diff options
Diffstat (limited to 'drivers/gpu/drm/i915/gt/intel_lrc.c')
| -rw-r--r-- | drivers/gpu/drm/i915/gt/intel_lrc.c | 4722 |
1 files changed, 4722 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/gt/intel_lrc.c b/drivers/gpu/drm/i915/gt/intel_lrc.c new file mode 100644 index 000000000000..0ac3b26674ad --- /dev/null +++ b/drivers/gpu/drm/i915/gt/intel_lrc.c @@ -0,0 +1,4722 @@ +/* + * Copyright © 2014 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Ben Widawsky <[email protected]> + * Michel Thierry <[email protected]> + * Thomas Daniel <[email protected]> + * Oscar Mateo <[email protected]> + * + */ + +/** + * DOC: Logical Rings, Logical Ring Contexts and Execlists + * + * Motivation: + * GEN8 brings an expansion of the HW contexts: "Logical Ring Contexts". + * These expanded contexts enable a number of new abilities, especially + * "Execlists" (also implemented in this file). + * + * One of the main differences with the legacy HW contexts is that logical + * ring contexts incorporate many more things to the context's state, like + * PDPs or ringbuffer control registers: + * + * The reason why PDPs are included in the context is straightforward: as + * PPGTTs (per-process GTTs) are actually per-context, having the PDPs + * contained there mean you don't need to do a ppgtt->switch_mm yourself, + * instead, the GPU will do it for you on the context switch. + * + * But, what about the ringbuffer control registers (head, tail, etc..)? + * shouldn't we just need a set of those per engine command streamer? This is + * where the name "Logical Rings" starts to make sense: by virtualizing the + * rings, the engine cs shifts to a new "ring buffer" with every context + * switch. When you want to submit a workload to the GPU you: A) choose your + * context, B) find its appropriate virtualized ring, C) write commands to it + * and then, finally, D) tell the GPU to switch to that context. + * + * Instead of the legacy MI_SET_CONTEXT, the way you tell the GPU to switch + * to a contexts is via a context execution list, ergo "Execlists". + * + * LRC implementation: + * Regarding the creation of contexts, we have: + * + * - One global default context. + * - One local default context for each opened fd. + * - One local extra context for each context create ioctl call. + * + * Now that ringbuffers belong per-context (and not per-engine, like before) + * and that contexts are uniquely tied to a given engine (and not reusable, + * like before) we need: + * + * - One ringbuffer per-engine inside each context. + * - One backing object per-engine inside each context. + * + * The global default context starts its life with these new objects fully + * allocated and populated. The local default context for each opened fd is + * more complex, because we don't know at creation time which engine is going + * to use them. To handle this, we have implemented a deferred creation of LR + * contexts: + * + * The local context starts its life as a hollow or blank holder, that only + * gets populated for a given engine once we receive an execbuffer. If later + * on we receive another execbuffer ioctl for the same context but a different + * engine, we allocate/populate a new ringbuffer and context backing object and + * so on. + * + * Finally, regarding local contexts created using the ioctl call: as they are + * only allowed with the render ring, we can allocate & populate them right + * away (no need to defer anything, at least for now). + * + * Execlists implementation: + * Execlists are the new method by which, on gen8+ hardware, workloads are + * submitted for execution (as opposed to the legacy, ringbuffer-based, method). + * This method works as follows: + * + * When a request is committed, its commands (the BB start and any leading or + * trailing commands, like the seqno breadcrumbs) are placed in the ringbuffer + * for the appropriate context. The tail pointer in the hardware context is not + * updated at this time, but instead, kept by the driver in the ringbuffer + * structure. A structure representing this request is added to a request queue + * for the appropriate engine: this structure contains a copy of the context's + * tail after the request was written to the ring buffer and a pointer to the + * context itself. + * + * If the engine's request queue was empty before the request was added, the + * queue is processed immediately. Otherwise the queue will be processed during + * a context switch interrupt. In any case, elements on the queue will get sent + * (in pairs) to the GPU's ExecLists Submit Port (ELSP, for short) with a + * globally unique 20-bits submission ID. + * + * When execution of a request completes, the GPU updates the context status + * buffer with a context complete event and generates a context switch interrupt. + * During the interrupt handling, the driver examines the events in the buffer: + * for each context complete event, if the announced ID matches that on the head + * of the request queue, then that request is retired and removed from the queue. + * + * After processing, if any requests were retired and the queue is not empty + * then a new execution list can be submitted. The two requests at the front of + * the queue are next to be submitted but since a context may not occur twice in + * an execution list, if subsequent requests have the same ID as the first then + * the two requests must be combined. This is done simply by discarding requests + * at the head of the queue until either only one requests is left (in which case + * we use a NULL second context) or the first two requests have unique IDs. + * + * By always executing the first two requests in the queue the driver ensures + * that the GPU is kept as busy as possible. In the case where a single context + * completes but a second context is still executing, the request for this second + * context will be at the head of the queue when we remove the first one. This + * request will then be resubmitted along with a new request for a different context, + * which will cause the hardware to continue executing the second request and queue + * the new request (the GPU detects the condition of a context getting preempted + * with the same context and optimizes the context switch flow by not doing + * preemption, but just sampling the new tail pointer). + * + */ +#include <linux/interrupt.h> + +#include "gem/i915_gem_context.h" + +#include "i915_drv.h" +#include "i915_perf.h" +#include "i915_trace.h" +#include "i915_vgpu.h" +#include "intel_engine_pm.h" +#include "intel_gt.h" +#include "intel_gt_pm.h" +#include "intel_lrc_reg.h" +#include "intel_mocs.h" +#include "intel_reset.h" +#include "intel_ring.h" +#include "intel_workarounds.h" + +#define RING_EXECLIST_QFULL (1 << 0x2) +#define RING_EXECLIST1_VALID (1 << 0x3) +#define RING_EXECLIST0_VALID (1 << 0x4) +#define RING_EXECLIST_ACTIVE_STATUS (3 << 0xE) +#define RING_EXECLIST1_ACTIVE (1 << 0x11) +#define RING_EXECLIST0_ACTIVE (1 << 0x12) + +#define GEN8_CTX_STATUS_IDLE_ACTIVE (1 << 0) +#define GEN8_CTX_STATUS_PREEMPTED (1 << 1) +#define GEN8_CTX_STATUS_ELEMENT_SWITCH (1 << 2) +#define GEN8_CTX_STATUS_ACTIVE_IDLE (1 << 3) +#define GEN8_CTX_STATUS_COMPLETE (1 << 4) +#define GEN8_CTX_STATUS_LITE_RESTORE (1 << 15) + +#define GEN8_CTX_STATUS_COMPLETED_MASK \ + (GEN8_CTX_STATUS_COMPLETE | GEN8_CTX_STATUS_PREEMPTED) + +#define CTX_DESC_FORCE_RESTORE BIT_ULL(2) + +#define GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE (0x1) /* lower csb dword */ +#define GEN12_CTX_SWITCH_DETAIL(csb_dw) ((csb_dw) & 0xF) /* upper csb dword */ +#define GEN12_CSB_SW_CTX_ID_MASK GENMASK(25, 15) +#define GEN12_IDLE_CTX_ID 0x7FF +#define GEN12_CSB_CTX_VALID(csb_dw) \ + (FIELD_GET(GEN12_CSB_SW_CTX_ID_MASK, csb_dw) != GEN12_IDLE_CTX_ID) + +/* Typical size of the average request (2 pipecontrols and a MI_BB) */ +#define EXECLISTS_REQUEST_SIZE 64 /* bytes */ +#define WA_TAIL_DWORDS 2 +#define WA_TAIL_BYTES (sizeof(u32) * WA_TAIL_DWORDS) + +struct virtual_engine { + struct intel_engine_cs base; + struct intel_context context; + + /* + * We allow only a single request through the virtual engine at a time + * (each request in the timeline waits for the completion fence of + * the previous before being submitted). By restricting ourselves to + * only submitting a single request, each request is placed on to a + * physical to maximise load spreading (by virtue of the late greedy + * scheduling -- each real engine takes the next available request + * upon idling). + */ + struct i915_request *request; + + /* + * We keep a rbtree of available virtual engines inside each physical + * engine, sorted by priority. Here we preallocate the nodes we need + * for the virtual engine, indexed by physical_engine->id. + */ + struct ve_node { + struct rb_node rb; + int prio; + } nodes[I915_NUM_ENGINES]; + + /* + * Keep track of bonded pairs -- restrictions upon on our selection + * of physical engines any particular request may be submitted to. + * If we receive a submit-fence from a master engine, we will only + * use one of sibling_mask physical engines. + */ + struct ve_bond { + const struct intel_engine_cs *master; + intel_engine_mask_t sibling_mask; + } *bonds; + unsigned int num_bonds; + + /* And finally, which physical engines this virtual engine maps onto. */ + unsigned int num_siblings; + struct intel_engine_cs *siblings[0]; +}; + +static struct virtual_engine *to_virtual_engine(struct intel_engine_cs *engine) +{ + GEM_BUG_ON(!intel_engine_is_virtual(engine)); + return container_of(engine, struct virtual_engine, base); +} + +static int __execlists_context_alloc(struct intel_context *ce, + struct intel_engine_cs *engine); + +static void execlists_init_reg_state(u32 *reg_state, + const struct intel_context *ce, + const struct intel_engine_cs *engine, + const struct intel_ring *ring, + bool close); +static void +__execlists_update_reg_state(const struct intel_context *ce, + const struct intel_engine_cs *engine); + +static void mark_eio(struct i915_request *rq) +{ + if (i915_request_completed(rq)) + return; + + GEM_BUG_ON(i915_request_signaled(rq)); + + dma_fence_set_error(&rq->fence, -EIO); + i915_request_mark_complete(rq); +} + +static struct i915_request * +active_request(const struct intel_timeline * const tl, struct i915_request *rq) +{ + struct i915_request *active = rq; + + rcu_read_lock(); + list_for_each_entry_continue_reverse(rq, &tl->requests, link) { + if (i915_request_completed(rq)) + break; + + active = rq; + } + rcu_read_unlock(); + + return active; +} + +static inline u32 intel_hws_preempt_address(struct intel_engine_cs *engine) +{ + return (i915_ggtt_offset(engine->status_page.vma) + + I915_GEM_HWS_PREEMPT_ADDR); +} + +static inline void +ring_set_paused(const struct intel_engine_cs *engine, int state) +{ + /* + * We inspect HWS_PREEMPT with a semaphore inside + * engine->emit_fini_breadcrumb. If the dword is true, + * the ring is paused as the semaphore will busywait + * until the dword is false. + */ + engine->status_page.addr[I915_GEM_HWS_PREEMPT] = state; + if (state) + wmb(); +} + +static inline struct i915_priolist *to_priolist(struct rb_node *rb) +{ + return rb_entry(rb, struct i915_priolist, node); +} + +static inline int rq_prio(const struct i915_request *rq) +{ + return rq->sched.attr.priority; +} + +static int effective_prio(const struct i915_request *rq) +{ + int prio = rq_prio(rq); + + /* + * If this request is special and must not be interrupted at any + * cost, so be it. Note we are only checking the most recent request + * in the context and so may be masking an earlier vip request. It + * is hoped that under the conditions where nopreempt is used, this + * will not matter (i.e. all requests to that context will be + * nopreempt for as long as desired). + */ + if (i915_request_has_nopreempt(rq)) + prio = I915_PRIORITY_UNPREEMPTABLE; + + /* + * On unwinding the active request, we give it a priority bump + * if it has completed waiting on any semaphore. If we know that + * the request has already started, we can prevent an unwanted + * preempt-to-idle cycle by taking that into account now. + */ + if (__i915_request_has_started(rq)) + prio |= I915_PRIORITY_NOSEMAPHORE; + + /* Restrict mere WAIT boosts from triggering preemption */ + BUILD_BUG_ON(__NO_PREEMPTION & ~I915_PRIORITY_MASK); /* only internal */ + return prio | __NO_PREEMPTION; +} + +static int queue_prio(const struct intel_engine_execlists *execlists) +{ + struct i915_priolist *p; + struct rb_node *rb; + + rb = rb_first_cached(&execlists->queue); + if (!rb) + return INT_MIN; + + /* + * As the priolist[] are inverted, with the highest priority in [0], + * we have to flip the index value to become priority. + */ + p = to_priolist(rb); + return ((p->priority + 1) << I915_USER_PRIORITY_SHIFT) - ffs(p->used); +} + +static inline bool need_preempt(const struct intel_engine_cs *engine, + const struct i915_request *rq, + struct rb_node *rb) +{ + int last_prio; + + if (!intel_engine_has_semaphores(engine)) + return false; + + /* + * Check if the current priority hint merits a preemption attempt. + * + * We record the highest value priority we saw during rescheduling + * prior to this dequeue, therefore we know that if it is strictly + * less than the current tail of ESLP[0], we do not need to force + * a preempt-to-idle cycle. + * + * However, the priority hint is a mere hint that we may need to + * preempt. If that hint is stale or we may be trying to preempt + * ourselves, ignore the request. + * + * More naturally we would write + * prio >= max(0, last); + * except that we wish to prevent triggering preemption at the same + * priority level: the task that is running should remain running + * to preserve FIFO ordering of dependencies. + */ + last_prio = max(effective_prio(rq), I915_PRIORITY_NORMAL - 1); + if (engine->execlists.queue_priority_hint <= last_prio) + return false; + + /* + * Check against the first request in ELSP[1], it will, thanks to the + * power of PI, be the highest priority of that context. + */ + if (!list_is_last(&rq->sched.link, &engine->active.requests) && + rq_prio(list_next_entry(rq, sched.link)) > last_prio) + return true; + + if (rb) { + struct virtual_engine *ve = + rb_entry(rb, typeof(*ve), nodes[engine->id].rb); + bool preempt = false; + + if (engine == ve->siblings[0]) { /* only preempt one sibling */ + struct i915_request *next; + + rcu_read_lock(); + next = READ_ONCE(ve->request); + if (next) + preempt = rq_prio(next) > last_prio; + rcu_read_unlock(); + } + + if (preempt) + return preempt; + } + + /* + * If the inflight context did not trigger the preemption, then maybe + * it was the set of queued requests? Pick the highest priority in + * the queue (the first active priolist) and see if it deserves to be + * running instead of ELSP[0]. + * + * The highest priority request in the queue can not be either + * ELSP[0] or ELSP[1] as, thanks again to PI, if it was the same + * context, it's priority would not exceed ELSP[0] aka last_prio. + */ + return queue_prio(&engine->execlists) > last_prio; +} + +__maybe_unused static inline bool +assert_priority_queue(const struct i915_request *prev, + const struct i915_request *next) +{ + /* + * Without preemption, the prev may refer to the still active element + * which we refuse to let go. + * + * Even with preemption, there are times when we think it is better not + * to preempt and leave an ostensibly lower priority request in flight. + */ + if (i915_request_is_active(prev)) + return true; + + return rq_prio(prev) >= rq_prio(next); +} + +/* + * The context descriptor encodes various attributes of a context, + * including its GTT address and some flags. Because it's fairly + * expensive to calculate, we'll just do it once and cache the result, + * which remains valid until the context is unpinned. + * + * This is what a descriptor looks like, from LSB to MSB:: + * + * bits 0-11: flags, GEN8_CTX_* (cached in ctx->desc_template) + * bits 12-31: LRCA, GTT address of (the HWSP of) this context + * bits 32-52: ctx ID, a globally unique tag (highest bit used by GuC) + * bits 53-54: mbz, reserved for use by hardware + * bits 55-63: group ID, currently unused and set to 0 + * + * Starting from Gen11, the upper dword of the descriptor has a new format: + * + * bits 32-36: reserved + * bits 37-47: SW context ID + * bits 48:53: engine instance + * bit 54: mbz, reserved for use by hardware + * bits 55-60: SW counter + * bits 61-63: engine class + * + * engine info, SW context ID and SW counter need to form a unique number + * (Context ID) per lrc. + */ +static u64 +lrc_descriptor(struct intel_context *ce, struct intel_engine_cs *engine) +{ + u64 desc; + + desc = INTEL_LEGACY_32B_CONTEXT; + if (i915_vm_is_4lvl(ce->vm)) + desc = INTEL_LEGACY_64B_CONTEXT; + desc <<= GEN8_CTX_ADDRESSING_MODE_SHIFT; + + desc |= GEN8_CTX_VALID | GEN8_CTX_PRIVILEGE; + if (IS_GEN(engine->i915, 8)) + desc |= GEN8_CTX_L3LLC_COHERENT; + + desc |= i915_ggtt_offset(ce->state); /* bits 12-31 */ + /* + * The following 32bits are copied into the OA reports (dword 2). + * Consider updating oa_get_render_ctx_id in i915_perf.c when changing + * anything below. + */ + if (INTEL_GEN(engine->i915) >= 11) { + desc |= (u64)engine->instance << GEN11_ENGINE_INSTANCE_SHIFT; + /* bits 48-53 */ + + desc |= (u64)engine->class << GEN11_ENGINE_CLASS_SHIFT; + /* bits 61-63 */ + } + + return desc; +} + +static u32 *set_offsets(u32 *regs, + const u8 *data, + const struct intel_engine_cs *engine) +#define NOP(x) (BIT(7) | (x)) +#define LRI(count, flags) ((flags) << 6 | (count)) +#define POSTED BIT(0) +#define REG(x) (((x) >> 2) | BUILD_BUG_ON_ZERO(x >= 0x200)) +#define REG16(x) \ + (((x) >> 9) | BIT(7) | BUILD_BUG_ON_ZERO(x >= 0x10000)), \ + (((x) >> 2) & 0x7f) +#define END() 0 +{ + const u32 base = engine->mmio_base; + + while (*data) { + u8 count, flags; + + if (*data & BIT(7)) { /* skip */ + regs += *data++ & ~BIT(7); + continue; + } + + count = *data & 0x3f; + flags = *data >> 6; + data++; + + *regs = MI_LOAD_REGISTER_IMM(count); + if (flags & POSTED) + *regs |= MI_LRI_FORCE_POSTED; + if (INTEL_GEN(engine->i915) >= 11) + *regs |= MI_LRI_CS_MMIO; + regs++; + + GEM_BUG_ON(!count); + do { + u32 offset = 0; + u8 v; + + do { + v = *data++; + offset <<= 7; + offset |= v & ~BIT(7); + } while (v & BIT(7)); + + *regs = base + (offset << 2); + regs += 2; + } while (--count); + } + + return regs; +} + +static const u8 gen8_xcs_offsets[] = { + NOP(1), + LRI(11, 0), + REG16(0x244), + REG(0x034), + REG(0x030), + REG(0x038), + REG(0x03c), + REG(0x168), + REG(0x140), + REG(0x110), + REG(0x11c), + REG(0x114), + REG(0x118), + + NOP(9), + LRI(9, 0), + REG16(0x3a8), + REG16(0x28c), + REG16(0x288), + REG16(0x284), + REG16(0x280), + REG16(0x27c), + REG16(0x278), + REG16(0x274), + REG16(0x270), + + NOP(13), + LRI(2, 0), + REG16(0x200), + REG(0x028), + + END(), +}; + +static const u8 gen9_xcs_offsets[] = { + NOP(1), + LRI(14, POSTED), + REG16(0x244), + REG(0x034), + REG(0x030), + REG(0x038), + REG(0x03c), + REG(0x168), + REG(0x140), + REG(0x110), + REG(0x11c), + REG(0x114), + REG(0x118), + REG(0x1c0), + REG(0x1c4), + REG(0x1c8), + + NOP(3), + LRI(9, POSTED), + REG16(0x3a8), + REG16(0x28c), + REG16(0x288), + REG16(0x284), + REG16(0x280), + REG16(0x27c), + REG16(0x278), + REG16(0x274), + REG16(0x270), + + NOP(13), + LRI(1, POSTED), + REG16(0x200), + + NOP(13), + LRI(44, POSTED), + REG(0x028), + REG(0x09c), + REG(0x0c0), + REG(0x178), + REG(0x17c), + REG16(0x358), + REG(0x170), + REG(0x150), + REG(0x154), + REG(0x158), + REG16(0x41c), + REG16(0x600), + REG16(0x604), + REG16(0x608), + REG16(0x60c), + REG16(0x610), + REG16(0x614), + REG16(0x618), + REG16(0x61c), + REG16(0x620), + REG16(0x624), + REG16(0x628), + REG16(0x62c), + REG16(0x630), + REG16(0x634), + REG16(0x638), + REG16(0x63c), + REG16(0x640), + REG16(0x644), + REG16(0x648), + REG16(0x64c), + REG16(0x650), + REG16(0x654), + REG16(0x658), + REG16(0x65c), + REG16(0x660), + REG16(0x664), + REG16(0x668), + REG16(0x66c), + REG16(0x670), + REG16(0x674), + REG16(0x678), + REG16(0x67c), + REG(0x068), + + END(), +}; + +static const u8 gen12_xcs_offsets[] = { + NOP(1), + LRI(13, POSTED), + REG16(0x244), + REG(0x034), + REG(0x030), + REG(0x038), + REG(0x03c), + REG(0x168), + REG(0x140), + REG(0x110), + REG(0x1c0), + REG(0x1c4), + REG(0x1c8), + REG(0x180), + REG16(0x2b4), + + NOP(5), + LRI(9, POSTED), + REG16(0x3a8), + REG16(0x28c), + REG16(0x288), + REG16(0x284), + REG16(0x280), + REG16(0x27c), + REG16(0x278), + REG16(0x274), + REG16(0x270), + + END(), +}; + +static const u8 gen8_rcs_offsets[] = { + NOP(1), + LRI(14, POSTED), + REG16(0x244), + REG(0x034), + REG(0x030), + REG(0x038), + REG(0x03c), + REG(0x168), + REG(0x140), + REG(0x110), + REG(0x11c), + REG(0x114), + REG(0x118), + REG(0x1c0), + REG(0x1c4), + REG(0x1c8), + + NOP(3), + LRI(9, POSTED), + REG16(0x3a8), + REG16(0x28c), + REG16(0x288), + REG16(0x284), + REG16(0x280), + REG16(0x27c), + REG16(0x278), + REG16(0x274), + REG16(0x270), + + NOP(13), + LRI(1, 0), + REG(0x0c8), + + END(), +}; + +static const u8 gen11_rcs_offsets[] = { + NOP(1), + LRI(15, POSTED), + REG16(0x244), + REG(0x034), + REG(0x030), + REG(0x038), + REG(0x03c), + REG(0x168), + REG(0x140), + REG(0x110), + REG(0x11c), + REG(0x114), + REG(0x118), + REG(0x1c0), + REG(0x1c4), + REG(0x1c8), + REG(0x180), + + NOP(1), + LRI(9, POSTED), + REG16(0x3a8), + REG16(0x28c), + REG16(0x288), + REG16(0x284), + REG16(0x280), + REG16(0x27c), + REG16(0x278), + REG16(0x274), + REG16(0x270), + + LRI(1, POSTED), + REG(0x1b0), + + NOP(10), + LRI(1, 0), + REG(0x0c8), + + END(), +}; + +static const u8 gen12_rcs_offsets[] = { + NOP(1), + LRI(13, POSTED), + REG16(0x244), + REG(0x034), + REG(0x030), + REG(0x038), + REG(0x03c), + REG(0x168), + REG(0x140), + REG(0x110), + REG(0x1c0), + REG(0x1c4), + REG(0x1c8), + REG(0x180), + REG16(0x2b4), + + NOP(5), + LRI(9, POSTED), + REG16(0x3a8), + REG16(0x28c), + REG16(0x288), + REG16(0x284), + REG16(0x280), + REG16(0x27c), + REG16(0x278), + REG16(0x274), + REG16(0x270), + + LRI(3, POSTED), + REG(0x1b0), + REG16(0x5a8), + REG16(0x5ac), + + NOP(6), + LRI(1, 0), + REG(0x0c8), + + END(), +}; + +#undef END +#undef REG16 +#undef REG +#undef LRI +#undef NOP + +static const u8 *reg_offsets(const struct intel_engine_cs *engine) +{ + /* + * The gen12+ lists only have the registers we program in the basic + * default state. We rely on the context image using relative + * addressing to automatic fixup the register state between the + * physical engines for virtual engine. + */ + GEM_BUG_ON(INTEL_GEN(engine->i915) >= 12 && + !intel_engine_has_relative_mmio(engine)); + + if (engine->class == RENDER_CLASS) { + if (INTEL_GEN(engine->i915) >= 12) + return gen12_rcs_offsets; + else if (INTEL_GEN(engine->i915) >= 11) + return gen11_rcs_offsets; + else + return gen8_rcs_offsets; + } else { + if (INTEL_GEN(engine->i915) >= 12) + return gen12_xcs_offsets; + else if (INTEL_GEN(engine->i915) >= 9) + return gen9_xcs_offsets; + else + return gen8_xcs_offsets; + } +} + +static void unwind_wa_tail(struct i915_request *rq) +{ + rq->tail = intel_ring_wrap(rq->ring, rq->wa_tail - WA_TAIL_BYTES); + assert_ring_tail_valid(rq->ring, rq->tail); +} + +static struct i915_request * +__unwind_incomplete_requests(struct intel_engine_cs *engine) +{ + struct i915_request *rq, *rn, *active = NULL; + struct list_head *uninitialized_var(pl); + int prio = I915_PRIORITY_INVALID; + + lockdep_assert_held(&engine->active.lock); + + list_for_each_entry_safe_reverse(rq, rn, + &engine->active.requests, + sched.link) { + + if (i915_request_completed(rq)) + continue; /* XXX */ + + __i915_request_unsubmit(rq); + unwind_wa_tail(rq); + + /* + * Push the request back into the queue for later resubmission. + * If this request is not native to this physical engine (i.e. + * it came from a virtual source), push it back onto the virtual + * engine so that it can be moved across onto another physical + * engine as load dictates. + */ + if (likely(rq->execution_mask == engine->mask)) { + GEM_BUG_ON(rq_prio(rq) == I915_PRIORITY_INVALID); + if (rq_prio(rq) != prio) { + prio = rq_prio(rq); + pl = i915_sched_lookup_priolist(engine, prio); + } + GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root)); + + list_move(&rq->sched.link, pl); + active = rq; + } else { + struct intel_engine_cs *owner = rq->hw_context->engine; + + /* + * Decouple the virtual breadcrumb before moving it + * back to the virtual engine -- we don't want the + * request to complete in the background and try + * and cancel the breadcrumb on the virtual engine + * (instead of the old engine where it is linked)! + */ + if (test_bit(DMA_FENCE_FLAG_ENABLE_SIGNAL_BIT, + &rq->fence.flags)) { + spin_lock_nested(&rq->lock, + SINGLE_DEPTH_NESTING); + i915_request_cancel_breadcrumb(rq); + spin_unlock(&rq->lock); + } + rq->engine = owner; + owner->submit_request(rq); + active = NULL; + } + } + + return active; +} + +struct i915_request * +execlists_unwind_incomplete_requests(struct intel_engine_execlists *execlists) +{ + struct intel_engine_cs *engine = + container_of(execlists, typeof(*engine), execlists); + + return __unwind_incomplete_requests(engine); +} + +static inline void +execlists_context_status_change(struct i915_request *rq, unsigned long status) +{ + /* + * Only used when GVT-g is enabled now. When GVT-g is disabled, + * The compiler should eliminate this function as dead-code. + */ + if (!IS_ENABLED(CONFIG_DRM_I915_GVT)) + return; + + atomic_notifier_call_chain(&rq->engine->context_status_notifier, + status, rq); +} + +static void intel_engine_context_in(struct intel_engine_cs *engine) +{ + unsigned long flags; + + if (READ_ONCE(engine->stats.enabled) == 0) + return; + + write_seqlock_irqsave(&engine->stats.lock, flags); + + if (engine->stats.enabled > 0) { + if (engine->stats.active++ == 0) + engine->stats.start = ktime_get(); + GEM_BUG_ON(engine->stats.active == 0); + } + + write_sequnlock_irqrestore(&engine->stats.lock, flags); +} + +static void intel_engine_context_out(struct intel_engine_cs *engine) +{ + unsigned long flags; + + if (READ_ONCE(engine->stats.enabled) == 0) + return; + + write_seqlock_irqsave(&engine->stats.lock, flags); + + if (engine->stats.enabled > 0) { + ktime_t last; + + if (engine->stats.active && --engine->stats.active == 0) { + /* + * Decrement the active context count and in case GPU + * is now idle add up to the running total. + */ + last = ktime_sub(ktime_get(), engine->stats.start); + + engine->stats.total = ktime_add(engine->stats.total, + last); + } else if (engine->stats.active == 0) { + /* + * After turning on engine stats, context out might be + * the first event in which case we account from the + * time stats gathering was turned on. + */ + last = ktime_sub(ktime_get(), engine->stats.enabled_at); + + engine->stats.total = ktime_add(engine->stats.total, + last); + } + } + + write_sequnlock_irqrestore(&engine->stats.lock, flags); +} + +static void restore_default_state(struct intel_context *ce, + struct intel_engine_cs *engine) +{ + u32 *regs = ce->lrc_reg_state; + + if (engine->pinned_default_state) + memcpy(regs, /* skip restoring the vanilla PPHWSP */ + engine->pinned_default_state + LRC_STATE_PN * PAGE_SIZE, + engine->context_size - PAGE_SIZE); + + execlists_init_reg_state(regs, ce, engine, ce->ring, false); +} + +static void reset_active(struct i915_request *rq, + struct intel_engine_cs *engine) +{ + struct intel_context * const ce = rq->hw_context; + u32 head; + + /* + * The executing context has been cancelled. We want to prevent + * further execution along this context and propagate the error on + * to anything depending on its results. + * + * In __i915_request_submit(), we apply the -EIO and remove the + * requests' payloads for any banned requests. But first, we must + * rewind the context back to the start of the incomplete request so + * that we do not jump back into the middle of the batch. + * + * We preserve the breadcrumbs and semaphores of the incomplete + * requests so that inter-timeline dependencies (i.e other timelines) + * remain correctly ordered. And we defer to __i915_request_submit() + * so that all asynchronous waits are correctly handled. + */ + GEM_TRACE("%s(%s): { rq=%llx:%lld }\n", + __func__, engine->name, rq->fence.context, rq->fence.seqno); + + /* On resubmission of the active request, payload will be scrubbed */ + if (i915_request_completed(rq)) + head = rq->tail; + else + head = active_request(ce->timeline, rq)->head; + ce->ring->head = intel_ring_wrap(ce->ring, head); + intel_ring_update_space(ce->ring); + + /* Scrub the context image to prevent replaying the previous batch */ + restore_default_state(ce, engine); + __execlists_update_reg_state(ce, engine); + + /* We've switched away, so this should be a no-op, but intent matters */ + ce->lrc_desc |= CTX_DESC_FORCE_RESTORE; +} + +static inline struct intel_engine_cs * +__execlists_schedule_in(struct i915_request *rq) +{ + struct intel_engine_cs * const engine = rq->engine; + struct intel_context * const ce = rq->hw_context; + + intel_context_get(ce); + + if (unlikely(i915_gem_context_is_banned(ce->gem_context))) + reset_active(rq, engine); + + if (ce->tag) { + /* Use a fixed tag for OA and friends */ + ce->lrc_desc |= (u64)ce->tag << 32; + } else { + /* We don't need a strict matching tag, just different values */ + ce->lrc_desc &= ~GENMASK_ULL(47, 37); + ce->lrc_desc |= + (u64)(engine->context_tag++ % NUM_CONTEXT_TAG) << + GEN11_SW_CTX_ID_SHIFT; + BUILD_BUG_ON(NUM_CONTEXT_TAG > GEN12_MAX_CONTEXT_HW_ID); + } + + intel_gt_pm_get(engine->gt); + execlists_context_status_change(rq, INTEL_CONTEXT_SCHEDULE_IN); + intel_engine_context_in(engine); + + return engine; +} + +static inline struct i915_request * +execlists_schedule_in(struct i915_request *rq, int idx) +{ + struct intel_context * const ce = rq->hw_context; + struct intel_engine_cs *old; + + GEM_BUG_ON(!intel_engine_pm_is_awake(rq->engine)); + trace_i915_request_in(rq, idx); + + old = READ_ONCE(ce->inflight); + do { + if (!old) { + WRITE_ONCE(ce->inflight, __execlists_schedule_in(rq)); + break; + } + } while (!try_cmpxchg(&ce->inflight, &old, ptr_inc(old))); + + GEM_BUG_ON(intel_context_inflight(ce) != rq->engine); + return i915_request_get(rq); +} + +static void kick_siblings(struct i915_request *rq, struct intel_context *ce) +{ + struct virtual_engine *ve = container_of(ce, typeof(*ve), context); + struct i915_request *next = READ_ONCE(ve->request); + + if (next && next->execution_mask & ~rq->execution_mask) + tasklet_schedule(&ve->base.execlists.tasklet); +} + +static inline void +__execlists_schedule_out(struct i915_request *rq, + struct intel_engine_cs * const engine) +{ + struct intel_context * const ce = rq->hw_context; + + /* + * NB process_csb() is not under the engine->active.lock and hence + * schedule_out can race with schedule_in meaning that we should + * refrain from doing non-trivial work here. + */ + + intel_engine_context_out(engine); + execlists_context_status_change(rq, INTEL_CONTEXT_SCHEDULE_OUT); + intel_gt_pm_put(engine->gt); + + /* + * If this is part of a virtual engine, its next request may + * have been blocked waiting for access to the active context. + * We have to kick all the siblings again in case we need to + * switch (e.g. the next request is not runnable on this + * engine). Hopefully, we will already have submitted the next + * request before the tasklet runs and do not need to rebuild + * each virtual tree and kick everyone again. + */ + if (ce->engine != engine) + kick_siblings(rq, ce); + + intel_context_put(ce); +} + +static inline void +execlists_schedule_out(struct i915_request *rq) +{ + struct intel_context * const ce = rq->hw_context; + struct intel_engine_cs *cur, *old; + + trace_i915_request_out(rq); + + old = READ_ONCE(ce->inflight); + do + cur = ptr_unmask_bits(old, 2) ? ptr_dec(old) : NULL; + while (!try_cmpxchg(&ce->inflight, &old, cur)); + if (!cur) + __execlists_schedule_out(rq, old); + + i915_request_put(rq); +} + +static u64 execlists_update_context(const struct i915_request *rq) +{ + struct intel_context *ce = rq->hw_context; + u64 desc; + + ce->lrc_reg_state[CTX_RING_TAIL] = + intel_ring_set_tail(rq->ring, rq->tail); + + /* + * Make sure the context image is complete before we submit it to HW. + * + * Ostensibly, writes (including the WCB) should be flushed prior to + * an uncached write such as our mmio register access, the empirical + * evidence (esp. on Braswell) suggests that the WC write into memory + * may not be visible to the HW prior to the completion of the UC + * register write and that we may begin execution from the context + * before its image is complete leading to invalid PD chasing. + * + * Furthermore, Braswell, at least, wants a full mb to be sure that + * the writes are coherent in memory (visible to the GPU) prior to + * execution, and not just visible to other CPUs (as is the result of + * wmb). + */ + mb(); + + desc = ce->lrc_desc; + ce->lrc_desc &= ~CTX_DESC_FORCE_RESTORE; + + /* Wa_1607138340:tgl */ + if (IS_TGL_REVID(rq->i915, TGL_REVID_A0, TGL_REVID_A0)) + desc |= CTX_DESC_FORCE_RESTORE; + + return desc; +} + +static inline void write_desc(struct intel_engine_execlists *execlists, u64 desc, u32 port) +{ + if (execlists->ctrl_reg) { + writel(lower_32_bits(desc), execlists->submit_reg + port * 2); + writel(upper_32_bits(desc), execlists->submit_reg + port * 2 + 1); + } else { + writel(upper_32_bits(desc), execlists->submit_reg); + writel(lower_32_bits(desc), execlists->submit_reg); + } +} + +static __maybe_unused void +trace_ports(const struct intel_engine_execlists *execlists, + const char *msg, + struct i915_request * const *ports) +{ + const struct intel_engine_cs *engine = + container_of(execlists, typeof(*engine), execlists); + + if (!ports[0]) + return; + + GEM_TRACE("%s: %s { %llx:%lld%s, %llx:%lld }\n", + engine->name, msg, + ports[0]->fence.context, + ports[0]->fence.seqno, + i915_request_completed(ports[0]) ? "!" : + i915_request_started(ports[0]) ? "*" : + "", + ports[1] ? ports[1]->fence.context : 0, + ports[1] ? ports[1]->fence.seqno : 0); +} + +static __maybe_unused bool +assert_pending_valid(const struct intel_engine_execlists *execlists, + const char *msg) +{ + struct i915_request * const *port, *rq; + struct intel_context *ce = NULL; + + trace_ports(execlists, msg, execlists->pending); + + if (!execlists->pending[0]) { + GEM_TRACE_ERR("Nothing pending for promotion!\n"); + return false; + } + + if (execlists->pending[execlists_num_ports(execlists)]) { + GEM_TRACE_ERR("Excess pending[%d] for promotion!\n", + execlists_num_ports(execlists)); + return false; + } + + for (port = execlists->pending; (rq = *port); port++) { + if (ce == rq->hw_context) { + GEM_TRACE_ERR("Duplicate context in pending[%zd]\n", + port - execlists->pending); + return false; + } + + ce = rq->hw_context; + if (i915_request_completed(rq)) + continue; + + if (i915_active_is_idle(&ce->active)) { + GEM_TRACE_ERR("Inactive context in pending[%zd]\n", + port - execlists->pending); + return false; + } + + if (!i915_vma_is_pinned(ce->state)) { + GEM_TRACE_ERR("Unpinned context in pending[%zd]\n", + port - execlists->pending); + return false; + } + + if (!i915_vma_is_pinned(ce->ring->vma)) { + GEM_TRACE_ERR("Unpinned ringbuffer in pending[%zd]\n", + port - execlists->pending); + return false; + } + } + + return ce; +} + +static void execlists_submit_ports(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists *execlists = &engine->execlists; + unsigned int n; + + GEM_BUG_ON(!assert_pending_valid(execlists, "submit")); + + /* + * We can skip acquiring intel_runtime_pm_get() here as it was taken + * on our behalf by the request (see i915_gem_mark_busy()) and it will + * not be relinquished until the device is idle (see + * i915_gem_idle_work_handler()). As a precaution, we make sure + * that all ELSP are drained i.e. we have processed the CSB, + * before allowing ourselves to idle and calling intel_runtime_pm_put(). + */ + GEM_BUG_ON(!intel_engine_pm_is_awake(engine)); + + /* + * ELSQ note: the submit queue is not cleared after being submitted + * to the HW so we need to make sure we always clean it up. This is + * currently ensured by the fact that we always write the same number + * of elsq entries, keep this in mind before changing the loop below. + */ + for (n = execlists_num_ports(execlists); n--; ) { + struct i915_request *rq = execlists->pending[n]; + + write_desc(execlists, + rq ? execlists_update_context(rq) : 0, + n); + } + + /* we need to manually load the submit queue */ + if (execlists->ctrl_reg) + writel(EL_CTRL_LOAD, execlists->ctrl_reg); +} + +static bool ctx_single_port_submission(const struct intel_context *ce) +{ + return (IS_ENABLED(CONFIG_DRM_I915_GVT) && + i915_gem_context_force_single_submission(ce->gem_context)); +} + +static bool can_merge_ctx(const struct intel_context *prev, + const struct intel_context *next) +{ + if (prev != next) + return false; + + if (ctx_single_port_submission(prev)) + return false; + + return true; +} + +static bool can_merge_rq(const struct i915_request *prev, + const struct i915_request *next) +{ + GEM_BUG_ON(prev == next); + GEM_BUG_ON(!assert_priority_queue(prev, next)); + + /* + * We do not submit known completed requests. Therefore if the next + * request is already completed, we can pretend to merge it in + * with the previous context (and we will skip updating the ELSP + * and tracking). Thus hopefully keeping the ELSP full with active + * contexts, despite the best efforts of preempt-to-busy to confuse + * us. + */ + if (i915_request_completed(next)) + return true; + + if (unlikely((prev->flags ^ next->flags) & + (I915_REQUEST_NOPREEMPT | I915_REQUEST_SENTINEL))) + return false; + + if (!can_merge_ctx(prev->hw_context, next->hw_context)) + return false; + + return true; +} + +static void virtual_update_register_offsets(u32 *regs, + struct intel_engine_cs *engine) +{ + set_offsets(regs, reg_offsets(engine), engine); +} + +static bool virtual_matches(const struct virtual_engine *ve, + const struct i915_request *rq, + const struct intel_engine_cs *engine) +{ + const struct intel_engine_cs *inflight; + + if (!(rq->execution_mask & engine->mask)) /* We peeked too soon! */ + return false; + + /* + * We track when the HW has completed saving the context image + * (i.e. when we have seen the final CS event switching out of + * the context) and must not overwrite the context image before + * then. This restricts us to only using the active engine + * while the previous virtualized request is inflight (so + * we reuse the register offsets). This is a very small + * hystersis on the greedy seelction algorithm. + */ + inflight = intel_context_inflight(&ve->context); + if (inflight && inflight != engine) + return false; + + return true; +} + +static void virtual_xfer_breadcrumbs(struct virtual_engine *ve, + struct intel_engine_cs *engine) +{ + struct intel_engine_cs *old = ve->siblings[0]; + + /* All unattached (rq->engine == old) must already be completed */ + + spin_lock(&old->breadcrumbs.irq_lock); + if (!list_empty(&ve->context.signal_link)) { + list_move_tail(&ve->context.signal_link, + &engine->breadcrumbs.signalers); + intel_engine_queue_breadcrumbs(engine); + } + spin_unlock(&old->breadcrumbs.irq_lock); +} + +static struct i915_request * +last_active(const struct intel_engine_execlists *execlists) +{ + struct i915_request * const *last = READ_ONCE(execlists->active); + + while (*last && i915_request_completed(*last)) + last++; + + return *last; +} + +static void defer_request(struct i915_request *rq, struct list_head * const pl) +{ + LIST_HEAD(list); + + /* + * We want to move the interrupted request to the back of + * the round-robin list (i.e. its priority level), but + * in doing so, we must then move all requests that were in + * flight and were waiting for the interrupted request to + * be run after it again. + */ + do { + struct i915_dependency *p; + + GEM_BUG_ON(i915_request_is_active(rq)); + list_move_tail(&rq->sched.link, pl); + + list_for_each_entry(p, &rq->sched.waiters_list, wait_link) { + struct i915_request *w = + container_of(p->waiter, typeof(*w), sched); + + /* Leave semaphores spinning on the other engines */ + if (w->engine != rq->engine) + continue; + + /* No waiter should start before its signaler */ + GEM_BUG_ON(i915_request_started(w) && + !i915_request_completed(rq)); + + GEM_BUG_ON(i915_request_is_active(w)); + if (list_empty(&w->sched.link)) + continue; /* Not yet submitted; unready */ + + if (rq_prio(w) < rq_prio(rq)) + continue; + + GEM_BUG_ON(rq_prio(w) > rq_prio(rq)); + list_move_tail(&w->sched.link, &list); + } + + rq = list_first_entry_or_null(&list, typeof(*rq), sched.link); + } while (rq); +} + +static void defer_active(struct intel_engine_cs *engine) +{ + struct i915_request *rq; + + rq = __unwind_incomplete_requests(engine); + if (!rq) + return; + + defer_request(rq, i915_sched_lookup_priolist(engine, rq_prio(rq))); +} + +static bool +need_timeslice(struct intel_engine_cs *engine, const struct i915_request *rq) +{ + int hint; + + if (!intel_engine_has_timeslices(engine)) + return false; + + if (list_is_last(&rq->sched.link, &engine->active.requests)) + return false; + + hint = max(rq_prio(list_next_entry(rq, sched.link)), + engine->execlists.queue_priority_hint); + + return hint >= effective_prio(rq); +} + +static int +switch_prio(struct intel_engine_cs *engine, const struct i915_request *rq) +{ + if (list_is_last(&rq->sched.link, &engine->active.requests)) + return INT_MIN; + + return rq_prio(list_next_entry(rq, sched.link)); +} + +static inline unsigned long +timeslice(const struct intel_engine_cs *engine) +{ + return READ_ONCE(engine->props.timeslice_duration_ms); +} + +static unsigned long +active_timeslice(const struct intel_engine_cs *engine) +{ + const struct i915_request *rq = *engine->execlists.active; + + if (i915_request_completed(rq)) + return 0; + + if (engine->execlists.switch_priority_hint < effective_prio(rq)) + return 0; + + return timeslice(engine); +} + +static void set_timeslice(struct intel_engine_cs *engine) +{ + if (!intel_engine_has_timeslices(engine)) + return; + + set_timer_ms(&engine->execlists.timer, active_timeslice(engine)); +} + +static void record_preemption(struct intel_engine_execlists *execlists) +{ + (void)I915_SELFTEST_ONLY(execlists->preempt_hang.count++); +} + +static unsigned long active_preempt_timeout(struct intel_engine_cs *engine) +{ + struct i915_request *rq; + + rq = last_active(&engine->execlists); + if (!rq) + return 0; + + /* Force a fast reset for terminated contexts (ignoring sysfs!) */ + if (unlikely(i915_gem_context_is_banned(rq->gem_context))) + return 1; + + return READ_ONCE(engine->props.preempt_timeout_ms); +} + +static void set_preempt_timeout(struct intel_engine_cs *engine) +{ + if (!intel_engine_has_preempt_reset(engine)) + return; + + set_timer_ms(&engine->execlists.preempt, + active_preempt_timeout(engine)); +} + +static void execlists_dequeue(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + struct i915_request **port = execlists->pending; + struct i915_request ** const last_port = port + execlists->port_mask; + struct i915_request *last; + struct rb_node *rb; + bool submit = false; + + /* + * Hardware submission is through 2 ports. Conceptually each port + * has a (RING_START, RING_HEAD, RING_TAIL) tuple. RING_START is + * static for a context, and unique to each, so we only execute + * requests belonging to a single context from each ring. RING_HEAD + * is maintained by the CS in the context image, it marks the place + * where it got up to last time, and through RING_TAIL we tell the CS + * where we want to execute up to this time. + * + * In this list the requests are in order of execution. Consecutive + * requests from the same context are adjacent in the ringbuffer. We + * can combine these requests into a single RING_TAIL update: + * + * RING_HEAD...req1...req2 + * ^- RING_TAIL + * since to execute req2 the CS must first execute req1. + * + * Our goal then is to point each port to the end of a consecutive + * sequence of requests as being the most optimal (fewest wake ups + * and context switches) submission. + */ + + for (rb = rb_first_cached(&execlists->virtual); rb; ) { + struct virtual_engine *ve = + rb_entry(rb, typeof(*ve), nodes[engine->id].rb); + struct i915_request *rq = READ_ONCE(ve->request); + + if (!rq) { /* lazily cleanup after another engine handled rq */ + rb_erase_cached(rb, &execlists->virtual); + RB_CLEAR_NODE(rb); + rb = rb_first_cached(&execlists->virtual); + continue; + } + + if (!virtual_matches(ve, rq, engine)) { + rb = rb_next(rb); + continue; + } + + break; + } + + /* + * If the queue is higher priority than the last + * request in the currently active context, submit afresh. + * We will resubmit again afterwards in case we need to split + * the active context to interject the preemption request, + * i.e. we will retrigger preemption following the ack in case + * of trouble. + */ + last = last_active(execlists); + if (last) { + if (need_preempt(engine, last, rb)) { + GEM_TRACE("%s: preempting last=%llx:%lld, prio=%d, hint=%d\n", + engine->name, + last->fence.context, + last->fence.seqno, + last->sched.attr.priority, + execlists->queue_priority_hint); + record_preemption(execlists); + + /* + * Don't let the RING_HEAD advance past the breadcrumb + * as we unwind (and until we resubmit) so that we do + * not accidentally tell it to go backwards. + */ + ring_set_paused(engine, 1); + + /* + * Note that we have not stopped the GPU at this point, + * so we are unwinding the incomplete requests as they + * remain inflight and so by the time we do complete + * the preemption, some of the unwound requests may + * complete! + */ + __unwind_incomplete_requests(engine); + + /* + * If we need to return to the preempted context, we + * need to skip the lite-restore and force it to + * reload the RING_TAIL. Otherwise, the HW has a + * tendency to ignore us rewinding the TAIL to the + * end of an earlier request. + */ + last->hw_context->lrc_desc |= CTX_DESC_FORCE_RESTORE; + last = NULL; + } else if (need_timeslice(engine, last) && + timer_expired(&engine->execlists.timer)) { + GEM_TRACE("%s: expired last=%llx:%lld, prio=%d, hint=%d\n", + engine->name, + last->fence.context, + last->fence.seqno, + last->sched.attr.priority, + execlists->queue_priority_hint); + + ring_set_paused(engine, 1); + defer_active(engine); + + /* + * Unlike for preemption, if we rewind and continue + * executing the same context as previously active, + * the order of execution will remain the same and + * the tail will only advance. We do not need to + * force a full context restore, as a lite-restore + * is sufficient to resample the monotonic TAIL. + * + * If we switch to any other context, similarly we + * will not rewind TAIL of current context, and + * normal save/restore will preserve state and allow + * us to later continue executing the same request. + */ + last = NULL; + } else { + /* + * Otherwise if we already have a request pending + * for execution after the current one, we can + * just wait until the next CS event before + * queuing more. In either case we will force a + * lite-restore preemption event, but if we wait + * we hopefully coalesce several updates into a single + * submission. + */ + if (!list_is_last(&last->sched.link, + &engine->active.requests)) { + /* + * Even if ELSP[1] is occupied and not worthy + * of timeslices, our queue might be. + */ + if (!execlists->timer.expires && + need_timeslice(engine, last)) + set_timer_ms(&execlists->timer, + timeslice(engine)); + + return; + } + + /* + * WaIdleLiteRestore:bdw,skl + * Apply the wa NOOPs to prevent + * ring:HEAD == rq:TAIL as we resubmit the + * request. See gen8_emit_fini_breadcrumb() for + * where we prepare the padding after the + * end of the request. + */ + last->tail = last->wa_tail; + } + } + + while (rb) { /* XXX virtual is always taking precedence */ + struct virtual_engine *ve = + rb_entry(rb, typeof(*ve), nodes[engine->id].rb); + struct i915_request *rq; + + spin_lock(&ve->base.active.lock); + + rq = ve->request; + if (unlikely(!rq)) { /* lost the race to a sibling */ + spin_unlock(&ve->base.active.lock); + rb_erase_cached(rb, &execlists->virtual); + RB_CLEAR_NODE(rb); + rb = rb_first_cached(&execlists->virtual); + continue; + } + + GEM_BUG_ON(rq != ve->request); + GEM_BUG_ON(rq->engine != &ve->base); + GEM_BUG_ON(rq->hw_context != &ve->context); + + if (rq_prio(rq) >= queue_prio(execlists)) { + if (!virtual_matches(ve, rq, engine)) { + spin_unlock(&ve->base.active.lock); + rb = rb_next(rb); + continue; + } + + if (last && !can_merge_rq(last, rq)) { + spin_unlock(&ve->base.active.lock); + return; /* leave this for another */ + } + + GEM_TRACE("%s: virtual rq=%llx:%lld%s, new engine? %s\n", + engine->name, + rq->fence.context, + rq->fence.seqno, + i915_request_completed(rq) ? "!" : + i915_request_started(rq) ? "*" : + "", + yesno(engine != ve->siblings[0])); + + ve->request = NULL; + ve->base.execlists.queue_priority_hint = INT_MIN; + rb_erase_cached(rb, &execlists->virtual); + RB_CLEAR_NODE(rb); + + GEM_BUG_ON(!(rq->execution_mask & engine->mask)); + rq->engine = engine; + + if (engine != ve->siblings[0]) { + u32 *regs = ve->context.lrc_reg_state; + unsigned int n; + + GEM_BUG_ON(READ_ONCE(ve->context.inflight)); + + if (!intel_engine_has_relative_mmio(engine)) + virtual_update_register_offsets(regs, + engine); + + if (!list_empty(&ve->context.signals)) + virtual_xfer_breadcrumbs(ve, engine); + + /* + * Move the bound engine to the top of the list + * for future execution. We then kick this + * tasklet first before checking others, so that + * we preferentially reuse this set of bound + * registers. + */ + for (n = 1; n < ve->num_siblings; n++) { + if (ve->siblings[n] == engine) { + swap(ve->siblings[n], + ve->siblings[0]); + break; + } + } + + GEM_BUG_ON(ve->siblings[0] != engine); + } + + if (__i915_request_submit(rq)) { + submit = true; + last = rq; + } + i915_request_put(rq); + + /* + * Hmm, we have a bunch of virtual engine requests, + * but the first one was already completed (thanks + * preempt-to-busy!). Keep looking at the veng queue + * until we have no more relevant requests (i.e. + * the normal submit queue has higher priority). + */ + if (!submit) { + spin_unlock(&ve->base.active.lock); + rb = rb_first_cached(&execlists->virtual); + continue; + } + } + + spin_unlock(&ve->base.active.lock); + break; + } + + while ((rb = rb_first_cached(&execlists->queue))) { + struct i915_priolist *p = to_priolist(rb); + struct i915_request *rq, *rn; + int i; + + priolist_for_each_request_consume(rq, rn, p, i) { + bool merge = true; + + /* + * Can we combine this request with the current port? + * It has to be the same context/ringbuffer and not + * have any exceptions (e.g. GVT saying never to + * combine contexts). + * + * If we can combine the requests, we can execute both + * by updating the RING_TAIL to point to the end of the + * second request, and so we never need to tell the + * hardware about the first. + */ + if (last && !can_merge_rq(last, rq)) { + /* + * If we are on the second port and cannot + * combine this request with the last, then we + * are done. + */ + if (port == last_port) + goto done; + + /* + * We must not populate both ELSP[] with the + * same LRCA, i.e. we must submit 2 different + * contexts if we submit 2 ELSP. + */ + if (last->hw_context == rq->hw_context) + goto done; + + if (i915_request_has_sentinel(last)) + goto done; + + /* + * If GVT overrides us we only ever submit + * port[0], leaving port[1] empty. Note that we + * also have to be careful that we don't queue + * the same context (even though a different + * request) to the second port. + */ + if (ctx_single_port_submission(last->hw_context) || + ctx_single_port_submission(rq->hw_context)) + goto done; + + merge = false; + } + + if (__i915_request_submit(rq)) { + if (!merge) { + *port = execlists_schedule_in(last, port - execlists->pending); + port++; + last = NULL; + } + + GEM_BUG_ON(last && + !can_merge_ctx(last->hw_context, + rq->hw_context)); + + submit = true; + last = rq; + } + } + + rb_erase_cached(&p->node, &execlists->queue); + i915_priolist_free(p); + } + +done: + /* + * Here be a bit of magic! Or sleight-of-hand, whichever you prefer. + * + * We choose the priority hint such that if we add a request of greater + * priority than this, we kick the submission tasklet to decide on + * the right order of submitting the requests to hardware. We must + * also be prepared to reorder requests as they are in-flight on the + * HW. We derive the priority hint then as the first "hole" in + * the HW submission ports and if there are no available slots, + * the priority of the lowest executing request, i.e. last. + * + * When we do receive a higher priority request ready to run from the + * user, see queue_request(), the priority hint is bumped to that + * request triggering preemption on the next dequeue (or subsequent + * interrupt for secondary ports). + */ + execlists->queue_priority_hint = queue_prio(execlists); + GEM_TRACE("%s: queue_priority_hint:%d, submit:%s\n", + engine->name, execlists->queue_priority_hint, + yesno(submit)); + + if (submit) { + *port = execlists_schedule_in(last, port - execlists->pending); + execlists->switch_priority_hint = + switch_prio(engine, *execlists->pending); + + /* + * Skip if we ended up with exactly the same set of requests, + * e.g. trying to timeslice a pair of ordered contexts + */ + if (!memcmp(execlists->active, execlists->pending, + (port - execlists->pending + 1) * sizeof(*port))) { + do + execlists_schedule_out(fetch_and_zero(port)); + while (port-- != execlists->pending); + + goto skip_submit; + } + + memset(port + 1, 0, (last_port - port) * sizeof(*port)); + execlists_submit_ports(engine); + + set_preempt_timeout(engine); + } else { +skip_submit: + ring_set_paused(engine, 0); + } +} + +static void +cancel_port_requests(struct intel_engine_execlists * const execlists) +{ + struct i915_request * const *port, *rq; + + for (port = execlists->pending; (rq = *port); port++) + execlists_schedule_out(rq); + memset(execlists->pending, 0, sizeof(execlists->pending)); + + for (port = execlists->active; (rq = *port); port++) + execlists_schedule_out(rq); + execlists->active = + memset(execlists->inflight, 0, sizeof(execlists->inflight)); +} + +static inline void +invalidate_csb_entries(const u32 *first, const u32 *last) +{ + clflush((void *)first); + clflush((void *)last); +} + +static inline bool +reset_in_progress(const struct intel_engine_execlists *execlists) +{ + return unlikely(!__tasklet_is_enabled(&execlists->tasklet)); +} + +/* + * Starting with Gen12, the status has a new format: + * + * bit 0: switched to new queue + * bit 1: reserved + * bit 2: semaphore wait mode (poll or signal), only valid when + * switch detail is set to "wait on semaphore" + * bits 3-5: engine class + * bits 6-11: engine instance + * bits 12-14: reserved + * bits 15-25: sw context id of the lrc the GT switched to + * bits 26-31: sw counter of the lrc the GT switched to + * bits 32-35: context switch detail + * - 0: ctx complete + * - 1: wait on sync flip + * - 2: wait on vblank + * - 3: wait on scanline + * - 4: wait on semaphore + * - 5: context preempted (not on SEMAPHORE_WAIT or + * WAIT_FOR_EVENT) + * bit 36: reserved + * bits 37-43: wait detail (for switch detail 1 to 4) + * bits 44-46: reserved + * bits 47-57: sw context id of the lrc the GT switched away from + * bits 58-63: sw counter of the lrc the GT switched away from + */ +static inline bool +gen12_csb_parse(const struct intel_engine_execlists *execlists, const u32 *csb) +{ + u32 lower_dw = csb[0]; + u32 upper_dw = csb[1]; + bool ctx_to_valid = GEN12_CSB_CTX_VALID(lower_dw); + bool ctx_away_valid = GEN12_CSB_CTX_VALID(upper_dw); + bool new_queue = lower_dw & GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE; + + /* + * The context switch detail is not guaranteed to be 5 when a preemption + * occurs, so we can't just check for that. The check below works for + * all the cases we care about, including preemptions of WAIT + * instructions and lite-restore. Preempt-to-idle via the CTRL register + * would require some extra handling, but we don't support that. + */ + if (!ctx_away_valid || new_queue) { + GEM_BUG_ON(!ctx_to_valid); + return true; + } + + /* + * switch detail = 5 is covered by the case above and we do not expect a + * context switch on an unsuccessful wait instruction since we always + * use polling mode. + */ + GEM_BUG_ON(GEN12_CTX_SWITCH_DETAIL(upper_dw)); + return false; +} + +static inline bool +gen8_csb_parse(const struct intel_engine_execlists *execlists, const u32 *csb) +{ + return *csb & (GEN8_CTX_STATUS_IDLE_ACTIVE | GEN8_CTX_STATUS_PREEMPTED); +} + +static void process_csb(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + const u32 * const buf = execlists->csb_status; + const u8 num_entries = execlists->csb_size; + u8 head, tail; + + /* + * As we modify our execlists state tracking we require exclusive + * access. Either we are inside the tasklet, or the tasklet is disabled + * and we assume that is only inside the reset paths and so serialised. + */ + GEM_BUG_ON(!tasklet_is_locked(&execlists->tasklet) && + !reset_in_progress(execlists)); + GEM_BUG_ON(!intel_engine_in_execlists_submission_mode(engine)); + + /* + * Note that csb_write, csb_status may be either in HWSP or mmio. + * When reading from the csb_write mmio register, we have to be + * careful to only use the GEN8_CSB_WRITE_PTR portion, which is + * the low 4bits. As it happens we know the next 4bits are always + * zero and so we can simply masked off the low u8 of the register + * and treat it identically to reading from the HWSP (without having + * to use explicit shifting and masking, and probably bifurcating + * the code to handle the legacy mmio read). + */ + head = execlists->csb_head; + tail = READ_ONCE(*execlists->csb_write); + GEM_TRACE("%s cs-irq head=%d, tail=%d\n", engine->name, head, tail); + if (unlikely(head == tail)) + return; + + /* + * Hopefully paired with a wmb() in HW! + * + * We must complete the read of the write pointer before any reads + * from the CSB, so that we do not see stale values. Without an rmb + * (lfence) the HW may speculatively perform the CSB[] reads *before* + * we perform the READ_ONCE(*csb_write). + */ + rmb(); + + do { + bool promote; + + if (++head == num_entries) + head = 0; + + /* + * We are flying near dragons again. + * + * We hold a reference to the request in execlist_port[] + * but no more than that. We are operating in softirq + * context and so cannot hold any mutex or sleep. That + * prevents us stopping the requests we are processing + * in port[] from being retired simultaneously (the + * breadcrumb will be complete before we see the + * context-switch). As we only hold the reference to the + * request, any pointer chasing underneath the request + * is subject to a potential use-after-free. Thus we + * store all of the bookkeeping within port[] as + * required, and avoid using unguarded pointers beneath + * request itself. The same applies to the atomic + * status notifier. + */ + + GEM_TRACE("%s csb[%d]: status=0x%08x:0x%08x\n", + engine->name, head, + buf[2 * head + 0], buf[2 * head + 1]); + + if (INTEL_GEN(engine->i915) >= 12) + promote = gen12_csb_parse(execlists, buf + 2 * head); + else + promote = gen8_csb_parse(execlists, buf + 2 * head); + if (promote) { + if (!inject_preempt_hang(execlists)) + ring_set_paused(engine, 0); + + /* cancel old inflight, prepare for switch */ + trace_ports(execlists, "preempted", execlists->active); + while (*execlists->active) + execlists_schedule_out(*execlists->active++); + + /* switch pending to inflight */ + GEM_BUG_ON(!assert_pending_valid(execlists, "promote")); + execlists->active = + memcpy(execlists->inflight, + execlists->pending, + execlists_num_ports(execlists) * + sizeof(*execlists->pending)); + + set_timeslice(engine); + + WRITE_ONCE(execlists->pending[0], NULL); + } else { + GEM_BUG_ON(!