diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_sched.c')
-rw-r--r-- | drivers/gpu/drm/v3d/v3d_sched.c | 20 |
1 files changed, 17 insertions, 3 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c index 9bd7453b25ad..ad1e6236ff6f 100644 --- a/drivers/gpu/drm/v3d/v3d_sched.c +++ b/drivers/gpu/drm/v3d/v3d_sched.c @@ -134,6 +134,8 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue) struct v3d_stats *local_stats = &file->stats[queue]; u64 now = local_clock(); + preempt_disable(); + write_seqcount_begin(&local_stats->lock); local_stats->start_ns = now; write_seqcount_end(&local_stats->lock); @@ -141,6 +143,8 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue) write_seqcount_begin(&global_stats->lock); global_stats->start_ns = now; write_seqcount_end(&global_stats->lock); + + preempt_enable(); } static void @@ -162,8 +166,10 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue queue) struct v3d_stats *local_stats = &file->stats[queue]; u64 now = local_clock(); + preempt_disable(); v3d_stats_update(local_stats, now); v3d_stats_update(global_stats, now); + preempt_enable(); } static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job) @@ -315,7 +321,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) struct v3d_dev *v3d = job->base.v3d; struct drm_device *dev = &v3d->drm; struct dma_fence *fence; - int i, csd_cfg0_reg, csd_cfg_reg_count; + int i, csd_cfg0_reg; v3d->csd_job = job; @@ -335,9 +341,17 @@ v3d_csd_job_run(struct drm_sched_job *sched_job) v3d_switch_perfmon(v3d, &job->base); csd_cfg0_reg = V3D_CSD_QUEUED_CFG0(v3d->ver); - csd_cfg_reg_count = v3d->ver < 71 ? 6 : 7; - for (i = 1; i <= csd_cfg_reg_count; i++) + for (i = 1; i <= 6; i++) V3D_CORE_WRITE(0, csd_cfg0_reg + 4 * i, job->args.cfg[i]); + + /* Although V3D 7.1 has an eighth configuration register, we are not + * using it. Therefore, make sure it remains unused. + * + * XXX: Set the CFG7 register + */ + if (v3d->ver >= 71) + V3D_CORE_WRITE(0, V3D_V7_CSD_QUEUED_CFG7, 0); + /* CFG0 write kicks off the job. */ V3D_CORE_WRITE(0, csd_cfg0_reg, job->args.cfg[0]); |