diff options
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_shader.c')
| -rw-r--r-- | drivers/gpu/drm/vmwgfx/vmwgfx_shader.c | 30 | 
1 files changed, 15 insertions, 15 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c index 73b8e9a16368..fe4842ca3b6e 100644 --- a/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c +++ b/drivers/gpu/drm/vmwgfx/vmwgfx_shader.c @@ -1,7 +1,7 @@ +// SPDX-License-Identifier: GPL-2.0 OR MIT  /**************************************************************************   * - * Copyright © 2009-2015 VMware, Inc., Palo Alto, CA., USA - * All Rights Reserved. + * Copyright 2009-2015 VMware, Inc., Palo Alto, CA., USA   *   * Permission is hereby granted, free of charge, to any person obtaining a   * copy of this software and associated documentation files (the @@ -159,7 +159,7 @@ static int vmw_gb_shader_init(struct vmw_private *dev_priv,  			      SVGA3dShaderType type,  			      uint8_t num_input_sig,  			      uint8_t num_output_sig, -			      struct vmw_dma_buffer *byte_code, +			      struct vmw_buffer_object *byte_code,  			      void (*res_free) (struct vmw_resource *res))  {  	struct vmw_shader *shader = vmw_res_to_shader(res); @@ -178,7 +178,7 @@ static int vmw_gb_shader_init(struct vmw_private *dev_priv,  	res->backup_size = size;  	if (byte_code) { -		res->backup = vmw_dmabuf_reference(byte_code); +		res->backup = vmw_bo_reference(byte_code);  		res->backup_offset = offset;  	}  	shader->size = size; @@ -306,7 +306,7 @@ static int vmw_gb_shader_unbind(struct vmw_resource *res,  	(void) vmw_execbuf_fence_commands(NULL, dev_priv,  					  &fence, NULL); -	vmw_fence_single_bo(val_buf->bo, fence); +	vmw_bo_fence_single(val_buf->bo, fence);  	if (likely(fence != NULL))  		vmw_fence_obj_unreference(&fence); @@ -537,7 +537,7 @@ static int vmw_dx_shader_unbind(struct vmw_resource *res,  	(void) vmw_execbuf_fence_commands(NULL, dev_priv,  					  &fence, NULL); -	vmw_fence_single_bo(val_buf->bo, fence); +	vmw_bo_fence_single(val_buf->bo, fence);  	if (likely(fence != NULL))  		vmw_fence_obj_unreference(&fence); @@ -723,7 +723,7 @@ int vmw_shader_destroy_ioctl(struct drm_device *dev, void *data,  }  static int vmw_user_shader_alloc(struct vmw_private *dev_priv, -				 struct vmw_dma_buffer *buffer, +				 struct vmw_buffer_object *buffer,  				 size_t shader_size,  				 size_t offset,  				 SVGA3dShaderType shader_type, @@ -801,7 +801,7 @@ out:  static struct vmw_resource *vmw_shader_alloc(struct vmw_private *dev_priv, -					     struct vmw_dma_buffer *buffer, +					     struct vmw_buffer_object *buffer,  					     size_t shader_size,  					     size_t offset,  					     SVGA3dShaderType shader_type) @@ -862,12 +862,12 @@ static int vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv,  {  	struct vmw_private *dev_priv = vmw_priv(dev);  	struct ttm_object_file *tfile = vmw_fpriv(file_priv)->tfile; -	struct vmw_dma_buffer *buffer = NULL; +	struct vmw_buffer_object *buffer = NULL;  	SVGA3dShaderType shader_type;  	int ret;  	if (buffer_handle != SVGA3D_INVALID_ID) { -		ret = vmw_user_dmabuf_lookup(tfile, buffer_handle, +		ret = vmw_user_bo_lookup(tfile, buffer_handle,  					     &buffer, NULL);  		if (unlikely(ret != 0)) {  			DRM_ERROR("Could not find buffer for shader " @@ -906,7 +906,7 @@ static int vmw_shader_define(struct drm_device *dev, struct drm_file *file_priv,  	ttm_read_unlock(&dev_priv->reservation_sem);  out_bad_arg: -	vmw_dmabuf_unreference(&buffer); +	vmw_bo_unreference(&buffer);  	return ret;  } @@ -983,7 +983,7 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,  			  struct list_head *list)  {  	struct ttm_operation_ctx ctx = { false, true }; -	struct vmw_dma_buffer *buf; +	struct vmw_buffer_object *buf;  	struct ttm_bo_kmap_obj map;  	bool is_iomem;  	int ret; @@ -997,8 +997,8 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,  	if (unlikely(!buf))  		return -ENOMEM; -	ret = vmw_dmabuf_init(dev_priv, buf, size, &vmw_sys_ne_placement, -			      true, vmw_dmabuf_bo_free); +	ret = vmw_bo_init(dev_priv, buf, size, &vmw_sys_ne_placement, +			      true, vmw_bo_bo_free);  	if (unlikely(ret != 0))  		goto out; @@ -1031,7 +1031,7 @@ int vmw_compat_shader_add(struct vmw_private *dev_priv,  				 res, list);  	vmw_resource_unreference(&res);  no_reserve: -	vmw_dmabuf_unreference(&buf); +	vmw_bo_unreference(&buf);  out:  	return ret;  }  |