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1. There is a race condition when another ip also use same register pairs
2. check once at boot up by GetDriverIfVersion message is sufficient
to check SMU health. so delete is_smc_ram_running check.
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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smu7_smumgr.h should not be included in rv and vega, The common functions
for all smu7 asics are put in smu_smumgr.c.
Not include cgs interface in smumgr.c. the code used cgs interface has been
deleted.
Not include smu_ucode_xfer_vi.h in rv/vega
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Free the backend structure if we fail to allocate device memory.
Reviewed-by: Evan Quan <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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AVFS feature support/not support is enough to driver.
so remove the complex define of the avfs btc state.
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Reusing local handle to initialize BO without resetting it to
NULL is wrong since it causes amdgpu_bo_create_reserved to skip
new BO creation and just reuse the given pointer for pinning.
Reviewed-by: Rex Zhu <[email protected]>
Signed-off-by: Andrey Grodzovsky <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Remove mmhub header files inclusion which not used.
Signed-off-by: Feifei Xu <[email protected]>
Reviewed-by: Christian König <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Rather then relying on the asic type for the second instance.
Makes it more consistent with the rest of the code.
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Reviewed-by: Feifei Xu <[email protected]>
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no intended functional change.
Reviewed-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Free the backend structure if we fail to allocate device
memory.
Reviewed-by: Evan Quan <[email protected]>
Reviewed-by: Rex Zhu <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Turning off the sink in this case causes various issues, because
userspace expects it to stay on until it turns it off explicitly.
Instead, turn the sink off and back on when a display is connected
again. This dance seems necessary for link training to work correctly.
Bugzilla: https://bugs.freedesktop.org/105308
Cc: [email protected]
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Michel Dänzer <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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The pointer internal_buf is assigned a value but the pointer is never
read, hence it is redundant and can be removed.
Cleans up clang warning:
drivers/gpu/drm/amd/amdgpu/../powerplay/smumgr/smu7_smumgr.c:630:2:
warning: Value stored to 'internal_buf' is never read
Reviewed-by: Rex Zhu <[email protected]>
Signed-off-by: Colin Ian King <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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No need to replicate it in several places.
Reviewed-by: Rex Zhu <[email protected]>
Acked-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Regardless of whether the user has selected psp fw loading or
not. It's still needed for GPU reset among other things.
There are already guards in place to avoid setting up the full
psp if PSP fw loading is not enabled.
Reviewed-by: Rex Zhu <[email protected]>
Acked-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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The per device firmware load method is limited to what makes sense for
that asic rather than whatever arbitrary value may have been set by the
user.
Reviewed-by: Rex Zhu <[email protected]>
Acked-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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No need to replicate it in several places.
Reviewed-by: Rex Zhu <[email protected]>
Acked-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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We already checked and returned early in most of the IP
functions, fill in the rest as well.
Reviewed-by: Rex Zhu <[email protected]>
Acked-by: Christian König <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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This patch adds an essential check related to the size of the
payload to be transferred via aux channel.
Without this check dal_ddc_service_read_dpcd_data() is fed with
inappropriate payload size leading to deadlocks.
Signed-off-by: Shirish S <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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We have unused variables being populated when notifying pplib.
This change amends that.
Signed-off-by: Dmytro Laktyushkin <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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root cause:
DMCU try to perform a smoothness brightness change.Incorrect initial
brightness level causes the 1 sec dim.
Change:
Cache brightness level in stream, and clear it when edp backlight on.
If brightness level in stream is 0, set brightness with ramp value is 0.
DMCU will set the brightness without smoothness transition.
v2: squash in null pointer fix (Harry)
Signed-off-by: Yongqiang Sun <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Jerry (Fangzhi) Zuo <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Harry Wentland <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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This is preparation for sharing client ID definitions
between amdgpu and amdkfd
Signed-off-by: Oak Zeng <[email protected]>
Reviewed-by: Chunming Zhou <[email protected]>
Acked-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Bw spreadsheet was updated while dce_calcs was not
Signed-off-by: Dmytro Laktyushkin <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Increase clock, if current dpp div is 0 and request dpp div is 1, request clk is
higher than maximum dpp clk as per dpm table.
set dispclk to the value of maximum supported dpp clk
set div to 1
set dispclk to request value.
Decrease clock, currrent dpp div is 1 and request dpp div is 0, current clk is
higher than maximum dpp clk as per dpm table.
set dispclk to the value of maximum supported dpp clk
set div to 0
set dispclk to request value.
v2: squash in !DCN build fix
Signed-off-by: Yongqiang Sun <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Reviewed-by: Dmytro Laktyushkin <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Samson Tam <[email protected]>
Reviewed-by: Anthony Koo <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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The order of planes is given by the order they are enumerated
by kms.
Planes with a higher ID appears above planes with a lower ID.
Currently the planes are enumerated in the wrong order,
putting the nv12 only plane after the two RGBA planes.
This patch corrects the plane enumeration order such that all
the overlay planes are initialized first then the primary planes.
