diff options
Diffstat (limited to 'include/linux/cleanup.h')
-rw-r--r-- | include/linux/cleanup.h | 205 |
1 files changed, 194 insertions, 11 deletions
diff --git a/include/linux/cleanup.h b/include/linux/cleanup.h index a3d3e888cf1f..966fcc5ff8ef 100644 --- a/include/linux/cleanup.h +++ b/include/linux/cleanup.h @@ -4,6 +4,142 @@ #include <linux/compiler.h> +/** + * DOC: scope-based cleanup helpers + * + * The "goto error" pattern is notorious for introducing subtle resource + * leaks. It is tedious and error prone to add new resource acquisition + * constraints into code paths that already have several unwind + * conditions. The "cleanup" helpers enable the compiler to help with + * this tedium and can aid in maintaining LIFO (last in first out) + * unwind ordering to avoid unintentional leaks. + * + * As drivers make up the majority of the kernel code base, here is an + * example of using these helpers to clean up PCI drivers. The target of + * the cleanups are occasions where a goto is used to unwind a device + * reference (pci_dev_put()), or unlock the device (pci_dev_unlock()) + * before returning. + * + * The DEFINE_FREE() macro can arrange for PCI device references to be + * dropped when the associated variable goes out of scope:: + * + * DEFINE_FREE(pci_dev_put, struct pci_dev *, if (_T) pci_dev_put(_T)) + * ... + * struct pci_dev *dev __free(pci_dev_put) = + * pci_get_slot(parent, PCI_DEVFN(0, 0)); + * + * The above will automatically call pci_dev_put() if @dev is non-NULL + * when @dev goes out of scope (automatic variable scope). If a function + * wants to invoke pci_dev_put() on error, but return @dev (i.e. without + * freeing it) on success, it can do:: + * + * return no_free_ptr(dev); + * + * ...or:: + * + * return_ptr(dev); + * + * The DEFINE_GUARD() macro can arrange for the PCI device lock to be + * dropped when the scope where guard() is invoked ends:: + * + * DEFINE_GUARD(pci_dev, struct pci_dev *, pci_dev_lock(_T), pci_dev_unlock(_T)) + * ... + * guard(pci_dev)(dev); + * + * The lifetime of the lock obtained by the guard() helper follows the + * scope of automatic variable declaration. Take the following example:: + * + * func(...) + * { + * if (...) { + * ... + * guard(pci_dev)(dev); // pci_dev_lock() invoked here + * ... + * } // <- implied pci_dev_unlock() triggered here + * } + * + * Observe the lock is held for the remainder of the "if ()" block not + * the remainder of "func()". + * + * Now, when a function uses both __free() and guard(), or multiple + * instances of __free(), the LIFO order of variable definition order + * matters. GCC documentation says: + * + * "When multiple variables in the same scope have cleanup attributes, + * at exit from the scope their associated cleanup functions are run in + * reverse order of definition (last defined, first cleanup)." + * + * When the unwind order matters it requires that variables be defined + * mid-function scope rather than at the top of the file. Take the + * following example and notice the bug highlighted by "!!":: + * + * LIST_HEAD(list); + * DEFINE_MUTEX(lock); + * + * struct object { + * struct list_head node; + * }; + * + * static struct object *alloc_add(void) + * { + * struct object *obj; + * + * lockdep_assert_held(&lock); + * obj = kzalloc(sizeof(*obj), GFP_KERNEL); + * if (obj) { + * LIST_HEAD_INIT(&obj->node); + * list_add(obj->node, &list): + * } + * return obj; + * } + * + * static void remove_free(struct object *obj) + * { + * lockdep_assert_held(&lock); + * list_del(&obj->node); + * kfree(obj); + * } + * + * DEFINE_FREE(remove_free, struct object *, if (_T) remove_free(_T)) + * static int init(void) + * { + * struct object *obj __free(remove_free) = NULL; + * int err; + * + * guard(mutex)(&lock); + * obj = alloc_add(); + * + * if (!obj) + * return -ENOMEM; + * + * err = other_init(obj); + * if (err) + * return err; // remove_free() called without the lock!! + * + * no_free_ptr(obj); + * return 0; + * } + * + * That bug is fixed by changing init() to call guard() and define + + * initialize @obj in this order:: + * + * guard(mutex)(&lock); + * struct object *obj __free(remove_free) = alloc_add(); + * + * Given that the "__free(...) = NULL" pattern for variables defined at + * the top of the function poses this potential interdependency problem + * the recommendation is to always define and assign variables in one + * statement and not group variable definitions at the top of the + * function when __free() is used. + * + * Lastly, given that the benefit of cleanup helpers is removal of + * "goto", and that the "goto" statement can jump between scopes, the + * expectation is that usage of "goto" and cleanup helpers is never + * mixed in the same function. I.e. for a given routine, convert all + * resources that need a "goto" cleanup to scope-based cleanup, or + * convert