]>
Cc: H. Peter Anvin <[email protected]>
Cc: Linus Torvalds <[email protected]>
Cc: Oleg Nesterov <[email protected]>
Cc: Peter Zijlstra <[email protected]>
Cc: Thomas Gleixner <[email protected]>
Signed-off-by: Ingo Molnar <[email protected]>
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