diff options
Diffstat (limited to 'drivers/gpu/drm/v3d/v3d_mmu.c')
| -rw-r--r-- | drivers/gpu/drm/v3d/v3d_mmu.c | 18 |
1 files changed, 11 insertions, 7 deletions
diff --git a/drivers/gpu/drm/v3d/v3d_mmu.c b/drivers/gpu/drm/v3d/v3d_mmu.c index b00f97c31b70..395e81d97163 100644 --- a/drivers/gpu/drm/v3d/v3d_mmu.c +++ b/drivers/gpu/drm/v3d/v3d_mmu.c @@ -69,10 +69,13 @@ int v3d_mmu_set_page_table(struct v3d_dev *v3d) V3D_WRITE(V3D_MMU_PT_PA_BASE, v3d->pt_paddr >> V3D_MMU_PAGE_SHIFT); V3D_WRITE(V3D_MMU_CTL, V3D_MMU_CTL_ENABLE | - V3D_MMU_CTL_PT_INVALID | + V3D_MMU_CTL_PT_INVALID_ENABLE | V3D_MMU_CTL_PT_INVALID_ABORT | + V3D_MMU_CTL_PT_INVALID_INT | V3D_MMU_CTL_WRITE_VIOLATION_ABORT | - V3D_MMU_CTL_CAP_EXCEEDED_ABORT); + V3D_MMU_CTL_WRITE_VIOLATION_INT | + V3D_MMU_CTL_CAP_EXCEEDED_ABORT | + V3D_MMU_CTL_CAP_EXCEEDED_INT); V3D_WRITE(V3D_MMU_ILLEGAL_ADDR, (v3d->mmu_scratch_paddr >> V3D_MMU_PAGE_SHIFT) | V3D_MMU_ILLEGAL_ADDR_ENABLE); @@ -83,13 +86,14 @@ int v3d_mmu_set_page_table(struct v3d_dev *v3d) void v3d_mmu_insert_ptes(struct v3d_bo *bo) { - struct v3d_dev *v3d = to_v3d_dev(bo->base.dev); + struct drm_gem_shmem_object *shmem_obj = &bo->base; + struct v3d_dev *v3d = to_v3d_dev(shmem_obj->base.dev); u32 page = bo->node.start; u32 page_prot = V3D_PTE_WRITEABLE | V3D_PTE_VALID; unsigned int count; struct scatterlist *sgl; - for_each_sg(bo->sgt->sgl, sgl, bo->sgt->nents, count) { + for_each_sg(shmem_obj->sgt->sgl, sgl, shmem_obj->sgt->nents, count) { u32 page_address = sg_dma_address(sgl) >> V3D_MMU_PAGE_SHIFT; u32 pte = page_prot | page_address; u32 i; @@ -102,7 +106,7 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo) } WARN_ON_ONCE(page - bo->node.start != - bo->base.size >> V3D_MMU_PAGE_SHIFT); + shmem_obj->base.size >> V3D_MMU_PAGE_SHIFT); if (v3d_mmu_flush_all(v3d)) dev_err(v3d->dev, "MMU flush timeout\n"); @@ -110,8 +114,8 @@ void v3d_mmu_insert_ptes(struct v3d_bo *bo) void v3d_mmu_remove_ptes(struct v3d_bo *bo) { - struct v3d_dev *v3d = to_v3d_dev(bo->base.dev); - u32 npages = bo->base.size >> V3D_MMU_PAGE_SHIFT; + struct v3d_dev *v3d = to_v3d_dev(bo->base.base.dev); + u32 npages = bo->base.base.size >> V3D_MMU_PAGE_SHIFT; u32 page; for (page = bo->node.start; page < bo->node.start + npages; page++) |