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This commit comes at the tail end of a greater effort to remove the
empty elements at the end of the ctl_table arrays (sentinels) which will
reduce the overall build time size of the kernel and run time memory
bloat by ~64 bytes per sentinel (further information Link :
https://lore.kernel.org/all/ZO5Yx5JFogGi%[email protected]/)
Remove sentinel element from kernel_io_uring_disabled_table
Signed-off-by: Joel Granados <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Jens Axboe <[email protected]>
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The function are defined in the io_uring.c file, but not called
elsewhere, so delete the unused function.
io_uring/io_uring.c:646:20: warning: unused function '__io_cq_unlock'.
Reported-by: Abaci Robot <[email protected]>
Closes: https://bugzilla.openanolis.cn/show_bug.cgi?id=8660
Signed-off-by: Jiapeng Chong <[email protected]>
Link: https://lore.kernel.org/r/[email protected]
Signed-off-by: Jens Axboe <[email protected]>
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The object list is a bit of a mess, with core and opcode files mixed in.
Re-arrange it so that we have the core bits first, and then opcode
specific files after that.
Signed-off-by: Jens Axboe <[email protected]>
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The allocator will generally return memory in order, but
__io_alloc_req_refill() then adds them to a stack and we'll extract them
in the opposite order. This obviously isn't a huge deal, but:
1) it makes debugging easier when they are in order
2) keeping them in-order is the right thing to do
3) reduces the code for adding them to the stack
Just add them in reverse to the stack.
Signed-off-by: Jens Axboe <[email protected]>
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This should be plenty, rather than the default of 128, and matches what
we have on the rsrc and futex side as well.
Signed-off-by: Jens Axboe <[email protected]>
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Currently lists are being used to manage this, but best practice is
usually to have these in an array instead as that it cheaper to manage.
Outside of that detail, games are also played with KASAN as the list
is inside the cached entry itself.
Finally, all users of this need a struct io_cache_entry embedded in
their struct, which is union'ized with something else in there that
isn't used across the free -> realloc cycle.
Get rid of all of that, and simply have it be an array. This will not
change the memory used, as we're just trading an 8-byte member entry
for the per-elem array size.
This reduces the overhead of the recycled allocations, and it reduces
the amount of code code needed to support recycling to about half of
what it currently is.
Signed-off-by: Jens Axboe <[email protected]>
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It's now unused, drop the code related to it. This includes the
io_issue_defs->manual alloc field.
While in there, and since ->async_size is now being used a bit more
frequently and in the issue path, move it to io_issue_defs[].
Signed-off-by: Jens Axboe <[email protected]>
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The previous commit turned on async data for uring_cmd, and did the
basic conversion of setting everything up on the prep side. However, for
a lot of use cases, -EIOCBQUEUED will get returned on issue, as the
operation got successfully queued. For that case, a persistent SQE isn't
needed, as it's just used for issue.
Unless execution goes async immediately, defer copying the double SQE
until it's necessary.
This greatly reduces the overhead of such commands, as evidenced by
a perf diff from before and after this change:
10.60% -8.58% [kernel.vmlinux] [k] io_uring_cmd_prep
where the prep side drops from 10.60% to ~2%, which is more expected.
Performance also rises from ~113M IOPS to ~122M IOPS, bringing us back
to where it was before the async command prep.
Tested-by: Anuj Gupta <[email protected]>
Reviewed-by: Anuj Gupta <[email protected]>
Signed-off-by: Jens Axboe <[email protected]>
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Basic conversion ensuring async_data is allocated off the prep path. Adds
a basic alloc cache as well, as passthrough IO can be quite high in rate.
Tested-by: Anuj Gupta <[email protected]>
Reviewed-by: Anuj Gupta <[email protected]>
Signed-off-by: Jens Axboe <[email protected]>
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While doing that, get rid of io_async_connect and just use the generic
io_async_msghdr. Both of them have a struct sockaddr_storage in there,
and while io_async_msghdr is bigger, if the same type can be used then
the netmsg_cache can get reused for connect as well.
Signed-off-by: Jens Axboe <[email protected]>
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Let the io_async_rw hold on to the iovec and reuse it, rather than always
allocate and free them.
