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path: root/drivers/hid/hid-steam.c
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Diffstat (limited to 'drivers/hid/hid-steam.c')
-rw-r--r--drivers/hid/hid-steam.c60
1 files changed, 30 insertions, 30 deletions
diff --git a/drivers/hid/hid-steam.c b/drivers/hid/hid-steam.c
index dc4128bfe2ca..8dae0f9b819e 100644
--- a/drivers/hid/hid-steam.c
+++ b/drivers/hid/hid-steam.c
@@ -283,11 +283,6 @@ static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
static int steam_input_open(struct input_dev *dev)
{
struct steam_device *steam = input_get_drvdata(dev);
- int ret;
-
- ret = hid_hw_open(steam->hdev);
- if (ret)
- return ret;
mutex_lock(&steam->mutex);
if (!steam->client_opened && lizard_mode)
@@ -304,8 +299,6 @@ static void steam_input_close(struct input_dev *dev)
if (!steam->client_opened && lizard_mode)
steam_set_lizard_mode(steam, true);
mutex_unlock(&steam->mutex);
-
- hid_hw_close(steam->hdev);
}
static enum power_supply_property steam_battery_props[] = {
@@ -506,6 +499,7 @@ static void steam_battery_unregister(struct steam_device *steam)
static int steam_register(struct steam_device *steam)
{
int ret;
+ bool client_opened;
/*
* This function can be called several times in a row with the
@@ -518,9 +512,11 @@ static int steam_register(struct steam_device *steam)
* Unlikely, but getting the serial could fail, and it is not so
* important, so make up a serial number and go on.
*/
+ mutex_lock(&steam->mutex);
if (steam_get_serial(steam) < 0)
strlcpy(steam->serial_no, "XXXXXXXXXX",
sizeof(steam->serial_no));
+ mutex_unlock(&steam->mutex);
hid_info(steam->hdev, "Steam Controller '%s' connected",
steam->serial_no);
@@ -535,13 +531,15 @@ static int steam_register(struct steam_device *steam)
}
mutex_lock(&steam->mutex);
- if (!steam->client_opened) {
+ client_opened = steam->client_opened;
+ if (!client_opened)
steam_set_lizard_mode(steam, lizard_mode);
+ mutex_unlock(&steam->mutex);
+
+ if (!client_opened)
ret = steam_input_register(steam);
- } else {
+ else
ret = 0;
- }
- mutex_unlock(&steam->mutex);
return ret;
}
@@ -623,11 +621,6 @@ static void steam_client_ll_stop(struct hid_device *hdev)
static int steam_client_ll_open(struct hid_device *hdev)
{
struct steam_device *steam = hdev->driver_data;
- int ret;
-
- ret = hid_hw_open(steam->hdev);
- if (ret)
- return ret;
mutex_lock(&steam->mutex);
steam->client_opened = true;
@@ -635,22 +628,28 @@ static int steam_client_ll_open(struct hid_device *hdev)
steam_input_unregister(steam);
- return ret;
+ return 0;
}
static void steam_client_ll_close(struct hid_device *hdev)
{
struct steam_device *steam = hdev->driver_data;
+ unsigned long flags;
+ bool connected;
+
+ spin_lock_irqsave(&steam->lock, flags);
+ connected = steam->connected;
+ spin_unlock_irqrestore(&steam->lock, flags);
+
mutex_lock(&steam->mutex);
steam->client_opened = false;
+ if (connected)
+ steam_set_lizard_mode(steam, lizard_mode);
mutex_unlock(&steam->mutex);
- hid_hw_close(steam->hdev);
- if (steam->connected) {
- steam_set_lizard_mode(steam, lizard_mode);
+ if (connected)
steam_input_register(steam);
- }
}
static int steam_client_ll_raw_request(struct hid_device *hdev,
@@ -759,14 +758,15 @@ static int steam_probe(struct hid_device *hdev,
if (ret)
goto client_hdev_add_fail;
+ ret = hid_hw_open(hdev);
+ if (ret) {
+ hid_err(hdev,
+ "%s:hid_hw_open\n",
+ __func__);
+ goto hid_hw_open_fail;
+ }
+
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
- ret = hid_hw_open(hdev);
- if (ret) {
- hid_err(hdev,
- "%s:hid_hw_open for wireless\n",
- __func__);
- goto hid_hw_open_fail;
- }
hid_info(hdev, "Steam wireless receiver connected");
steam_request_conn_status(steam);
} else {
@@ -781,8 +781,8 @@ static int steam_probe(struct hid_device *hdev,
return 0;
-hid_hw_open_fail:
input_register_fail:
+hid_hw_open_fail:
client_hdev_add_fail:
hid_hw_stop(hdev);
hid_hw_start_fail:
@@ -809,8 +809,8 @@ static void steam_remove(struct hid_device *hdev)
cancel_work_sync(&steam->work_connect);
if (steam->quirks & STEAM_QUIRK_WIRELESS) {
hid_info(hdev, "Steam wireless receiver disconnected");
- hid_hw_close(hdev);
}
+ hid_hw_close(hdev);
hid_hw_stop(hdev);
steam_unregister(steam);
}