Due to this change in order the dc_add_plane_to_context() shall
receive the planes in reverse order hence this patch reverses
the parsing of planes in DM side itself.
v2: drop local reverse macro for upstream
Signed-off-by: Shirish S <[email protected]>
Signed-off-by: Pratik Vishwakarma <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Vitaly Prosyak <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Tony Cheng <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Time stamping will be part of surface, and will be updated when address is flipped.
FreeSync parameters will be attached to stream, as it adjusts the timing dynamically.
Signed-off-by: Anthony Koo <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Stats will be used for debug purposes
Signed-off-by: Anthony Koo <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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The work around for hw bug causes S3 resume failure. Don't execute
disable vga logic if not in vga mode.
Signed-off-by: Eric Yang <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Initializing ABM and DMCU modules for dce 80/81/83/100 as in DCE110
Adding constructors and destructors for each module.
Adding register list for DMCU in dce80 as some registers are missing
in dce80 from the basic list. DMCU is never used, so it would not have
any functional impact.
Signed-off-by: Mikita Lipski <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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In MPO scenario when playing SDR clip in HDR desktop mode, Win is
boosting desktop and requests driver to boost MPO. But driver boosting
is currently done in regamma which is stream property and thus shared
between grph and video.
Redesigning the boosting in RV: use CM_HDR_MULT register which was added
for this scenario. It also has the benefit that it can be done in HIRQL.
Signed-off-by: Krunoslav Kovac <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Use DC_LOGGER macro for logs.
Signed-off-by: Bhawanpreet Lakha <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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These MACROS are only being used by a few files but
gets pulled in by dc.h
Signed-off-by: Bhawanpreet Lakha <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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This change make sure bandwidth is set properly.
For increase bandwidth, set bandwidth before backend
and front end programming.
For decrease bandwidth, set bandwidth after.
To avoid smu hang when reboot and dpms due to 0 disp clk,
keep min disp clock as 100Mhz.
Signed-off-by: Yongqiang Sun <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Per discussion with VBIOS team, the orginal check is not correct in
all cases on latest VBIOS. Additional check is needed. This change should
maintain old behaviour on older VBIOS.
Signed-off-by: Eric Yang <[email protected]>
Reviewed-by: Charlene Liu <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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HW Engineer's Notes:
During switch from vga->extended, if we set the VGA_TEST_ENABLE and then
hit the VGA_TEST_RENDER_START, then the DCHUBP timing gets updated correctly.
Then vBIOS will have it poll for the VGA_TEST_RENDER_DONE and unset
VGA_TEST_ENABLE, to leave it in the same state as before.
Signed-off-by: Bhawanpreet Lakha <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Signed-off-by: Jerry (Fangzhi) Zuo <[email protected]>
Reviewed-by: Hersen Wu <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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300Mhz disp clk limit was a workaround that was fixed in SMU and is no
longer needed.
Signed-off-by: Yongqiang Sun <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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DRM's documentation for the color transform matrix does not specify
whether the values are in signed-magnitude, or 2's complement.
Therefore, it was assumed to use 2's complement.
However, existing usermode implementations use signed-magnitude.
Therefore, conform to existing standards, and convert to 2's complement
internally.
Signed-off-by: Leo (Sunpeng) Li <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Add null check for stream update
Signed-off-by: SivapiriyanKumarasamy <[email protected]>
Reviewed-by: Krunoslav Kovac <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Fix bug and make changes from review 132656
Signed-off-by: SivapiriyanKumarasamy <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Avoid hanging DMCU by setting abm level only when OTG unblanked
Signed-off-by: SivapiriyanKumarasamy <[email protected]>
Reviewed-by: Tony Cheng <[email protected]>
Acked-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Should return -ENOMEM when allocation fails.
Also, just return the error code instead of using a variable.
Signed-off-by: Leo (Sunpeng) Li <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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While checking plane states for updates during atomic check, we create
dc_plane_states in preparation. These dc states should be freed if
something errors.
Although the input transfer function is also freed by
dc_plane_state_release(), we should free it (on error) under the same
scope as where it is created.
Signed-off-by: Leo (Sunpeng) Li <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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They were used by amdgpu_dm at some point but since it has its own
amdgpu_dm_connector now these aren't needed anymore.
Signed-off-by: Harry Wentland <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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Save/restore the backlight level scratch register in S3/S4 so the
backlight level comes back at the previously requested level.
Bug: https://bugzilla.kernel.org/show_bug.cgi?id=199047
Fixes: 4ec6ecf48c64d (drm/amdgpu: drop scratch regs save and restore from S3/S4 handling)
Acked-by: Michel Dänzer <[email protected]>
Reviewed-by: Harry Wentland <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
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We unmapped imported DMA-bufs when the GEM handle was dropped, not when the
hardware was done with the buffere.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
CC: [email protected]
Signed-off-by: Alex Deucher <[email protected]>
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We unmapped imported DMA-bufs when the GEM handle was dropped, not when the
hardware was done with the buffere.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
CC: [email protected]
Signed-off-by: Alex Deucher <[email protected]>
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