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path: root/drivers/gpu/drm/msm/msm_gpu.c
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Diffstat (limited to 'drivers/gpu/drm/msm/msm_gpu.c')
-rw-r--r--drivers/gpu/drm/msm/msm_gpu.c22
1 files changed, 6 insertions, 16 deletions
diff --git a/drivers/gpu/drm/msm/msm_gpu.c b/drivers/gpu/drm/msm/msm_gpu.c
index 10babd18e286..0a4c77fb3d94 100644
--- a/drivers/gpu/drm/msm/msm_gpu.c
+++ b/drivers/gpu/drm/msm/msm_gpu.c
@@ -443,24 +443,15 @@ static void recover_worker(struct work_struct *work)
if (submit) {
struct task_struct *task;
+ /* Increment the fault counts */
+ gpu->global_faults++;
+ submit->queue->faults++;
+
task = get_pid_task(submit->pid, PIDTYPE_PID);
if (task) {
comm = kstrdup(task->comm, GFP_KERNEL);
-
- /*
- * So slightly annoying, in other paths like
- * mmap'ing gem buffers, mmap_sem is acquired
- * before struct_mutex, which means we can't
- * hold struct_mutex across the call to
- * get_cmdline(). But submits are retired
- * from the same in-order workqueue, so we can
- * safely drop the lock here without worrying
- * about the submit going away.
- */
- mutex_unlock(&dev->struct_mutex);
cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
put_task_struct(task);
- mutex_lock(&dev->struct_mutex);
}
if (comm && cmd) {
@@ -693,7 +684,7 @@ static void retire_submit(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
struct msm_gem_object *msm_obj = submit->bos[i].obj;
/* move to inactive: */
msm_gem_move_to_inactive(&msm_obj->base);
- msm_gem_unpin_iova(&msm_obj->base, gpu->aspace);
+ msm_gem_unpin_iova(&msm_obj->base, submit->aspace);
drm_gem_object_put(&msm_obj->base);
}
@@ -777,8 +768,7 @@ void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
/* submit takes a reference to the bo and iova until retired: */
drm_gem_object_get(&msm_obj->base);
- msm_gem_get_and_pin_iova(&msm_obj->base,
- submit->gpu->aspace, &iova);
+ msm_gem_get_and_pin_iova(&msm_obj->base, submit->aspace, &iova);
if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);