none of them. + */ + /* * DEFINE_FREE(name, type, free): * simple helper macro that defines the required wrapper for a __free() @@ -98,7 +234,7 @@ const volatile void * __must_check_fn(const volatile void *val) * DEFINE_CLASS(fdget, struct fd, fdput(_T), fdget(fd), int fd) * * CLASS(fdget, f)(fd); - * if (!fd_file(f)) + * if (fd_empty(f)) * return -EBADF; * * // use 'f' without concern @@ -137,6 +273,12 @@ static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \ * an anonymous instance of the (guard) class, not recommended for * conditional locks. * + * if_not_guard(name, args...) { <error handling> }: + * convenience macro for conditional guards that calls the statement that + * follows only if the lock was not acquired (typically an error return). + * + * Only for conditional locks. + * * scoped_guard (name, args...) { }: * similar to CLASS(name, scope)(args), except the variable (with the * explicit name 'scope') is declard in a for-loop such that its scope is @@ -149,14 +291,20 @@ static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \ * similar to scoped_guard(), except it does fail when the lock * acquire fails. * + * Only for conditional locks. */ +#define __DEFINE_CLASS_IS_CONDITIONAL(_name, _is_cond) \ +static __maybe_unused const bool class_##_name##_is_conditional = _is_cond + #define DEFINE_GUARD(_name, _type, _lock, _unlock) \ + __DEFINE_CLASS_IS_CONDITIONAL(_name, false); \ DEFINE_CLASS(_name, _type, if (_T) { _unlock; }, ({ _lock; _T; }), _type _T); \ static inline void * class_##_name##_lock_ptr(class_##_name##_t *_T) \ - { return *_T; } + { return (void *)(__force unsigned long)*_T; } #define DEFINE_GUARD_COND(_name, _ext, _condlock) \ + __DEFINE_CLASS_IS_CONDITIONAL(_name##_ext, true); \ EXTEND_CLASS(_name, _ext, \ ({ void *_t = _T; if (_T && !(_condlock)) _t = NULL; _t; }), \ class_##_name##_t _T) \ @@ -167,16 +315,48 @@ static inline class_##_name##_t class_##_name##ext##_constructor(_init_args) \ CLASS(_name, __UNIQUE_ID(guard)) #define __guard_ptr(_name) class_##_name##_lock_ptr +#define __is_cond_ptr(_name) class_##_name##_is_conditional + +/* + * Helper macro for scoped_guard(). + * + * Note that the "!__is_cond_ptr(_name)" part of the condition ensures that + * compiler would be sure that for the unconditional locks the body of the + * loop (caller-provided code glued to the else clause) could not be skipped. + * It is needed because the other part - "__guard_ptr(_name)(&scope)" - is too + * hard to deduce (even if could be proven true for unconditional locks). + */ +#define __scoped_guard(_name, _label, args...) \ + for (CLASS(_name, scope)(args); \ + __guard_ptr(_name)(&scope) || !__is_cond_ptr(_name); \ + ({ goto _label; })) \ + if (0) { \ +_label: \ + break; \ + } else + +#define scoped_guard(_name, args...) \ + __scoped_guard(_name, __UNIQUE_ID(label), args) + +#define __scoped_cond_guard(_name, _fail, _label, args...) \ + for (CLASS(_name, scope)(args); true; ({ goto _label; })) \ + if (!__guard_ptr(_name)(&scope)) { \ + BUILD_BUG_ON(!__is_cond_ptr(_name)); \ + _fail; \ +_label: \ + break; \ + } else + +#define scoped_cond_guard(_name, _fail, args...) \ + __scoped_cond_guard(_name, _fail, __UNIQUE_ID(label), args) -#define scoped_guard(_name, args...) \ - for (CLASS(_name, scope)(args), \ - *done = NULL; __guard_ptr(_name)(&scope) && !done; done = (void *)1) +#define __if_not_guard(_name, _id, args...) \ + BUILD_BUG_ON(!__is_cond_ptr(_name)); \ + CLASS(_name, _id)(args); \ + if (!__guard_ptr(_name)(&_id)) -#define scoped_cond_guard(_name, _fail, args...) \ - for (CLASS(_name, scope)(args), \ - *done = NULL; !done; done = (void *)1) \ - if (!__guard_ptr(_name)(&scope)) _fail; \ - else +#define if_not_guard(_name, args...) \ + __if_not_guard(_name, __UNIQUE_ID(guard), args) /* * Additional helper macros for generating lock guards with types, either for @@ -211,7 +391,7 @@ static inline void class_##_name##_destructor(class_##_name##_t *_T) \ \ static inline void *class_##_name##_lock_ptr(class_##_name##_t *_T) \ { \ - return _T->lock; \ + return (void *)(__force unsigned long)_T->lock; \ } @@ -233,14 +413,17 @@ static inline class_##_name##_t class_##_name##_constructor(void) \ } #define DEFINE_LOCK_GUARD_1(_name, _type, _lock, _unlock, ...) \ +__DEFINE_CLASS_IS_CONDITIONAL(_name, false); \ __DEFINE_UNLOCK_GUARD(_name, _type, _unlock, __VA_ARGS__) \ __DEFINE_LOCK_GUARD_1(_name, _type, _lock) #define DEFINE_LOCK_GUARD_0(_name, _lock, _unlock, ...) \ +__DEFINE_CLASS_IS_CONDITIONAL(_name, false); \ __DEFINE_UNLOCK_GUARD(_name, void, _unlock, __VA_ARGS__) \ __DEFINE_LOCK_GUARD_0(_name, _lock) #define DEFINE_LOCK_GUARD_1_COND(_name, _ext, _condlock) \ + __DEFINE_CLASS_IS_CONDITIONAL(_name##_ext, true); \ EXTEND_CLASS(_name, _ext, \ ({ class_##_name##_t _t = { .lock = l }, *_T = &_t;\ if (_T->lock && !(_condlock)) _T->lock = NULL; \ |