Also enables KASAN for the iovec entries, so that reuse can be detected
even while they are in the cache.
While doing so, shrink io_async_rw by getting rid of the bigger embedded
fast iovec. Since iovecs are being recycled now, shrink it from 8 to 1.
This reduces the io_async_rw size from 264 to 160 bytes, a 40% reduction.
Signed-off-by: Jens Axboe <[email protected]>
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We no longer need to gate a potential retry on whether or not the
context matches our original task, as all read/write operations have
been fully prepared upfront. This means there's never any re-import
needed, and hence we can always retry requests.
Signed-off-by: Jens Axboe <[email protected]>
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A separate state struct is not needed anymore, just fold it in with
io_async_rw.
Signed-off-by: Jens Axboe <[email protected]>
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read/write requests try to put everything on the stack, and then alloc
and copy if a retry is needed. This necessitates a bunch of nasty code
that deals with intermediate state.
Get rid of this, and have the prep side setup everything that is needed
upfront, which greatly simplifies the opcode handlers.
This includes adding an alloc cache for io_async_rw, to make it cheap
to handle.
In terms of cost, this should be basically free and transparent. For
the worst case of {READ,WRITE}_FIXED which didn't need it before,
performance is unaffected in the normal peak workload that is being
used to test that. Still runs at 122M IOPS.
Signed-off-by: Jens Axboe <[email protected]>
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Now that iovec recycling is being done, the iovec is no longer being
freed in there. Hence the kmsg parameter is now useless.
Signed-off-by: Jens Axboe <[email protected]>
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Right now the io_async_msghdr is recycled to avoid the overhead of
allocating+freeing it for every request. But the iovec is not included,
hence that will be allocated and freed for each transfer regardless.
This commit enables recyling of the iovec between io_async_msghdr
recycles. This avoids alloc+free for each one if an iovec is used, and
on top of that, it extends the cache hot nature of msg to the iovec as
well.
Also enables KASAN for the iovec entries, so that reuse can be detected
even while they are in the cache.
The io_async_msghdr also shrinks from 376 -> 288 bytes, an 88 byte
saving (or ~23% smaller), as the fast_iovec entry is dropped from 8
entries to a single entry. There's no point keeping a big fast iovec
entry, if iovecs aren't being allocated and freed continually.
Signed-off-by: Jens Axboe <[email protected]>
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All net commands have async data at this point, there's no reason to
check if this is the case or not.
Signed-off-by: Jens Axboe <[email protected]>
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We now ONLY call io_msg_alloc_async() from inside prep handling, which
is always locked. No need for this helper anymore, or the check in
io_msg_alloc_async() on whether the ring is locked or not.
Signed-off-by: Jens Axboe <[email protected]>
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Move the io_async_msghdr out of the issue path and into prep handling,
e it's now done unconditionally and hence does not need to be part
of the issue path. This means any usage of io_sendrecv_prep_async() and
io_sendmsg_prep_async(), and hence the forced async setup path is now
unified with the normal prep setup.
Signed-off-by: Jens Axboe <[email protected]>
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Move the io_async_msghdr out of the issue path and into prep handling,
since it's now done unconditionally and hence does not need to be part
of the issue path. This reduces the footprint of the multishot fast
path of multiple invocations of ->issue() per prep, and also means that
using ->prep_async() can be dropped for recvmsg asthis is now done via
setup on the prep side.
Signed-off-by: Jens Axboe <[email protected]>
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We currently set this separately for async/sync entry, but let's just
move it to a generic pre-issue spot and eliminate the difference
between the two.
Signed-off-by: Jens Axboe <[email protected]>
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Rather than use an on-stack one and then need to allocate and copy if
async execution is required, always grab one upfront. This should be
very cheap, and potentially even have cache hotness benefits for
back-to-back send/recv requests.
For any recv type of request, this is probably a good choice in general,
as it's expected that no data is available initially. For send this is
not necessarily the case, as space in the socket buffer is expected to
be available. However, getting a cached io_async_msghdr is very cheap,
and as it should be cache hot, probably the difference here is neglible,
if any.
