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-rw-r--r--include/linux/cleanup.h205
1 files changed, 194 insertions, 11 deletions
diff --git a/include/linux/cleanup.h b/include/linux/cleanup.h
index a3d3e888cf1f..966fcc5ff8ef 100644
--- a/include/linux/cleanup.h
+++ b/include/linux/cleanup.h
@@ -4,6 +4,142 @@
#include <linux/compiler.h>
+/**
+ * DOC: scope-based cleanup helpers
+ *
+ * The "goto error" pattern is notorious for introducing subtle resource
+ * leaks. It is tedious and error prone to add new resource acquisition
+ * constraints into code paths that already have several unwind
+ * conditions. The "cleanup" helpers enable the compiler to help with
+ * this tedium and can aid in maintaining LIFO (last in first out)
+ * unwind ordering to avoid unintentional leaks.
+ *
+ * As drivers make up the majority of the kernel code base, here is an
+ * example of using these helpers to clean up PCI drivers. The target of
+ * the cleanups are occasions where a goto is used to unwind a device
+ * reference (pci_dev_put()), or unlock the device (pci_dev_unlock())
+ * before returning.
+ *
+ * The DEFINE_FREE() macro can arrange for PCI device references to be
+ * dropped when the associated variable goes out of scope::
+ *
+ * DEFINE_FREE(pci_dev_put, struct pci_dev *, if (_T) pci_dev_put(_T))
+ * ...
+ * struct pci_dev *dev __free(pci_dev_put) =
+ * pci_get_slot(parent, PCI_DEVFN(0, 0));
+ *
+ * The above will automatically call pci_dev_put() if @dev is non-NULL
+ * when @dev goes out of scope (automatic variable scope). If a function
+ * wants to invoke pci_dev_put() on error, but return @dev (i.e. without
+ * freeing it) on success, it can do::
+ *
+ * return no_free_ptr(dev);
+ *
+ * ...or::
+ *
+ * return_ptr(dev);
+ *
+ * The DEFINE_GUARD() macro can arrange for the PCI device lock to be
+ * dropped when the scope where guard() is invoked ends::
+ *
+ * DEFINE_GUARD(pci_dev, struct pci_dev *, pci_dev_lock(_T), pci_dev_unlock(_T))
+ * ...
+ * guard(pci_dev)(dev);
+ *
+ * The lifetime of the lock obtained by the guard() helper follows the
+ * scope of automatic variable declaration. Take the following example::
+ *
+ * func(...)
+ * {
+ * if (...) {
+ * ...
+ * guard(pci_dev)(dev); // pci_dev_lock() invoked here
+ * ...
+ * } // <- implied pci_dev_unlock() triggered here
+ * }
+ *
+ * Observe the lock is held for the remainder of the "if ()" block not
+ * the remainder of "func()".
+ *
+ * Now, when a function uses both __free() and guard(), or multiple
+ * instances of __free(), the LIFO order of variable definition order
+ * matters. GCC documentation says:
+ *
+ * "When multiple variables in the same scope have cleanup attributes,
+ * at exit from the scope their associated cleanup functions are run in
+ * reverse order of definition (last defined, first cleanup)."
+ *
+ * When the unwind order matters it requires that variables be defined
+ * mid-function scope rather than at the top of the file. Take the
+ * following example and notice the bug highlighted by "!!"::
+ *
+ * LIST_HEAD(list);
+ * DEFINE_MUTEX(lock);
+ *
+ * struct object {
+ * struct list_head node;
+ * };
+ *
+ * static struct object *alloc_add(void)
+ * {
+ * struct object *obj;
+ *
+ * lockdep_assert_held(&lock);
+ * obj = kzalloc(sizeof(*obj), GFP_KERNEL);
+ * if (obj) {
+ * LIST_HEAD_INIT(&obj->node);
+ * list_add(obj->node, &list):
+ * }
+ * return obj;
+ * }
+ *
+ * static void remove_free(struct object *obj)
+ * {
+ * lockdep_assert_held(&lock);
+ * list_del(&obj->node);
+ * kfree(obj);
+ * }
+ *
+ * DEFINE_FREE(remove_free, struct object *, if (_T) remove_free(_T))
+ * static int init(void)
+ * {
+ * struct object *obj __free(remove_free) = NULL;
+ * int err;
+ *
+ * guard(mutex)(&lock);
+ * obj = alloc_add();
+ *
+ * if (!obj)
+ * return -ENOMEM;
+ *
+ * err = other_init(obj);
+ * if (err)
+ * return err; // remove_free() called without the lock!!
