diff options
Diffstat (limited to 'drivers/gpu/drm/radeon/cik_blit_shaders.h')
| -rw-r--r-- | drivers/gpu/drm/radeon/cik_blit_shaders.h | 219 | 
1 files changed, 217 insertions, 2 deletions
diff --git a/drivers/gpu/drm/radeon/cik_blit_shaders.h b/drivers/gpu/drm/radeon/cik_blit_shaders.h index dfe7314f9ff4..d2a2e2316814 100644 --- a/drivers/gpu/drm/radeon/cik_blit_shaders.h +++ b/drivers/gpu/drm/radeon/cik_blit_shaders.h @@ -20,13 +20,228 @@   * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER   * DEALINGS IN THE SOFTWARE.   * + * Authors: + *     Alex Deucher <[email protected]>   */  #ifndef CIK_BLIT_SHADERS_H  #define CIK_BLIT_SHADERS_H -extern const u32 cik_default_state[]; +static const u32 cik_default_state[] = +{ +	0xc0066900, +	0x00000000, +	0x00000060, /* DB_RENDER_CONTROL */ +	0x00000000, /* DB_COUNT_CONTROL */ +	0x00000000, /* DB_DEPTH_VIEW */ +	0x0000002a, /* DB_RENDER_OVERRIDE */ +	0x00000000, /* DB_RENDER_OVERRIDE2 */ +	0x00000000, /* DB_HTILE_DATA_BASE */ -extern const u32 cik_default_size; +	0xc0046900, +	0x00000008, +	0x00000000, /* DB_DEPTH_BOUNDS_MIN */ +	0x00000000, /* DB_DEPTH_BOUNDS_MAX */ +	0x00000000, /* DB_STENCIL_CLEAR */ +	0x00000000, /* DB_DEPTH_CLEAR */ + +	0xc0036900, +	0x0000000f, +	0x00000000, /* DB_DEPTH_INFO */ +	0x00000000, /* DB_Z_INFO */ +	0x00000000, /* DB_STENCIL_INFO */ + +	0xc0016900, +	0x00000080, +	0x00000000, /* PA_SC_WINDOW_OFFSET */ + +	0xc00d6900, +	0x00000083, +	0x0000ffff, /* PA_SC_CLIPRECT_RULE */ +	0x00000000, /* PA_SC_CLIPRECT_0_TL */ +	0x20002000, /* PA_SC_CLIPRECT_0_BR */ +	0x00000000, +	0x20002000, +	0x00000000, +	0x20002000, +	0x00000000, +	0x20002000, +	0xaaaaaaaa, /* PA_SC_EDGERULE */ +	0x00000000, /* PA_SU_HARDWARE_SCREEN_OFFSET */ +	0x0000000f, /* CB_TARGET_MASK */ +	0x0000000f, /* CB_SHADER_MASK */ + +	0xc0226900, +	0x00000094, +	0x80000000, /* PA_SC_VPORT_SCISSOR_0_TL */ +	0x20002000, /* PA_SC_VPORT_SCISSOR_0_BR */ +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x80000000, +	0x20002000, +	0x00000000, /* PA_SC_VPORT_ZMIN_0 */ +	0x3f800000, /* PA_SC_VPORT_ZMAX_0 */ + +	0xc0046900, +	0x00000100, +	0xffffffff, /* VGT_MAX_VTX_INDX */ +	0x00000000, /* VGT_MIN_VTX_INDX */ +	0x00000000, /* VGT_INDX_OFFSET */ +	0x00000000, /* VGT_MULTI_PRIM_IB_RESET_INDX */ + +	0xc0046900, +	0x00000105, +	0x00000000, /* CB_BLEND_RED */ +	0x00000000, /* CB_BLEND_GREEN */ +	0x00000000, /* CB_BLEND_BLUE */ +	0x00000000, /* CB_BLEND_ALPHA */ + +	0xc0016900, +	0x000001e0, +	0x00000000, /* CB_BLEND0_CONTROL */ + +	0xc00c6900, +	0x00000200, +	0x00000000, /* DB_DEPTH_CONTROL */ +	0x00000000, /* DB_EQAA */ +	0x00cc0010, /* CB_COLOR_CONTROL */ +	0x00000210, /* DB_SHADER_CONTROL */ +	0x00010000, /* PA_CL_CLIP_CNTL */ +	0x00000004, /* PA_SU_SC_MODE_CNTL */ +	0x00000100, /* PA_CL_VTE_CNTL */ +	0x00000000, /* PA_CL_VS_OUT_CNTL */ +	0x00000000, /* PA_CL_NANINF_CNTL */ +	0x00000000, /* PA_SU_LINE_STIPPLE_CNTL */ +	0x00000000, /* PA_SU_LINE_STIPPLE_SCALE */ +	0x00000000, /* PA_SU_PRIM_FILTER_CNTL */ + +	0xc0116900, +	0x00000280, +	0x00000000, /* PA_SU_POINT_SIZE */ +	0x00000000, /* PA_SU_POINT_MINMAX */ +	0x00000008, /* PA_SU_LINE_CNTL */ +	0x00000000, /* PA_SC_LINE_STIPPLE */ +	0x00000000, /* VGT_OUTPUT_PATH_CNTL */ +	0x00000000, /* VGT_HOS_CNTL */ +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, /* VGT_GS_MODE */ + +	0xc0026900, +	0x00000292, +	0x00000000, /* PA_SC_MODE_CNTL_0 */ +	0x00000000, /* PA_SC_MODE_CNTL_1 */ + +	0xc0016900, +	0x000002a1, +	0x00000000, /* VGT_PRIMITIVEID_EN */ + +	0xc0016900, +	0x000002a5, +	0x00000000, /* VGT_MULTI_PRIM_IB_RESET_EN */ + +	0xc0026900, +	0x000002a8, +	0x00000000, /* VGT_INSTANCE_STEP_RATE_0 */ +	0x00000000, + +	0xc0026900, +	0x000002ad, +	0x00000000, /* VGT_REUSE_OFF */ +	0x00000000, + +	0xc0016900, +	0x000002d5, +	0x00000000, /* VGT_SHADER_STAGES_EN */ + +	0xc0016900, +	0x000002dc, +	0x0000aa00, /* DB_ALPHA_TO_MASK */ + +	0xc0066900, +	0x000002de, +	0x00000000, /* PA_SU_POLY_OFFSET_DB_FMT_CNTL */ +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, + +	0xc0026900, +	0x000002e5, +	0x00000000, /* VGT_STRMOUT_CONFIG */ +	0x00000000, + +	0xc01b6900, +	0x000002f5, +	0x76543210, /* PA_SC_CENTROID_PRIORITY_0 */ +	0xfedcba98, /* PA_SC_CENTROID_PRIORITY_1 */ +	0x00000000, /* PA_SC_LINE_CNTL */ +	0x00000000, /* PA_SC_AA_CONFIG */ +	0x00000005, /* PA_SU_VTX_CNTL */ +	0x3f800000, /* PA_CL_GB_VERT_CLIP_ADJ */ +	0x3f800000, /* PA_CL_GB_VERT_DISC_ADJ */ +	0x3f800000, /* PA_CL_GB_HORZ_CLIP_ADJ */ +	0x3f800000, /* PA_CL_GB_HORZ_DISC_ADJ */ +	0x00000000, /* PA_SC_AA_SAMPLE_LOCS_PIXEL_X0Y0_0 */ +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0x00000000, +	0xffffffff, /* PA_SC_AA_MASK_X0Y0_X1Y0 */ +	0xffffffff, + +	0xc0026900, +	0x00000316, +	0x0000000e, /* VGT_VERTEX_REUSE_BLOCK_CNTL */ +	0x00000010, /*  */ +}; + +static const u32 cik_default_size = ARRAY_SIZE(cik_default_state);  #endif  |