A nice side benefit is that io_setup_async_msg can get killed
completely, which has some nasty iovec manipulation code.
Signed-off-by: Jens Axboe <[email protected]>
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Now that recv/recvmsg both do the same cleanup, put it in the retry and
finish handlers.
Signed-off-by: Jens Axboe <[email protected]>
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No functional changes in this patch, just in preparation for carrying
more state than what is available now, if necessary.
Signed-off-by: Jens Axboe <[email protected]>
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No functional changes in this patch, just in preparation for carrying
more state then what is being done now, if necessary. While unifying
some of this code, add a generic send setup prep handler that they can
both use.
This gets rid of some manual msghdr and sockaddr on the stack, and makes
it look a bit more like the sendmsg/recvmsg variants. Going forward, more
can get unified on top.
Signed-off-by: Jens Axboe <[email protected]>
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In practice, we just need to recycle a few elements for (by far) most
use cases. Shrink the total size down from 512 to 128, which should be
more than plenty.
Signed-off-by: Jens Axboe <[email protected]>
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For historical reasons these were special cased, as they were the only
ones that needed cancelation. But now we handle cancelations generally,
and hence there's no need to check for these in
io_ring_ctx_wait_and_kill() when io_uring_try_cancel_requests() handles
both these and the rest as well.
Signed-off-by: Jens Axboe <[email protected]>
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Just like we run the inline task_work, ensure we also factor in and
run the fallback task_work.
Signed-off-by: Jens Axboe <[email protected]>
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Move CONFIG_PROVE_LOCKING checks inside of io_lockdep_assert_cq_locked()
and kill the else branch.
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/bbf33c429c9f6d7207a8fe66d1a5866ec2c99850.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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Make io_req_complete_post() to push all IORING_SETUP_IOPOLL requests
to task_work, it's much cleaner and should normally happen. We couldn't
do it before because there was a possibility of looping in
complete_post() -> tw -> complete_post() -> ...
Also, unexport the function and inline __io_req_complete_post().
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/ea19c032ace3e0dd96ac4d991a063b0188037014.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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task_work execution is now always locked, and we shouldn't get into
io_req_complete_post() from them. That means that complete_post() is
always called out of the original task context and we don't even need to
check current.
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/24ec27f27db0d8f58c974d8118dca1d345314ddc.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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io_post_aux_cqe(), which is used for multishot requests, delays
completions by putting CQEs into a temporary array for the purpose
completion lock/flush batching.
DEFER_TASKRUN doesn't need any locking, so for it we can put completions
directly into the CQ and defer post completion handling with a flag.
That leaves !DEFER_TASKRUN, which is not that interesting / hot for
multishot requests, so have conditional locking with deferred flush
for them.
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/b1d05a81fd27aaa2a07f9860af13059e7ad7a890.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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The restriction on multishot execution context disallowing io-wq is
driven by rules of io_fill_cqe_req_aux(), it should only be called in
the master task context, either from the syscall path or in task_work.
Since task_work now always takes the ctx lock implying
IO_URING_F_COMPLETE_DEFER, we can just assume that the function is
always called with its defer argument set to true.
Kill the argument. Also rename the function for more consistency as
"fill" in CQE related functions was usually meant for raw interfaces
only copying data into the CQ without any locking, waking the user
and other accounting "post" functions take care of.
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/93423d106c33116c7d06bf277f651aa68b427328.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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ctx is always locked for task_work now, so get rid of struct
io_tw_state::locked. Note I'm stopping one step before removing
io_tw_state altogether, which is not empty, because it still serves the
purpose of indicating which function is a tw callback and forcing users
not to invoke them carelessly out of a wrong context. The removal can
always be done later.
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/e95e1ea116d0bfa54b656076e6a977bc221392a4.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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We can run normal task_work without locking the ctx, however we try to
lock anyway and most handlers prefer or require it locked. It might have
been interesting to multi-submitter ring with high contention completing
async read/write requests via task_work, however that will still need to
go through io_req_complete_post() and potentially take the lock for
rsrc node putting or some other case.
In other words, it's hard to care about it, so alawys force the locking.