+ *
+ * no_free_ptr(obj);
+ * return 0;
+ * }
+ *
+ * That bug is fixed by changing init() to call guard() and define +
+ * initialize @obj in this order::
+ *
+ * guard(mutex)(&lock);
+ * struct object *obj __free(remove_free) = alloc_add();
+ *
+ * Given that the "__free(...) = NULL" pattern for variables defined at
+ * the top of the function poses this potential interdependency problem
+ * the recommendation is to always define and assign variables in one
+ * statement and not group variable definitions at the top of the
+ * function when __free() is used.
+ *
+ * Lastly, given that the benefit of cleanup helpers is removal of
+ * "goto", and that the "goto" statement can jump between scopes, the
+ * expectation is that usage of "goto" and cleanup helpers is never
+ * mixed in the same function. I.e. for a given routine, convert all
+ * resources that need a "goto" cleanup to scope-based cleanup, or
+ * convert none of them.
+ */
+
/*
* DEFINE_FREE(name, type, free):
* simple helper macro that defines the required wrapper for a __free()
@@ -98,7 +234,7 @@ const volatile void * __must_check_fn(const volatile void *val)
* DEFINE_CLASS(fdget, struct fd, fdput(_T), fdget(fd), int fd)
*
* CLASS(fdget, f)(fd);
- * if (!fd_file(f))
+ * if (fd_empty(f))
* return -EBADF;
*
* // use 'f' without concern
@@ -137,6 +273,12 @@ static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \
* an anonymous instance of the (guard) class, not recommended for
* conditional locks.
*
+ * if_not_guard(name, args...) { <error handling> }:
+ * convenience macro for conditional guards that calls the statement that
+ * follows only if the lock was not acquired (typically an error return).
+ *
+ * Only for conditional locks.
+ *
* scoped_guard (name, args...) { }:
* similar to CLASS(name, scope)(args), except the variable (with the
* explicit name 'scope') is declard in a for-loop such that its scope is
@@ -149,14 +291,20 @@ static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \
* similar to scoped_guard(), except it does fail when the lock
* acquire fails.
*
+ * Only for conditional locks.
*/
+#define __DEFINE_CLASS_IS_CONDITIONAL(_name, _is_cond) \
+static __maybe_unused const bool class_##_name##_is_conditional = _is_cond
+
#define DEFINE_GUARD(_name, _type, _lock, _unlock) \
+ __DEFINE_CLASS_IS_CONDITIONAL(_name, false); \
DEFINE_CLASS(_name, _type, if (_T) { _unlock; }, ({ _lock; _T; }), _type _T); \
static inline void * class_##_name##_lock_ptr(class_##_name##_t *_T) \
- { return *_T; }
+ { return (void *)(__force unsigned long)*_T; }
#define DEFINE_GUARD_COND(_name, _ext, _condlock) \
+ __DEFINE_CLASS_IS_CONDITIONAL(_name##_ext, true); \
EXTEND_CLASS(_name, _ext, \
({ void *_t = _T; if (_T && !(_condlock)) _t = NULL; _t; }), \
class_##_name##_t _T) \
@@ -167,16 +315,48 @@ static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \
CLASS(_name, __UNIQUE_ID(guard))
#define __guard_ptr(_name) class_##_name##_lock_ptr
+#define __is_cond_ptr(_name) class_##_name##_is_conditional
+
+/*
+ * Helper macro for scoped_guard().