The case described would also because of various io_uring caches.
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/6ae858f2ef562e6ed9f13c60978c0d48926954ba.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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kiocb_done() should care to specifically redirecting requests to io-wq.
Remove the hopping to tw to then queue an io-wq, return -EAGAIN and let
the core code io_uring handle offloading.
Signed-off-by: Pavel Begunkov <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/413564e550fe23744a970e1783dfa566291b0e6f.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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NVMe is making up issue_flags, which is a no-no in general, and to make
matters worse, they are completely the wrong ones. For a pure polled
request, which it does check for, we're already inside the
ctx->uring_lock when the completions are run off io_do_iopoll(). Hence
the correct flag would be '0' rather than IO_URING_F_UNLOCKED.
Reviewed-by: Pavel Begunkov <[email protected]>
Signed-off-by: Jens Axboe <[email protected]>
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Add comments warning users that they're only allowed to pass issue_flags
that were given from io_uring.
Signed-off-by: Pavel Begunkov <[email protected]>
Reviewed-by: Ming Lei <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/82ff8a45f2c3eb5f3a04a33f0692e5e4a1320455.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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!IO_URING_F_UNLOCKED does not translate to availability of the deferred
completion infra, IO_URING_F_COMPLETE_DEFER does, that what we should
pass and look for to use io_req_complete_defer() and other variants.
Luckily, it's not a real problem as two wrongs actually made it right,
at least as far as io_uring_cmd_work() goes.
Signed-off-by: Pavel Begunkov <[email protected]>
Reviewed-by: Ming Lei <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/aef76d34fe9410df8ecc42a14544fd76cd9d8b9e.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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io_uring cmd converts struct io_tw_state to issue_flags and later back
to io_tw_state, it's awfully ill-fated, not to mention that intermediate
issue_flags state is not correct.
Get rid of the last conversion, drag through tw everything that came
with IO_URING_F_UNLOCKED, and replace io_req_complete_defer() with a
direct call to io_req_complete_defer(), at least for the time being.
Signed-off-by: Pavel Begunkov <[email protected]>
Reviewed-by: Ming Lei <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/c53fa3df749752bd058cf6f824a90704822d6bcc.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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io_uring_try_cancel_uring_cmd() is a part of the cmd handling so let's
move it closer to all cmd bits into uring_cmd.c
Signed-off-by: Pavel Begunkov <[email protected]>
Reviewed-by: Ming Lei <[email protected]>
Tested-by: Ming Lei <[email protected]>
Link: https://lore.kernel.org/r/43a3937af4933655f0fd9362c381802f804f43de.1710799188.git.asml.silence@gmail.com
Signed-off-by: Jens Axboe <[email protected]>
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git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs
Pull sysfs fix from Al Viro:
"Get rid of lockdep false positives around sysfs/overlayfs
syzbot has uncovered a class of lockdep false positives for setups
with sysfs being one of the backing layers in overlayfs. The root
cause is that of->mutex allocated when opening a sysfs file read-only
(which overlayfs might do) is confused with of->mutex of a file opened
writable (held in write to sysfs file, which overlayfs won't do).
Assigning them separate lockdep classes fixes that bunch and it's
obviously safe"
* tag 'pull-sysfs-annotation-fix' of git://git.kernel.org/pub/scm/linux/kernel/git/viro/vfs:
kernfs: annotate different lockdep class for of->mutex of writable files
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git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull misc x86 fixes from Ingo Molnar:
- Follow up fixes for the BHI mitigations code
- Fix !SPECULATION_MITIGATIONS bug not turning off mitigations as
expected
- Work around an APIC emulation bug when the kernel is built with Clang
and run as a SEV guest
- Follow up x86 topology fixes
* tag 'x86-urgent-2024-04-14' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
x86/cpu/amd: Move TOPOEXT enablement into the topology parser
x86/cpu/amd: Make the NODEID_MSR union actually work
x86/cpu/amd: Make the CPUID 0x80000008 parser correct
x86/bugs: Replace CONFIG_SPECTRE_BHI_{ON,OFF} with CONFIG_MITIGATION_SPECTRE_BHI
x86/bugs: Remove CONFIG_BHI_MITIGATION_AUTO and spectre_bhi=auto
x86/bugs: Clarify that syscall hardening isn't a BHI mitigation
x86/bugs: Fix BHI handling of RRSBA
x86/bugs: Rename various 'ia32_cap' variables to 'x86_arch_cap_msr'
x86/bugs: Cache the value of MSR_IA32_ARCH_CAPABILITIES
x86/bugs: Fix BHI documentation
x86/cpu: Actually turn off mitigations by default for SPECULATION_MITIGATIONS=n
x86/topology: Don't update cpu_possible_map in topo_set_cpuids()
x86/bugs: Fix return type of spectre_bhi_state()
x86/apic: Force native_apic_mem_read() to use the MOV instruction
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git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull timer fixes from Ingo Molnar:
- Address a (valid) W=1 build warning
- Fix timer self-tests
- Annotate a KCSAN warning wrt. accesses to the tick_do_timer_cpu
global variable
- Address a !CONFIG_BUG build warning
* tag 'timers-urgent-2024-04-14' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
selftests: kselftest: Fix build failure with NOLIBC
selftests: timers: Fix abs() warning in posix_timers test
selftests: kselftest: Mark functions that unconditionally call exit() as __noreturn
selftests: timers: Fix posix_timers ksft_print_msg() warning
selftests: timers: Fix valid-adjtimex signed left-shift undefined behavior
bug: Fix no-return-statement warning with !CONFIG_BUG
timekeeping: Use READ/WRITE_ONCE() for tick_do_timer_cpu
selftests/timers/posix_timers: Reimplement check_timer_distribution()
irqflags: Explicitly ignore lockdep_hrtimer_exit() argument
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git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull perf event fix from Ingo Molnar:
"Fix the x86 PMU multi-counter code returning invalid data in certain
circumstances"
* tag 'perf-urgent-2024-04-14' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
perf/x86: Fix out of range data
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git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull locking fix from Ingo Molnar:
"Fix a PREEMPT_RT build bug"
* tag 'locking-urgent-2024-04-14' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
locking: Make rwsem_assert_held_write_nolockdep() build with PREEMPT_RT=y
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git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip
Pull irq fix from Ingo Molnar:
"Fix a bug in the GIC irqchip driver"
* tag 'irq-urgent-2024-04-14' of git://git.kernel.org/pub/scm/linux/kernel/git/tip/tip:
irqchip/gic-v3-its: Fix VSYNC referencing an unmapped VPE on GIC v4.1
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Pull virtio bugfixes from Michael Tsirkin:
"Some small, obvious (in hindsight) bugfixes:
- new ioctl in vhost-vdpa has a wrong # - not too late to fix
- vhost has apparently been lacking an smp_rmb() - due to code
duplication :( The duplication will be fixed in the next merge
cycle, this is a minimal fix
- an error message in vhost talks about guest moving used index -
which of course never happens, guest only ever moves the available
index
- i2c-virtio didn't set the driver owner so it did not get refcounted
correctly"
* tag 'for_linus' of git://git.kernel.org/pub/scm/linux/kernel/git/mst/vhost:
vhost: correct misleading printing information
vhost-vdpa: change ioctl # for VDPA_GET_VRING_SIZE
virtio: store owner from modules with register_virtio_driver()
vhost: Add smp_rmb() in vhost_enable_notify()
vhost: Add smp_rmb() in vhost_vq_avail_empty()
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git://git.infradead.org/users/hch/dma-mapping
Pull dma-mapping fixes from Christoph Hellwig:
- fix up swiotlb buffer padding even more (Petr Tesarik)
- fix for partial dma_sync on swiotlb (Michael Kelley)
- swiotlb debugfs fix (Dexuan Cui)
* tag 'dma-maping-6.9-2024-04-14' of git://git.infradead.org/users/hch/dma-mapping:
swiotlb: do not set total_used to 0 in swiotlb_create_debugfs_files()
swiotlb: fix swiotlb_bounce() to do partial sync's correctly
swiotlb: extend buffer pre-padding to alloc_align_mask if necessary
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