+ *
+ * Note that the "!__is_cond_ptr(_name)" part of the condition ensures that
+ * compiler would be sure that for the unconditional locks the body of the
+ * loop (caller-provided code glued to the else clause) could not be skipped.
+ * It is needed because the other part - "__guard_ptr(_name)(&scope)" - is too
+ * hard to deduce (even if could be proven true for unconditional locks).
+ */
+#define __scoped_guard(_name, _label, args...) \
+ for (CLASS(_name, scope)(args); \
+ __guard_ptr(_name)(&scope) || !__is_cond_ptr(_name); \
+ ({ goto _label; })) \
+ if (0) { \
+_label: \
+ break; \
+ } else
+
+#define scoped_guard(_name, args...) \
+ __scoped_guard(_name, __UNIQUE_ID(label), args)
+
+#define __scoped_cond_guard(_name, _fail, _label, args...) \
+ for (CLASS(_name, scope)(args); true; ({ goto _label; })) \
+ if (!__guard_ptr(_name)(&scope)) { \
+ BUILD_BUG_ON(!__is_cond_ptr(_name)); \
+ _fail; \
+_label: \
+ break; \
+ } else
+
+#define scoped_cond_guard(_name, _fail, args...) \
+ __scoped_cond_guard(_name, _fail, __UNIQUE_ID(label), args)
-#define scoped_guard(_name, args...) \
- for (CLASS(_name, scope)(args), \
- *done = NULL; __guard_ptr(_name)(&scope) && !done; done = (void *)1)
+#define __if_not_guard(_name, _id, args...) \
+ BUILD_BUG_ON(!__is_cond_ptr(_name)); \
+ CLASS(_name, _id)(args); \
+ if (!__guard_ptr(_name)(&_id))
-#define scoped_cond_guard(_name, _fail, args...) \
- for (CLASS(_name, scope)(args), \
- *done = NULL; !done; done = (void *)1) \
- if (!__guard_ptr(_name)(&scope)) _fail; \
- else
+#define if_not_guard(_name, args...) \
+ __if_not_guard(_name, __UNIQUE_ID(guard), args)
/*
* Additional helper macros for generating lock guards with types, either for
@@ -211,7 +391,7 @@ static inline void class_##_name##_destructor(class_##_name##_t *_T) \
\
static inline void *class_##_name##_lock_ptr(class_##_name##_t *_T) \
{ \
- return _T->lock; \
+ return (void *)(__force unsigned long)_T->lock; \
}
@@ -233,14 +413,17 @@ static inline class_##_name##_t class_##_name##_constructor(void) \
}
#define DEFINE_LOCK_GUARD_1(_name, _type, _lock, _unlock, ...) \
+__DEFINE_CLASS_IS_CONDITIONAL(_name, false); \
__DEFINE_UNLOCK_GUARD(_name, _type, _unlock, __VA_ARGS__) \
__DEFINE_LOCK_GUARD_1(_name, _type, _lock)
#define DEFINE_LOCK_GUARD_0(_name, _lock, _unlock, ...) \
+__DEFINE_CLASS_IS_CONDITIONAL(_name, false); \
__DEFINE_UNLOCK_GUARD(_name, void, _unlock, __VA_ARGS__) \
__DEFINE_LOCK_GUARD_0(_name, _lock)
#define DEFINE_LOCK_GUARD_1_COND(_name, _ext, _condlock) \
+ __DEFINE_CLASS_IS_CONDITIONAL(_name##_ext, true); \
EXTEND_CLASS(_name, _ext, \
({ class_##_name##_t _t = { .lock = l }, *_T = &_t;\
if (_T->lock && !(_condlock)) _T->lock = NULL; \