*execlists->active); + + /* port0 completed, advanced to port1 */ + trace_ports(execlists, "completed", execlists->active); + + /* + * We rely on the hardware being strongly + * ordered, that the breadcrumb write is + * coherent (visible from the CPU) before the + * user interrupt and CSB is processed. + */ + GEM_BUG_ON(!i915_request_completed(*execlists->active) && + !reset_in_progress(execlists)); + execlists_schedule_out(*execlists->active++); + + GEM_BUG_ON(execlists->active - execlists->inflight > + execlists_num_ports(execlists)); + } + } while (head != tail); + + execlists->csb_head = head; + + /* + * Gen11 has proven to fail wrt global observation point between + * entry and tail update, failing on the ordering and thus + * we see an old entry in the context status buffer. + * + * Forcibly evict out entries for the next gpu csb update, + * to increase the odds that we get a fresh entries with non + * working hardware. The cost for doing so comes out mostly with + * the wash as hardware, working or not, will need to do the + * invalidation before. + */ + invalidate_csb_entries(&buf[0], &buf[num_entries - 1]); +} + +static void __execlists_submission_tasklet(struct intel_engine_cs *const engine) +{ + lockdep_assert_held(&engine->active.lock); + if (!engine->execlists.pending[0]) { + rcu_read_lock(); /* protect peeking at execlists->active */ + execlists_dequeue(engine); + rcu_read_unlock(); + } +} + +static noinline void preempt_reset(struct intel_engine_cs *engine) +{ + const unsigned int bit = I915_RESET_ENGINE + engine->id; + unsigned long *lock = &engine->gt->reset.flags; + + if (i915_modparams.reset < 3) + return; + + if (test_and_set_bit(bit, lock)) + return; + + /* Mark this tasklet as disabled to avoid waiting for it to complete */ + tasklet_disable_nosync(&engine->execlists.tasklet); + + GEM_TRACE("%s: preempt timeout %lu+%ums\n", + engine->name, + READ_ONCE(engine->props.preempt_timeout_ms), + jiffies_to_msecs(jiffies - engine->execlists.preempt.expires)); + intel_engine_reset(engine, "preemption time out"); + + tasklet_enable(&engine->execlists.tasklet); + clear_and_wake_up_bit(bit, lock); +} + +static bool preempt_timeout(const struct intel_engine_cs *const engine) +{ + const struct timer_list *t = &engine->execlists.preempt; + + if (!CONFIG_DRM_I915_PREEMPT_TIMEOUT) + return false; + + if (!timer_expired(t)) + return false; + + return READ_ONCE(engine->execlists.pending[0]); +} + +/* + * Check the unread Context Status Buffers and manage the submission of new + * contexts to the ELSP accordingly. + */ +static void execlists_submission_tasklet(unsigned long data) +{ + struct intel_engine_cs * const engine = (struct intel_engine_cs *)data; + bool timeout = preempt_timeout(engine); + + process_csb(engine); + if (!READ_ONCE(engine->execlists.pending[0]) || timeout) { + unsigned long flags; + + spin_lock_irqsave(&engine->active.lock, flags); + __execlists_submission_tasklet(engine); + spin_unlock_irqrestore(&engine->active.lock, flags); + + /* Recheck after serialising with direct-submission */ + if (timeout && preempt_timeout(engine)) + preempt_reset(engine); + } +} + +static void __execlists_kick(struct intel_engine_execlists *execlists) +{ + /* Kick the tasklet for some interrupt coalescing and reset handling */ + tasklet_hi_schedule(&execlists->tasklet); +} + +#define execlists_kick(t, member) \ + __execlists_kick(container_of(t, struct intel_engine_execlists, member)) + +static void execlists_timeslice(struct timer_list *timer) +{ + execlists_kick(timer, timer); +} + +static void execlists_preempt(struct timer_list *timer) +{ + execlists_kick(timer, preempt); +} + +static void queue_request(struct intel_engine_cs *engine, + struct i915_sched_node *node, + int prio) +{ + GEM_BUG_ON(!list_empty(&node->link)); + list_add_tail(&node->link, i915_sched_lookup_priolist(engine, prio)); +} + +static void __submit_queue_imm(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + + if (reset_in_progress(execlists)) + return; /* defer until we restart the engine following reset */ + + if (execlists->tasklet.func == execlists_submission_tasklet) + __execlists_submission_tasklet(engine); + else + tasklet_hi_schedule(&execlists->tasklet); +} + +static void submit_queue(struct intel_engine_cs *engine, + const struct i915_request *rq) +{ + struct intel_engine_execlists *execlists = &engine->execlists; + + if (rq_prio(rq) <= execlists->queue_priority_hint) + return; + + execlists->queue_priority_hint = rq_prio(rq); + __submit_queue_imm(engine); +} + +static void execlists_submit_request(struct i915_request *request) +{ + struct intel_engine_cs *engine = request->engine; + unsigned long flags; + + /* Will be called from irq-context when using foreign fences. */ + spin_lock_irqsave(&engine->active.lock, flags); + + queue_request(engine, &request->sched, rq_prio(request)); + + GEM_BUG_ON(RB_EMPTY_ROOT(&engine->execlists.queue.rb_root)); + GEM_BUG_ON(list_empty(&request->sched.link)); + + submit_queue(engine, request); + + spin_unlock_irqrestore(&engine->active.lock, flags); +} + +static void __execlists_context_fini(struct intel_context *ce) +{ + intel_ring_put(ce->ring); + i915_vma_put(ce->state); +} + +static void execlists_context_destroy(struct kref *kref) +{ + struct intel_context *ce = container_of(kref, typeof(*ce), ref); + + GEM_BUG_ON(!i915_active_is_idle(&ce->active)); + GEM_BUG_ON(intel_context_is_pinned(ce)); + + if (ce->state) + __execlists_context_fini(ce); + + intel_context_fini(ce); + intel_context_free(ce); +} + +static void +set_redzone(void *vaddr, const struct intel_engine_cs *engine) +{ + if (!IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)) + return; + + vaddr += engine->context_size; + + memset(vaddr, POISON_INUSE, I915_GTT_PAGE_SIZE); +} + +static void +check_redzone(const void *vaddr, const struct intel_engine_cs *engine) +{ + if (!IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)) + return; + + vaddr += engine->context_size; + + if (memchr_inv(vaddr, POISON_INUSE, I915_GTT_PAGE_SIZE)) + dev_err_once(engine->i915->drm.dev, + "%s context redzone overwritten!\n", + engine->name); +} + +static void execlists_context_unpin(struct intel_context *ce) +{ + check_redzone((void *)ce->lrc_reg_state - LRC_STATE_PN * PAGE_SIZE, + ce->engine); + + i915_gem_object_unpin_map(ce->state->obj); + intel_ring_reset(ce->ring, ce->ring->tail); +} + +static void +__execlists_update_reg_state(const struct intel_context *ce, + const struct intel_engine_cs *engine) +{ + struct intel_ring *ring = ce->ring; + u32 *regs = ce->lrc_reg_state; + + GEM_BUG_ON(!intel_ring_offset_valid(ring, ring->head)); + GEM_BUG_ON(!intel_ring_offset_valid(ring, ring->tail)); + + regs[CTX_RING_BUFFER_START] = i915_ggtt_offset(ring->vma); + regs[CTX_RING_HEAD] = ring->head; + regs[CTX_RING_TAIL] = ring->tail; + + /* RPCS */ + if (engine->class == RENDER_CLASS) { + regs[CTX_R_PWR_CLK_STATE] = + intel_sseu_make_rpcs(engine->i915, &ce->sseu); + + i915_oa_init_reg_state(ce, engine); + } +} + +static int +__execlists_context_pin(struct intel_context *ce, + struct intel_engine_cs *engine) +{ + void *vaddr; + int ret; + + GEM_BUG_ON(!ce->state); + + ret = intel_context_active_acquire(ce); + if (ret) + goto err; + GEM_BUG_ON(!i915_vma_is_pinned(ce->state)); + + vaddr = i915_gem_object_pin_map(ce->state->obj, + i915_coherent_map_type(engine->i915) | + I915_MAP_OVERRIDE); + if (IS_ERR(vaddr)) { + ret = PTR_ERR(vaddr); + goto unpin_active; + } + + ce->lrc_desc = lrc_descriptor(ce, engine); + ce->lrc_reg_state = vaddr + LRC_STATE_PN * PAGE_SIZE; + __execlists_update_reg_state(ce, engine); + + return 0; + +unpin_active: + intel_context_active_release(ce); +err: + return ret; +} + +static int execlists_context_pin(struct intel_context *ce) +{ + return __execlists_context_pin(ce, ce->engine); +} + +static int execlists_context_alloc(struct intel_context *ce) +{ + return __execlists_context_alloc(ce, ce->engine); +} + +static void execlists_context_reset(struct intel_context *ce) +{ + /* + * Because we emit WA_TAIL_DWORDS there may be a disparity + * between our bookkeeping in ce->ring->head and ce->ring->tail and + * that stored in context. As we only write new commands from + * ce->ring->tail onwards, everything before that is junk. If the GPU + * starts reading from its RING_HEAD from the context, it may try to + * execute that junk and die. + * + * The contexts that are stilled pinned on resume belong to the + * kernel, and are local to each engine. All other contexts will + * have their head/tail sanitized upon pinning before use, so they + * will never see garbage, + * + * So to avoid that we reset the context images upon resume. For + * simplicity, we just zero everything out. + */ + intel_ring_reset(ce->ring, 0); + __execlists_update_reg_state(ce, ce->engine); +} + +static const struct intel_context_ops execlists_context_ops = { + .alloc = execlists_context_alloc, + + .pin = execlists_context_pin, + .unpin = execlists_context_unpin, + + .enter = intel_context_enter_engine, + .exit = intel_context_exit_engine, + + .reset = execlists_context_reset, + .destroy = execlists_context_destroy, +}; + +static int gen8_emit_init_breadcrumb(struct i915_request *rq) +{ + u32 *cs; + + GEM_BUG_ON(!i915_request_timeline(rq)->has_initial_breadcrumb); + + cs = intel_ring_begin(rq, 6); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + /* + * Check if we have been preempted before we even get started. + * + * After this point i915_request_started() reports true, even if + * we get preempted and so are no longer running. + */ + *cs++ = MI_ARB_CHECK; + *cs++ = MI_NOOP; + + *cs++ = MI_STORE_DWORD_IMM_GEN4 | MI_USE_GGTT; + *cs++ = i915_request_timeline(rq)->hwsp_offset; + *cs++ = 0; + *cs++ = rq->fence.seqno - 1; + + intel_ring_advance(rq, cs); + + /* Record the updated position of the request's payload */ + rq->infix = intel_ring_offset(rq, cs); + + return 0; +} + +static int execlists_request_alloc(struct i915_request *request) +{ + int ret; + + GEM_BUG_ON(!intel_context_is_pinned(request->hw_context)); + + /* + * Flush enough space to reduce the likelihood of waiting after + * we start building the request - in which case we will just + * have to repeat work. + */ + request->reserved_space += EXECLISTS_REQUEST_SIZE; + + /* + * Note that after this point, we have committed to using + * this request as it is being used to both track the + * state of engine initialisation and liveness of the + * golden renderstate above. Think twice before you try + * to cancel/unwind this request now. + */ + + /* Unconditionally invalidate GPU caches and TLBs. */ + ret = request->engine->emit_flush(request, EMIT_INVALIDATE); + if (ret) + return ret; + + request->reserved_space -= EXECLISTS_REQUEST_SIZE; + return 0; +} + +/* + * In this WA we need to set GEN8_L3SQCREG4[21:21] and reset it after + * PIPE_CONTROL instruction. This is required for the flush to happen correctly + * but there is a slight complication as this is applied in WA batch where the + * values are only initialized once so we cannot take register value at the + * beginning and reuse it further; hence we save its value to memory, upload a + * constant value with bit21 set and then we restore it back with the saved value. + * To simplify the WA, a constant value is formed by using the default value + * of this register. This shouldn't be a problem because we are only modifying + * it for a short period and this batch in non-premptible. We can ofcourse + * use additional instructions that read the actual value of the register + * at that time and set our bit of interest but it makes the WA complicated. + * + * This WA is also required for Gen9 so extracting as a function avoids + * code duplication. + */ +static u32 * +gen8_emit_flush_coherentl3_wa(struct intel_engine_cs *engine, u32 *batch) +{ + /* NB no one else is allowed to scribble over scratch + 256! */ + *batch++ = MI_STORE_REGISTER_MEM_GEN8 | MI_SRM_LRM_GLOBAL_GTT; + *batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4); + *batch++ = intel_gt_scratch_offset(engine->gt, + INTEL_GT_SCRATCH_FIELD_COHERENTL3_WA); + *batch++ = 0; + + *batch++ = MI_LOAD_REGISTER_IMM(1); + *batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4); + *batch++ = 0x40400000 | GEN8_LQSC_FLUSH_COHERENT_LINES; + + batch = gen8_emit_pipe_control(batch, + PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_DC_FLUSH_ENABLE, + 0); + + *batch++ = MI_LOAD_REGISTER_MEM_GEN8 | MI_SRM_LRM_GLOBAL_GTT; + *batch++ = i915_mmio_reg_offset(GEN8_L3SQCREG4); + *batch++ = intel_gt_scratch_offset(engine->gt, + INTEL_GT_SCRATCH_FIELD_COHERENTL3_WA); + *batch++ = 0; + + return batch; +} + +/* + * Typically we only have one indirect_ctx and per_ctx batch buffer which are + * initialized at the beginning and shared across all contexts but this field + * helps us to have multiple batches at different offsets and select them based + * on a criteria. At the moment this batch always start at the beginning of the page + * and at this point we don't have multiple wa_ctx batch buffers. + * + * The number of WA applied are not known at the beginning; we use this field + * to return the no of DWORDS written. + * + * It is to be noted that this batch does not contain MI_BATCH_BUFFER_END + * so it adds NOOPs as padding to make it cacheline aligned. + * MI_BATCH_BUFFER_END will be added to perctx batch and both of them together + * makes a complete batch buffer. + */ +static u32 *gen8_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch) +{ + /* WaDisableCtxRestoreArbitration:bdw,chv */ + *batch++ = MI_ARB_ON_OFF | MI_ARB_DISABLE; + + /* WaFlushCoherentL3CacheLinesAtContextSwitch:bdw */ + if (IS_BROADWELL(engine->i915)) + batch = gen8_emit_flush_coherentl3_wa(engine, batch); + + /* WaClearSlmSpaceAtContextSwitch:bdw,chv */ + /* Actual scratch location is at 128 bytes offset */ + batch = gen8_emit_pipe_control(batch, + PIPE_CONTROL_FLUSH_L3 | + PIPE_CONTROL_STORE_DATA_INDEX | + PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_QW_WRITE, + LRC_PPHWSP_SCRATCH_ADDR); + + *batch++ = MI_ARB_ON_OFF | MI_ARB_ENABLE; + + /* Pad to end of cacheline */ + while ((unsigned long)batch % CACHELINE_BYTES) + *batch++ = MI_NOOP; + + /* + * MI_BATCH_BUFFER_END is not required in Indirect ctx BB because + * execution depends on the length specified in terms of cache lines + * in the register CTX_RCS_INDIRECT_CTX + */ + + return batch; +} + +struct lri { + i915_reg_t reg; + u32 value; +}; + +static u32 *emit_lri(u32 *batch, const struct lri *lri, unsigned int count) +{ + GEM_BUG_ON(!count || count > 63); + + *batch++ = MI_LOAD_REGISTER_IMM(count); + do { + *batch++ = i915_mmio_reg_offset(lri->reg); + *batch++ = lri->value; + } while (lri++, --count); + *batch++ = MI_NOOP; + + return batch; +} + +static u32 *gen9_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch) +{ + static const struct lri lri[] = { + /* WaDisableGatherAtSetShaderCommonSlice:skl,bxt,kbl,glk */ + { + COMMON_SLICE_CHICKEN2, + __MASKED_FIELD(GEN9_DISABLE_GATHER_AT_SET_SHADER_COMMON_SLICE, + 0), + }, + + /* BSpec: 11391 */ + { + FF_SLICE_CHICKEN, + __MASKED_FIELD(FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX, + FF_SLICE_CHICKEN_CL_PROVOKING_VERTEX_FIX), + }, + + /* BSpec: 11299 */ + { + _3D_CHICKEN3, + __MASKED_FIELD(_3D_CHICKEN_SF_PROVOKING_VERTEX_FIX, + _3D_CHICKEN_SF_PROVOKING_VERTEX_FIX), + } + }; + + *batch++ = MI_ARB_ON_OFF | MI_ARB_DISABLE; + + /* WaFlushCoherentL3CacheLinesAtContextSwitch:skl,bxt,glk */ + batch = gen8_emit_flush_coherentl3_wa(engine, batch); + + batch = emit_lri(batch, lri, ARRAY_SIZE(lri)); + + /* WaMediaPoolStateCmdInWABB:bxt,glk */ + if (HAS_POOLED_EU(engine->i915)) { + /* + * EU pool configuration is setup along with golden context + * during context initialization. This value depends on + * device type (2x6 or 3x6) and needs to be updated based + * on which subslice is disabled especially for 2x6 + * devices, however it is safe to load default + * configuration of 3x6 device instead of masking off + * corresponding bits because HW ignores bits of a disabled + * subslice and drops down to appropriate config. Please + * see render_state_setup() in i915_gem_render_state.c for + * possible configurations, to avoid duplication they are + * not shown here again. + */ + *batch++ = GEN9_MEDIA_POOL_STATE; + *batch++ = GEN9_MEDIA_POOL_ENABLE; + *batch++ = 0x00777000; + *batch++ = 0; + *batch++ = 0; + *batch++ = 0; + } + + *batch++ = MI_ARB_ON_OFF | MI_ARB_ENABLE; + + /* Pad to end of cacheline */ + while ((unsigned long)batch % CACHELINE_BYTES) + *batch++ = MI_NOOP; + + return batch; +} + +static u32 * +gen10_init_indirectctx_bb(struct intel_engine_cs *engine, u32 *batch) +{ + int i; + + /* + * WaPipeControlBefore3DStateSamplePattern: cnl + * + * Ensure the engine is idle prior to programming a + * 3DSTATE_SAMPLE_PATTERN during a context restore. + */ + batch = gen8_emit_pipe_control(batch, + PIPE_CONTROL_CS_STALL, + 0); + /* + * WaPipeControlBefore3DStateSamplePattern says we need 4 dwords for + * the PIPE_CONTROL followed by 12 dwords of 0x0, so 16 dwords in + * total. However, a PIPE_CONTROL is 6 dwords long, not 4, which is + * confusing. Since gen8_emit_pipe_control() already advances the + * batch by 6 dwords, we advance the other 10 here, completing a + * cacheline. It's not clear if the workaround requires this padding + * before other commands, or if it's just the regular padding we would + * already have for the workaround bb, so leave it here for now. + */ + for (i = 0; i < 10; i++) + *batch++ = MI_NOOP; + + /* Pad to end of cacheline */ + while ((unsigned long)batch % CACHELINE_BYTES) + *batch++ = MI_NOOP; + + return batch; +} + +#define CTX_WA_BB_OBJ_SIZE (PAGE_SIZE) + +static int lrc_setup_wa_ctx(struct intel_engine_cs *engine) +{ + struct drm_i915_gem_object *obj; + struct i915_vma *vma; + int err; + + obj = i915_gem_object_create_shmem(engine->i915, CTX_WA_BB_OBJ_SIZE); + if (IS_ERR(obj)) + return PTR_ERR(obj); + + vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL); + if (IS_ERR(vma)) { + err = PTR_ERR(vma); + goto err; + } + + err = i915_vma_pin(vma, 0, 0, PIN_GLOBAL | PIN_HIGH); + if (err) + goto err; + + engine->wa_ctx.vma = vma; + return 0; + +err: + i915_gem_object_put(obj); + return err; +} + +static void lrc_destroy_wa_ctx(struct intel_engine_cs *engine) +{ + i915_vma_unpin_and_release(&engine->wa_ctx.vma, 0); +} + +typedef u32 *(*wa_bb_func_t)(struct intel_engine_cs *engine, u32 *batch); + +static int intel_init_workaround_bb(struct intel_engine_cs *engine) +{ + struct i915_ctx_workarounds *wa_ctx = &engine->wa_ctx; + struct i915_wa_ctx_bb *wa_bb[2] = { &wa_ctx->indirect_ctx, + &wa_ctx->per_ctx }; + wa_bb_func_t wa_bb_fn[2]; + struct page *page; + void *batch, *batch_ptr; + unsigned int i; + int ret; + + if (engine->class != RENDER_CLASS) + return 0; + + switch (INTEL_GEN(engine->i915)) { + case 12: + case 11: + return 0; + case 10: + wa_bb_fn[0] = gen10_init_indirectctx_bb; + wa_bb_fn[1] = NULL; + break; + case 9: + wa_bb_fn[0] = gen9_init_indirectctx_bb; + wa_bb_fn[1] = NULL; + break; + case 8: + wa_bb_fn[0] = gen8_init_indirectctx_bb; + wa_bb_fn[1] = NULL; + break; + default: + MISSING_CASE(INTEL_GEN(engine->i915)); + return 0; + } + + ret = lrc_setup_wa_ctx(engine); + if (ret) { + DRM_DEBUG_DRIVER("Failed to setup context WA page: %d\n", ret); + return ret; + } + + page = i915_gem_object_get_dirty_page(wa_ctx->vma->obj, 0); + batch = batch_ptr = kmap_atomic(page); + + /* + * Emit the two workaround batch buffers, recording the offset from the + * start of the workaround batch buffer object for each and their + * respective sizes. + */ + for (i = 0; i < ARRAY_SIZE(wa_bb_fn); i++) { + wa_bb[i]->offset = batch_ptr - batch; + if (GEM_DEBUG_WARN_ON(!IS_ALIGNED(wa_bb[i]->offset, + CACHELINE_BYTES))) { + ret = -EINVAL; + break; + } + if (wa_bb_fn[i]) + batch_ptr = wa_bb_fn[i](engine, batch_ptr); + wa_bb[i]->size = batch_ptr - (batch + wa_bb[i]->offset); + } + + BUG_ON(batch_ptr - batch > CTX_WA_BB_OBJ_SIZE); + + kunmap_atomic(batch); + if (ret) + lrc_destroy_wa_ctx(engine); + + return ret; +} + +static void enable_execlists(struct intel_engine_cs *engine) +{ + u32 mode; + + assert_forcewakes_active(engine->uncore, FORCEWAKE_ALL); + + intel_engine_set_hwsp_writemask(engine, ~0u); /* HWSTAM */ + + if (INTEL_GEN(engine->i915) >= 11) + mode = _MASKED_BIT_ENABLE(GEN11_GFX_DISABLE_LEGACY_MODE); + else + mode = _MASKED_BIT_ENABLE(GFX_RUN_LIST_ENABLE); + ENGINE_WRITE_FW(engine, RING_MODE_GEN7, mode); + + ENGINE_WRITE_FW(engine, RING_MI_MODE, _MASKED_BIT_DISABLE(STOP_RING)); + + ENGINE_WRITE_FW(engine, + RING_HWS_PGA, + i915_ggtt_offset(engine->status_page.vma)); + ENGINE_POSTING_READ(engine, RING_HWS_PGA); +} + +static bool unexpected_starting_state(struct intel_engine_cs *engine) +{ + bool unexpected = false; + + if (ENGINE_READ_FW(engine, RING_MI_MODE) & STOP_RING) { + DRM_DEBUG_DRIVER("STOP_RING still set in RING_MI_MODE\n"); + unexpected = true; + } + + return unexpected; +} + +static int execlists_resume(struct intel_engine_cs *engine) +{ + intel_engine_apply_workarounds(engine); + intel_engine_apply_whitelist(engine); + + intel_mocs_init_engine(engine); + + intel_engine_reset_breadcrumbs(engine); + + if (GEM_SHOW_DEBUG() && unexpected_starting_state(engine)) { + struct drm_printer p = drm_debug_printer(__func__); + + intel_engine_dump(engine, &p, NULL); + } + + enable_execlists(engine); + + return 0; +} + +static void execlists_reset_prepare(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + unsigned long flags; + + GEM_TRACE("%s: depth<-%d\n", engine->name, + atomic_read(&execlists->tasklet.count)); + + /* + * Prevent request submission to the hardware until we have + * completed the reset in i915_gem_reset_finish(). If a request + * is completed by one engine, it may then queue a request + * to a second via its execlists->tasklet *just* as we are + * calling engine->resume() and also writing the ELSP. + * Turning off the execlists->tasklet until the reset is over + * prevents the race. + */ + __tasklet_disable_sync_once(&execlists->tasklet); + GEM_BUG_ON(!reset_in_progress(execlists)); + + /* And flush any current direct submission. */ + spin_lock_irqsave(&engine->active.lock, flags); + spin_unlock_irqrestore(&engine->active.lock, flags); + + /* + * We stop engines, otherwise we might get failed reset and a + * dead gpu (on elk). Also as modern gpu as kbl can suffer + * from system hang if batchbuffer is progressing when + * the reset is issued, regardless of READY_TO_RESET ack. + * Thus assume it is best to stop engines on all gens + * where we have a gpu reset. + * + * WaKBLVECSSemaphoreWaitPoll:kbl (on ALL_ENGINES) + * + * FIXME: Wa for more modern gens needs to be validated + */ + intel_engine_stop_cs(engine); +} + +static void reset_csb_pointers(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + const unsigned int reset_value = execlists->csb_size - 1; + + ring_set_paused(engine, 0); + + /* + * After a reset, the HW starts writing into CSB entry [0]. We + * therefore have to set our HEAD pointer back one entry so that + * the *first* entry we check is entry 0. To complicate this further, + * as we don't wait for the first interrupt after reset, we have to + * fake the HW write to point back to the last entry so that our + * inline comparison of our cached head position against the last HW + * write works even before the first interrupt. + */ + execlists->csb_head = reset_value; + WRITE_ONCE(*execlists->csb_write, reset_value); + wmb(); /* Make sure this is visible to HW (paranoia?) */ + + invalidate_csb_entries(&execlists->csb_status[0], + &execlists->csb_status[reset_value]); +} + +static int lrc_ring_mi_mode(const struct intel_engine_cs *engine) +{ + if (INTEL_GEN(engine->i915) >= 12) + return 0x60; + else if (INTEL_GEN(engine->i915) >= 9) + return 0x54; + else if (engine->class == RENDER_CLASS) + return 0x58; + else + return -1; +} + +static void __execlists_reset_reg_state(const struct intel_context *ce, + const struct intel_engine_cs *engine) +{ + u32 *regs = ce->lrc_reg_state; + int x; + + x = lrc_ring_mi_mode(engine); + if (x != -1) { + regs[x + 1] &= ~STOP_RING; + regs[x + 1] |= STOP_RING << 16; + } +} + +static void __execlists_reset(struct intel_engine_cs *engine, bool stalled) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + struct intel_context *ce; + struct i915_request *rq; + + mb(); /* paranoia: read the CSB pointers from after the reset */ + clflush(execlists->csb_write); + mb(); + + process_csb(engine); /* drain preemption events */ + + /* Following the reset, we need to reload the CSB read/write pointers */ + reset_csb_pointers(engine); + + /* + * Save the currently executing context, even if we completed + * its request, it was still running at the time of the + * reset and will have been clobbered. + */ + rq = execlists_active(execlists); + if (!rq) + goto unwind; + + /* We still have requests in-flight; the engine should be active */ + GEM_BUG_ON(!intel_engine_pm_is_awake(engine)); + + ce = rq->hw_context; + GEM_BUG_ON(!i915_vma_is_pinned(ce->state)); + + if (i915_request_completed(rq)) { + /* Idle context; tidy up the ring so we can restart afresh */ + ce->ring->head = intel_ring_wrap(ce->ring, rq->tail); + goto out_replay; + } + + /* Context has requests still in-flight; it should not be idle! */ + GEM_BUG_ON(i915_active_is_idle(&ce->active)); + rq = active_request(ce->timeline, rq); + ce->ring->head = intel_ring_wrap(ce->ring, rq->head); + GEM_BUG_ON(ce->ring->head == ce->ring->tail); + + /* + * If this request hasn't started yet, e.g. it is waiting on a + * semaphore, we need to avoid skipping the request or else we + * break the signaling chain. However, if the context is corrupt + * the request will not restart and we will be stuck with a wedged + * device. It is quite often the case that if we issue a reset + * while the GPU is loading the context image, that the context + * image becomes corrupt. + * + * Otherwise, if we have not started yet, the request should replay + * perfectly and we do not need to flag the result as being erroneous. + */ + if (!i915_request_started(rq)) + goto out_replay; + + /* + * If the request was innocent, we leave the request in the ELSP + * and will try to replay it on restarting. The context image may + * have been corrupted by the reset, in which case we may have + * to service a new GPU hang, but more likely we can continue on + * without impact. + * + * If the request was guilty, we presume the context is corrupt + * and have to at least restore the RING register in the context + * image back to the expected values to skip over the guilty request. + */ + __i915_request_reset(rq, stalled); + if (!stalled) + goto out_replay; + + /* + * We want a simple context + ring to execute the breadcrumb update. + * We cannot rely on the context being intact across the GPU hang, + * so clear it and rebuild just what we need for the breadcrumb. + * All pending requests for this context will be zapped, and any + * future request will be after userspace has had the opportunity + * to recreate its own state. + */ + GEM_BUG_ON(!intel_context_is_pinned(ce)); + restore_default_state(ce, engine); + +out_replay: + GEM_TRACE("%s replay {head:%04x, tail:%04x}\n", + engine->name, ce->ring->head, ce->ring->tail); + intel_ring_update_space(ce->ring); + __execlists_reset_reg_state(ce, engine); + __execlists_update_reg_state(ce, engine); + ce->lrc_desc |= CTX_DESC_FORCE_RESTORE; /* paranoid: GPU was reset! */ + +unwind: + /* Push back any incomplete requests for replay after the reset. */ + cancel_port_requests(execlists); + __unwind_incomplete_requests(engine); +} + +static void execlists_reset(struct intel_engine_cs *engine, bool stalled) +{ + unsigned long flags; + + GEM_TRACE("%s\n", engine->name); + + spin_lock_irqsave(&engine->active.lock, flags); + + __execlists_reset(engine, stalled); + + spin_unlock_irqrestore(&engine->active.lock, flags); +} + +static void nop_submission_tasklet(unsigned long data) +{ + /* The driver is wedged; don't process any more events. */ +} + +static void execlists_cancel_requests(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + struct i915_request *rq, *rn; + struct rb_node *rb; + unsigned long flags; + + GEM_TRACE("%s\n", engine->name); + + /* + * Before we call engine->cancel_requests(), we should have exclusive + * access to the submission state. This is arranged for us by the + * caller disabling the interrupt generation, the tasklet and other + * threads that may then access the same state, giving us a free hand + * to reset state. However, we still need to let lockdep be aware that + * we know this state may be accessed in hardirq context, so we + * disable the irq around this manipulation and we want to keep + * the spinlock focused on its duties and not accidentally conflate + * coverage to the submission's irq state. (Similarly, although we + * shouldn't need to disable irq around the manipulation of the + * submission's irq state, we also wish to remind ourselves that + * it is irq state.) + */ + spin_lock_irqsave(&engine->active.lock, flags); + + __execlists_reset(engine, true); + + /* Mark all executing requests as skipped. */ + list_for_each_entry(rq, &engine->active.requests, sched.link) + mark_eio(rq); + + /* Flush the queued requests to the timeline list (for retiring). */ + while ((rb = rb_first_cached(&execlists->queue))) { + struct i915_priolist *p = to_priolist(rb); + int i; + + priolist_for_each_request_consume(rq, rn, p, i) { + mark_eio(rq); + __i915_request_submit(rq); + } + + rb_erase_cached(&p->node, &execlists->queue); + i915_priolist_free(p); + } + + /* Cancel all attached virtual engines */ + while ((rb = rb_first_cached(&execlists->virtual))) { + struct virtual_engine *ve = + rb_entry(rb, typeof(*ve), nodes[engine->id].rb); + + rb_erase_cached(rb, &execlists->virtual); + RB_CLEAR_NODE(rb); + + spin_lock(&ve->base.active.lock); + rq = fetch_and_zero(&ve->request); + if (rq) { + mark_eio(rq); + + rq->engine = engine; + __i915_request_submit(rq); + i915_request_put(rq); + + ve->base.execlists.queue_priority_hint = INT_MIN; + } + spin_unlock(&ve->base.active.lock); + } + + /* Remaining _unready_ requests will be nop'ed when submitted */ + + execlists->queue_priority_hint = INT_MIN; + execlists->queue = RB_ROOT_CACHED; + + GEM_BUG_ON(__tasklet_is_enabled(&execlists->tasklet)); + execlists->tasklet.func = nop_submission_tasklet; + + spin_unlock_irqrestore(&engine->active.lock, flags); +} + +static void execlists_reset_finish(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + + /* + * After a GPU reset, we may have requests to replay. Do so now while + * we still have the forcewake to be sure that the GPU is not allowed + * to sleep before we restart and reload a context. + */ + GEM_BUG_ON(!reset_in_progress(execlists)); + if (!RB_EMPTY_ROOT(&execlists->queue.rb_root)) + execlists->tasklet.func(execlists->tasklet.data); + + if (__tasklet_enable(&execlists->tasklet)) + /* And kick in case we missed a new request submission. */ + tasklet_hi_schedule(&execlists->tasklet); + GEM_TRACE("%s: depth->%d\n", engine->name, + atomic_read(&execlists->tasklet.count)); +} + +static int gen8_emit_bb_start(struct i915_request *rq, + u64 offset, u32 len, + const unsigned int flags) +{ + u32 *cs; + + cs = intel_ring_begin(rq, 4); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + /* + * WaDisableCtxRestoreArbitration:bdw,chv + * + * We don't need to perform MI_ARB_ENABLE as often as we do (in + * particular all the gen that do not need the w/a at all!), if we + * took care to make sure that on every switch into this context + * (both ordinary and for preemption) that arbitrartion was enabled + * we would be fine. However, for gen8 there is another w/a that + * requires us to not preempt inside GPGPU execution, so we keep + * arbitration disabled for gen8 batches. Arbitration will be + * re-enabled before we close the request + * (engine->emit_fini_breadcrumb). + */ + *cs++ = MI_ARB_ON_OFF | MI_ARB_DISABLE; + + /* FIXME(BDW+): Address space and security selectors. */ + *cs++ = MI_BATCH_BUFFER_START_GEN8 | + (flags & I915_DISPATCH_SECURE ? 0 : BIT(8)); + *cs++ = lower_32_bits(offset); + *cs++ = upper_32_bits(offset); + + intel_ring_advance(rq, cs); + + return 0; +} + +static int gen9_emit_bb_start(struct i915_request *rq, + u64 offset, u32 len, + const unsigned int flags) +{ + u32 *cs; + + cs = intel_ring_begin(rq, 6); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + *cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE; + + *cs++ = MI_BATCH_BUFFER_START_GEN8 | + (flags & I915_DISPATCH_SECURE ? 0 : BIT(8)); + *cs++ = lower_32_bits(offset); + *cs++ = upper_32_bits(offset); + + *cs++ = MI_ARB_ON_OFF | MI_ARB_DISABLE; + *cs++ = MI_NOOP; + + intel_ring_advance(rq, cs); + + return 0; +} + +static void gen8_logical_ring_enable_irq(struct intel_engine_cs *engine) +{ + ENGINE_WRITE(engine, RING_IMR, + ~(engine->irq_enable_mask | engine->irq_keep_mask)); + ENGINE_POSTING_READ(engine, RING_IMR); +} + +static void gen8_logical_ring_disable_irq(struct intel_engine_cs *engine) +{ + ENGINE_WRITE(engine, RING_IMR, ~engine->irq_keep_mask); +} + +static int gen8_emit_flush(struct i915_request *request, u32 mode) +{ + u32 cmd, *cs; + + cs = intel_ring_begin(request, 4); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + cmd = MI_FLUSH_DW + 1; + + /* We always require a command barrier so that subsequent + * commands, such as breadcrumb interrupts, are strictly ordered + * wrt the contents of the write cache being flushed to memory + * (and thus being coherent from the CPU). + */ + cmd |= MI_FLUSH_DW_STORE_INDEX | MI_FLUSH_DW_OP_STOREDW; + + if (mode & EMIT_INVALIDATE) { + cmd |= MI_INVALIDATE_TLB; + if (request->engine->class == VIDEO_DECODE_CLASS) + cmd |= MI_INVALIDATE_BSD; + } + + *cs++ = cmd; + *cs++ = LRC_PPHWSP_SCRATCH_ADDR; + *cs++ = 0; /* upper addr */ + *cs++ = 0; /* value */ + intel_ring_advance(request, cs); + + return 0; +} + +static int gen8_emit_flush_render(struct i915_request *request, + u32 mode) +{ + bool vf_flush_wa = false, dc_flush_wa = false; + u32 *cs, flags = 0; + int len; + + flags |= PIPE_CONTROL_CS_STALL; + + if (mode & EMIT_FLUSH) { + flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH; + flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH; + flags |= PIPE_CONTROL_DC_FLUSH_ENABLE; + flags |= PIPE_CONTROL_FLUSH_ENABLE; + } + + if (mode & EMIT_INVALIDATE) { + flags |= PIPE_CONTROL_TLB_INVALIDATE; + flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_VF_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_CONST_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_STATE_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_QW_WRITE; + flags |= PIPE_CONTROL_STORE_DATA_INDEX; + + /* + * On GEN9: before VF_CACHE_INVALIDATE we need to emit a NULL + * pipe control. + */ + if (IS_GEN(request->i915, 9)) + vf_flush_wa = true; + + /* WaForGAMHang:kbl */ + if (IS_KBL_REVID(request->i915, 0, KBL_REVID_B0)) + dc_flush_wa = true; + } + + len = 6; + + if (vf_flush_wa) + len += 6; + + if (dc_flush_wa) + len += 12; + + cs = intel_ring_begin(request, len); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + if (vf_flush_wa) + cs = gen8_emit_pipe_control(cs, 0, 0); + + if (dc_flush_wa) + cs = gen8_emit_pipe_control(cs, PIPE_CONTROL_DC_FLUSH_ENABLE, + 0); + + cs = gen8_emit_pipe_control(cs, flags, LRC_PPHWSP_SCRATCH_ADDR); + + if (dc_flush_wa) + cs = gen8_emit_pipe_control(cs, PIPE_CONTROL_CS_STALL, 0); + + intel_ring_advance(request, cs); + + return 0; +} + +static int gen11_emit_flush_render(struct i915_request *request, + u32 mode) +{ + if (mode & EMIT_FLUSH) { + u32 *cs; + u32 flags = 0; + + flags |= PIPE_CONTROL_CS_STALL; + + flags |= PIPE_CONTROL_TILE_CACHE_FLUSH; + flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH; + flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH; + flags |= PIPE_CONTROL_DC_FLUSH_ENABLE; + flags |= PIPE_CONTROL_FLUSH_ENABLE; + flags |= PIPE_CONTROL_QW_WRITE; + flags |= PIPE_CONTROL_STORE_DATA_INDEX; + + cs = intel_ring_begin(request, 6); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + cs = gen8_emit_pipe_control(cs, flags, LRC_PPHWSP_SCRATCH_ADDR); + intel_ring_advance(request, cs); + } + + if (mode & EMIT_INVALIDATE) { + u32 *cs; + u32 flags = 0; + + flags |= PIPE_CONTROL_CS_STALL; + + flags |= PIPE_CONTROL_COMMAND_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_TLB_INVALIDATE; + flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_VF_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_CONST_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_STATE_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_QW_WRITE; + flags |= PIPE_CONTROL_STORE_DATA_INDEX; + + cs = intel_ring_begin(request, 6); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + cs = gen8_emit_pipe_control(cs, flags, LRC_PPHWSP_SCRATCH_ADDR); + intel_ring_advance(request, cs); + } + + return 0; +} + +static u32 preparser_disable(bool state) +{ + return MI_ARB_CHECK | 1 << 8 | state; +} + +static int gen12_emit_flush_render(struct i915_request *request, + u32 mode) +{ + if (mode & EMIT_FLUSH) { + u32 flags = 0; + u32 *cs; + + flags |= PIPE_CONTROL_TILE_CACHE_FLUSH; + flags |= PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH; + flags |= PIPE_CONTROL_DEPTH_CACHE_FLUSH; + /* Wa_1409600907:tgl */ + flags |= PIPE_CONTROL_DEPTH_STALL; + flags |= PIPE_CONTROL_DC_FLUSH_ENABLE; + flags |= PIPE_CONTROL_FLUSH_ENABLE; + flags |= PIPE_CONTROL_HDC_PIPELINE_FLUSH; + + flags |= PIPE_CONTROL_STORE_DATA_INDEX; + flags |= PIPE_CONTROL_QW_WRITE; + + flags |= PIPE_CONTROL_CS_STALL; + + cs = intel_ring_begin(request, 6); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + cs = gen8_emit_pipe_control(cs, flags, LRC_PPHWSP_SCRATCH_ADDR); + intel_ring_advance(request, cs); + } + + if (mode & EMIT_INVALIDATE) { + u32 flags = 0; + u32 *cs; + + flags |= PIPE_CONTROL_COMMAND_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_TLB_INVALIDATE; + flags |= PIPE_CONTROL_INSTRUCTION_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_VF_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_CONST_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_STATE_CACHE_INVALIDATE; + flags |= PIPE_CONTROL_L3_RO_CACHE_INVALIDATE; + + flags |= PIPE_CONTROL_STORE_DATA_INDEX; + flags |= PIPE_CONTROL_QW_WRITE; + + flags |= PIPE_CONTROL_CS_STALL; + + cs = intel_ring_begin(request, 8); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + /* + * Prevent the pre-parser from skipping past the TLB + * invalidate and loading a stale page for the batch + * buffer / request payload. + */ + *cs++ = preparser_disable(true); + + cs = gen8_emit_pipe_control(cs, flags, LRC_PPHWSP_SCRATCH_ADDR); + + *cs++ = preparser_disable(false); + intel_ring_advance(request, cs); + + /* + * Wa_1604544889:tgl + */ + if (IS_TGL_REVID(request->i915, TGL_REVID_A0, TGL_REVID_A0)) { + flags = 0; + flags |= PIPE_CONTROL_CS_STALL; + flags |= PIPE_CONTROL_HDC_PIPELINE_FLUSH; + + flags |= PIPE_CONTROL_STORE_DATA_INDEX; + flags |= PIPE_CONTROL_QW_WRITE; + + cs = intel_ring_begin(request, 6); + if (IS_ERR(cs)) + return PTR_ERR(cs); + + cs = gen8_emit_pipe_control(cs, flags, + LRC_PPHWSP_SCRATCH_ADDR); + intel_ring_advance(request, cs); + } + } + + return 0; +} + +/* + * Reserve space for 2 NOOPs at the end of each request to be + * used as a workaround for not being allowed to do lite + * restore with HEAD==TAIL (WaIdleLiteRestore). + */ +static u32 *gen8_emit_wa_tail(struct i915_request *request, u32 *cs) +{ + /* Ensure there's always at least one preemption point per-request. */ + *cs++ = MI_ARB_CHECK; + *cs++ = MI_NOOP; + request->wa_tail = intel_ring_offset(request, cs); + + return cs; +} + +static u32 *emit_preempt_busywait(struct i915_request *request, u32 *cs) +{ + *cs++ = MI_SEMAPHORE_WAIT | + MI_SEMAPHORE_GLOBAL_GTT | + MI_SEMAPHORE_POLL | + MI_SEMAPHORE_SAD_EQ_SDD; + *cs++ = 0; + *cs++ = intel_hws_preempt_address(request->engine); + *cs++ = 0; + + return cs; +} + +static __always_inline u32* +gen8_emit_fini_breadcrumb_footer(struct i915_request *request, + u32 *cs) +{ + *cs++ = MI_USER_INTERRUPT; + + *cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE; + if (intel_engine_has_semaphores(request->engine)) + cs = emit_preempt_busywait(request, cs); + + request->tail = intel_ring_offset(request, cs); + assert_ring_tail_valid(request->ring, request->tail); + + return gen8_emit_wa_tail(request, cs); +} + +static u32 *gen8_emit_fini_breadcrumb(struct i915_request *request, u32 *cs) +{ + cs = gen8_emit_ggtt_write(cs, + request->fence.seqno, + i915_request_active_timeline(request)->hwsp_offset, + 0); + + return gen8_emit_fini_breadcrumb_footer(request, cs); +} + +static u32 *gen8_emit_fini_breadcrumb_rcs(struct i915_request *request, u32 *cs) +{ + cs = gen8_emit_pipe_control(cs, + PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_DC_FLUSH_ENABLE, + 0); + + /* XXX flush+write+CS_STALL all in one upsets gem_concurrent_blt:kbl */ + cs = gen8_emit_ggtt_write_rcs(cs, + request->fence.seqno, + i915_request_active_timeline(request)->hwsp_offset, + PIPE_CONTROL_FLUSH_ENABLE | + PIPE_CONTROL_CS_STALL); + + return gen8_emit_fini_breadcrumb_footer(request, cs); +} + +static u32 * +gen11_emit_fini_breadcrumb_rcs(struct i915_request *request, u32 *cs) +{ + cs = gen8_emit_ggtt_write_rcs(cs, + request->fence.seqno, + i915_request_active_timeline(request)->hwsp_offset, + PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_TILE_CACHE_FLUSH | + PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + PIPE_CONTROL_DC_FLUSH_ENABLE | + PIPE_CONTROL_FLUSH_ENABLE); + + return gen8_emit_fini_breadcrumb_footer(request, cs); +} + +/* + * Note that the CS instruction pre-parser will not stall on the breadcrumb + * flush and will continue pre-fetching the instructions after it before the + * memory sync is completed. On pre-gen12 HW, the pre-parser will stop at + * BB_START/END instructions, so, even though we might pre-fetch the pre-amble + * of the next request before the memory has been flushed, we're guaranteed that + * we won't access the batch itself too early. + * However, on gen12+ the parser can pre-fetch across the BB_START/END commands, + * so, if the current request is modifying an instruction in the next request on + * the same intel_context, we might pre-fetch and then execute the pre-update + * instruction. To avoid this, the users of self-modifying code should either + * disable the parser around the code emitting the memory writes, via a new flag + * added to MI_ARB_CHECK, or emit the writes from a different intel_context. For + * the in-kernel use-cases we've opted to use a separate context, see + * reloc_gpu() as an example. + * All the above applies only to the instructions themselves. Non-inline data + * used by the instructions is not pre-fetched. + */ + +static u32 *gen12_emit_preempt_busywait(struct i915_request *request, u32 *cs) +{ + *cs++ = MI_SEMAPHORE_WAIT_TOKEN | + MI_SEMAPHORE_GLOBAL_GTT | + MI_SEMAPHORE_POLL | + MI_SEMAPHORE_SAD_EQ_SDD; + *cs++ = 0; + *cs++ = intel_hws_preempt_address(request->engine); + *cs++ = 0; + *cs++ = 0; + *cs++ = MI_NOOP; + + return cs; +} + +static __always_inline u32* +gen12_emit_fini_breadcrumb_footer(struct i915_request *request, u32 *cs) +{ + *cs++ = MI_USER_INTERRUPT; + + *cs++ = MI_ARB_ON_OFF | MI_ARB_ENABLE; + if (intel_engine_has_semaphores(request->engine)) + cs = gen12_emit_preempt_busywait(request, cs); + + request->tail = intel_ring_offset(request, cs); + assert_ring_tail_valid(request->ring, request->tail); + + return gen8_emit_wa_tail(request, cs); +} + +static u32 *gen12_emit_fini_breadcrumb(struct i915_request *request, u32 *cs) +{ + cs = gen8_emit_ggtt_write(cs, + request->fence.seqno, + i915_request_active_timeline(request)->hwsp_offset, + 0); + + return gen12_emit_fini_breadcrumb_footer(request, cs); +} + +static u32 * +gen12_emit_fini_breadcrumb_rcs(struct i915_request *request, u32 *cs) +{ + cs = gen8_emit_ggtt_write_rcs(cs, + request->fence.seqno, + i915_request_active_timeline(request)->hwsp_offset, + PIPE_CONTROL_CS_STALL | + PIPE_CONTROL_TILE_CACHE_FLUSH | + PIPE_CONTROL_RENDER_TARGET_CACHE_FLUSH | + PIPE_CONTROL_DEPTH_CACHE_FLUSH | + /* Wa_1409600907:tgl */ + PIPE_CONTROL_DEPTH_STALL | + PIPE_CONTROL_DC_FLUSH_ENABLE | + PIPE_CONTROL_FLUSH_ENABLE | + PIPE_CONTROL_HDC_PIPELINE_FLUSH); + + return gen12_emit_fini_breadcrumb_footer(request, cs); +} + +static void execlists_park(struct intel_engine_cs *engine) +{ + cancel_timer(&engine->execlists.timer); + cancel_timer(&engine->execlists.preempt); +} + +void intel_execlists_set_default_submission(struct intel_engine_cs *engine) +{ + engine->submit_request = execlists_submit_request; + engine->cancel_requests = execlists_cancel_requests; + engine->schedule = i915_schedule; + engine->execlists.tasklet.func = execlists_submission_tasklet; + + engine->reset.prepare = execlists_reset_prepare; + engine->reset.reset = execlists_reset; + engine->reset.finish = execlists_reset_finish; + + engine->park = execlists_park; + engine->unpark = NULL; + + engine->flags |= I915_ENGINE_SUPPORTS_STATS; + if (!intel_vgpu_active(engine->i915)) { + engine->flags |= I915_ENGINE_HAS_SEMAPHORES; + if (HAS_LOGICAL_RING_PREEMPTION(engine->i915)) + engine->flags |= I915_ENGINE_HAS_PREEMPTION; + } + + if (INTEL_GEN(engine->i915) >= 12) + engine->flags |= I915_ENGINE_HAS_RELATIVE_MMIO; +} + +static void execlists_destroy(struct intel_engine_cs *engine) +{ + intel_engine_cleanup_common(engine); + lrc_destroy_wa_ctx(engine); + kfree(engine); +} + +static void +logical_ring_default_vfuncs(struct intel_engine_cs *engine) +{ + /* Default vfuncs which can be overriden by each engine. */ + + engine->destroy = execlists_destroy; + engine->resume = execlists_resume; + + engine->reset.prepare = execlists_reset_prepare; + engine->reset.reset = execlists_reset; + engine->reset.finish = execlists_reset_finish; + + engine->cops = &execlists_context_ops; + engine->request_alloc = execlists_request_alloc; + + engine->emit_flush = gen8_emit_flush; + engine->emit_init_breadcrumb = gen8_emit_init_breadcrumb; + engine->emit_fini_breadcrumb = gen8_emit_fini_breadcrumb; + if (INTEL_GEN(engine->i915) >= 12) + engine->emit_fini_breadcrumb = gen12_emit_fini_breadcrumb; + + engine->set_default_submission = intel_execlists_set_default_submission; + + if (INTEL_GEN(engine->i915) < 11) { + engine->irq_enable = gen8_logical_ring_enable_irq; + engine->irq_disable = gen8_logical_ring_disable_irq; + } else { + /* + * TODO: On Gen11 interrupt masks need to be clear + * to allow C6 entry. Keep interrupts enabled at + * and take the hit of generating extra interrupts + * until a more refined solution exists. + */ + } + if (IS_GEN(engine->i915, 8)) + engine->emit_bb_start = gen8_emit_bb_start; + else + engine->emit_bb_start = gen9_emit_bb_start; +} + +static inline void +logical_ring_default_irqs(struct intel_engine_cs *engine) +{ + unsigned int shift = 0; + + if (INTEL_GEN(engine->i915) < 11) { + const u8 irq_shifts[] = { + [RCS0] = GEN8_RCS_IRQ_SHIFT, + [BCS0] = GEN8_BCS_IRQ_SHIFT, + [VCS0] = GEN8_VCS0_IRQ_SHIFT, + [VCS1] = GEN8_VCS1_IRQ_SHIFT, + [VECS0] = GEN8_VECS_IRQ_SHIFT, + }; + + shift = irq_shifts[engine->id]; + } + + engine->irq_enable_mask = GT_RENDER_USER_INTERRUPT << shift; + engine->irq_keep_mask = GT_CONTEXT_SWITCH_INTERRUPT << shift; +} + +static void rcs_submission_override(struct intel_engine_cs *engine) +{ + switch (INTEL_GEN(engine->i915)) { + case 12: + engine->emit_flush = gen12_emit_flush_render; + engine->emit_fini_breadcrumb = gen12_emit_fini_breadcrumb_rcs; + break; + case 11: + engine->emit_flush = gen11_emit_flush_render; + engine->emit_fini_breadcrumb = gen11_emit_fini_breadcrumb_rcs; + break; + default: + engine->emit_flush = gen8_emit_flush_render; + engine->emit_fini_breadcrumb = gen8_emit_fini_breadcrumb_rcs; + break; + } +} + +int intel_execlists_submission_setup(struct intel_engine_cs *engine) +{ + tasklet_init(&engine->execlists.tasklet, + execlists_submission_tasklet, (unsigned long)engine); + timer_setup(&engine->execlists.timer, execlists_timeslice, 0); + timer_setup(&engine->execlists.preempt, execlists_preempt, 0); + + logical_ring_default_vfuncs(engine); + logical_ring_default_irqs(engine); + + if (engine->class == RENDER_CLASS) + rcs_submission_override(engine); + + return 0; +} + +int intel_execlists_submission_init(struct intel_engine_cs *engine) +{ + struct intel_engine_execlists * const execlists = &engine->execlists; + struct drm_i915_private *i915 = engine->i915; + struct intel_uncore *uncore = engine->uncore; + u32 base = engine->mmio_base; + int ret; + + ret = intel_engine_init_common(engine); + if (ret) + return ret; + + if (intel_init_workaround_bb(engine)) + /* + * We continue even if we fail to initialize WA batch + * because we only expect rare glitches but nothing + * critical to prevent us from using GPU + */ + DRM_ERROR("WA batch buffer initialization failed\n"); + + if (HAS_LOGICAL_RING_ELSQ(i915)) { + execlists->submit_reg = uncore->regs + + i915_mmio_reg_offset(RING_EXECLIST_SQ_CONTENTS(base)); + execlists->ctrl_reg = uncore->regs + + i915_mmio_reg_offset(RING_EXECLIST_CONTROL(base)); + } else { + execlists->submit_reg = uncore->regs + + i915_mmio_reg_offset(RING_ELSP(base)); + } + + execlists->csb_status = + &engine->status_page.addr[I915_HWS_CSB_BUF0_INDEX]; + + execlists->csb_write = + &engine->status_page.addr[intel_hws_csb_write_index(i915)]; + + if (INTEL_GEN(i915) < 11) + execlists->csb_size = GEN8_CSB_ENTRIES; + else + execlists->csb_size = GEN11_CSB_ENTRIES; + + reset_csb_pointers(engine); + + return 0; +} + +static u32 intel_lr_indirect_ctx_offset(const struct intel_engine_cs *engine) +{ + u32 indirect_ctx_offset; + + switch (INTEL_GEN(engine->i915)) { + default: + MISSING_CASE(INTEL_GEN(engine->i915)); + /* fall through */ + case 12: + indirect_ctx_offset = + GEN12_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT; + break; + case 11: + indirect_ctx_offset = + GEN11_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT; + break; + case 10: + indirect_ctx_offset = + GEN10_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT; + break; + case 9: + indirect_ctx_offset = + GEN9_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT; + break; + case 8: + indirect_ctx_offset = + GEN8_CTX_RCS_INDIRECT_CTX_OFFSET_DEFAULT; + break; + } + + return indirect_ctx_offset; +} + + +static void init_common_reg_state(u32 * const regs, + const struct intel_engine_cs *engine, + const struct intel_ring *ring) +{ + regs[CTX_CONTEXT_CONTROL] = + _MASKED_BIT_DISABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT) | + _MASKED_BIT_ENABLE(CTX_CTRL_INHIBIT_SYN_CTX_SWITCH); + if (INTEL_GEN(engine->i915) < 11) + regs[CTX_CONTEXT_CONTROL] |= + _MASKED_BIT_DISABLE(CTX_CTRL_ENGINE_CTX_SAVE_INHIBIT | + CTX_CTRL_RS_CTX_ENABLE); + + regs[CTX_RING_BUFFER_CONTROL] = RING_CTL_SIZE(ring->size) | RING_VALID; + regs[CTX_BB_STATE] = RING_BB_PPGTT; +} + +static void init_wa_bb_reg_state(u32 * const regs, + const struct intel_engine_cs *engine, + u32 pos_bb_per_ctx) +{ + const struct i915_ctx_workarounds * const wa_ctx = &engine->wa_ctx; + + if (wa_ctx->per_ctx.size) { + const u32 ggtt_offset = i915_ggtt_offset(wa_ctx->vma); + + regs[pos_bb_per_ctx] = + (ggtt_offset + wa_ctx->per_ctx.offset) | 0x01; + } + + if (wa_ctx->indirect_ctx.size) { + const u32 ggtt_offset = i915_ggtt_offset(wa_ctx->vma); + + regs[pos_bb_per_ctx + 2] = + (ggtt_offset + wa_ctx->indirect_ctx.offset) | + (wa_ctx->indirect_ctx.size / CACHELINE_BYTES); + + regs[pos_bb_per_ctx + 4] = + intel_lr_indirect_ctx_offset(engine) << 6; + } +} + +static void init_ppgtt_reg_state(u32 *regs, const struct i915_ppgtt *ppgtt) +{ + if (i915_vm_is_4lvl(&ppgtt->vm)) { + /* 64b PPGTT (48bit canonical) + * PDP0_DESCRIPTOR contains the base address to PML4 and + * other PDP Descriptors are ignored. + */ + ASSIGN_CTX_PML4(ppgtt, regs); + } else { + ASSIGN_CTX_PDP(ppgtt, regs, 3); + ASSIGN_CTX_PDP(ppgtt, regs, 2); + ASSIGN_CTX_PDP(ppgtt, regs, 1); + ASSIGN_CTX_PDP(ppgtt, regs, 0); + } +} + +static struct i915_ppgtt *vm_alias(struct i915_address_space *vm) +{ + if (i915_is_ggtt(vm)) + return i915_vm_to_ggtt(vm)->alias; + else + return i915_vm_to_ppgtt(vm); +} + +static void execlists_init_reg_state(u32 *regs, + const struct intel_context *ce, + const struct intel_engine_cs *engine, + const struct intel_ring *ring, + bool close) +{ + /* + * A context is actually a big batch buffer with several + * MI_LOAD_REGISTER_IMM commands followed by (reg, value) pairs. The + * values we are setting here are only for the first context restore: + * on a subsequent save, the GPU will recreate this batchbuffer with new + * values (including all the missing MI_LOAD_REGISTER_IMM commands that + * we are not initializing here). + * + * Must keep consistent with virtual_update_register_offsets(). + */ + u32 *bbe = set_offsets(regs, reg_offsets(engine), engine); + + if (close) { /* Close the batch; used mainly by live_lrc_layout() */ + *bbe = MI_BATCH_BUFFER_END; + if (INTEL_GEN(engine->i915) >= 10) + *bbe |= BIT(0); + } + + init_common_reg_state(regs, engine, ring); + init_ppgtt_reg_state(regs, vm_alias(ce->vm)); + + init_wa_bb_reg_state(regs, engine, + INTEL_GEN(engine->i915) >= 12 ? + GEN12_CTX_BB_PER_CTX_PTR : + CTX_BB_PER_CTX_PTR); +} + +static int +populate_lr_context(struct intel_context *ce, + struct drm_i915_gem_object *ctx_obj, + struct intel_engine_cs *engine, + struct intel_ring *ring) +{ + bool inhibit = true; + void *vaddr; + u32 *regs; + int ret; + + vaddr = i915_gem_object_pin_map(ctx_obj, I915_MAP_WB); + if (IS_ERR(vaddr)) { + ret = PTR_ERR(vaddr); + DRM_DEBUG_DRIVER("Could not map object pages! (%d)\n", ret); + return ret; + } + + set_redzone(vaddr, engine); + + if (engine->default_state) { + void *defaults; + + defaults = i915_gem_object_pin_map(engine->default_state, + I915_MAP_WB); + if (IS_ERR(defaults)) { + ret = PTR_ERR(defaults); + goto err_unpin_ctx; + } + + memcpy(vaddr, defaults, engine->context_size); + i915_gem_object_unpin_map(engine->default_state); + inhibit = false; + } + + /* The second page of the context object contains some fields which must + * be set up prior to the first execution. */ + regs = vaddr + LRC_STATE_PN * PAGE_SIZE; + execlists_init_reg_state(regs, ce, engine, ring, inhibit); + if (inhibit) + regs[CTX_CONTEXT_CONTROL] |= + _MASKED_BIT_ENABLE(CTX_CTRL_ENGINE_CTX_RESTORE_INHIBIT); + + ret = 0; +err_unpin_ctx: + __i915_gem_object_flush_map(ctx_obj, 0, engine->context_size); + i915_gem_object_unpin_map(ctx_obj); + return ret; +} + +static int __execlists_context_alloc(struct intel_context *ce, + struct intel_engine_cs *engine) +{ + struct drm_i915_gem_object *ctx_obj; + struct intel_ring *ring; + struct i915_vma *vma; + u32 context_size; + int ret; + + GEM_BUG_ON(ce->state); + context_size = round_up(engine->context_size, I915_GTT_PAGE_SIZE); + + if (IS_ENABLED(CONFIG_DRM_I915_DEBUG_GEM)) + context_size += I915_GTT_PAGE_SIZE; /* for redzone */ + + ctx_obj = i915_gem_object_create_shmem(engine->i915, context_size); + if (IS_ERR(ctx_obj)) + return PTR_ERR(ctx_obj); + + vma = i915_vma_instance(ctx_obj, &engine->gt->ggtt->vm, NULL); + if (IS_ERR(vma)) { + ret = PTR_ERR(vma); + goto error_deref_obj; + } + + if (!ce->timeline) { + struct intel_timeline *tl; + + tl = intel_timeline_create(engine->gt, NULL); + if (IS_ERR(tl)) { + ret = PTR_ERR(tl); + goto error_deref_obj; + } + + ce->timeline = tl; + } + + ring = intel_engine_create_ring(engine, (unsigned long)ce->ring); + if (IS_ERR(ring)) { + ret = PTR_ERR(ring); + goto error_deref_obj; + } + + ret = populate_lr_context(ce, ctx_obj, engine, ring); + if (ret) { + DRM_DEBUG_DRIVER("Failed to populate LRC: %d\n", ret); + goto error_ring_free; + } + + ce->ring = ring; + ce->state = vma; + + return 0; + +error_ring_free: + intel_ring_put(ring); +error_deref_obj: + i915_gem_object_put(ctx_obj); + return ret; +} + +static struct list_head *virtual_queue(struct virtual_engine *ve) +{ + return &ve->base.execlists.default_priolist.requests[0]; +} + +static void virtual_context_destroy(struct kref *kref) +{ + struct virtual_engine *ve = + container_of(kref, typeof(*ve), context.ref); + unsigned int n; + + GEM_BUG_ON(!list_empty(virtual_queue(ve))); + GEM_BUG_ON(ve->request); + GEM_BUG_ON(ve->context.inflight); + + for (n = 0; n < ve->num_siblings; n++) { + struct intel_engine_cs *sibling = ve->siblings[n]; + struct rb_node *node = &ve->nodes[sibling->id].rb; + + if (RB_EMPTY_NODE(node)) + continue; + + spin_lock_irq(&sibling->active.lock); + + /* Detachment is lazily performed in the execlists tasklet */ + if (!RB_EMPTY_NODE(node)) + rb_erase_cached(node, &sibling->execlists.virtual); + + spin_unlock_irq(&sibling->active.lock); + } + GEM_BUG_ON(__tasklet_is_scheduled(&ve->base.execlists.tasklet)); + + if (ve->context.state) + __execlists_context_fini(&ve->context); + intel_context_fini(&ve->context); + + kfree(ve->bonds); + kfree(ve); +} + +static void virtual_engine_initial_hint(struct virtual_engine *ve) +{ + int swp; + + /* + * Pick a random sibling on starting to help spread the load around. + * + * New contexts are typically created with exactly the same order + * of siblings, and often started in batches. Due to the way we iterate + * the array of sibling when submitting requests, sibling[0] is + * prioritised for dequeuing. If we make sure that sibling[0] is fairly + * randomised across the system, we also help spread the load by the + * first engine we inspect being different each time. + * + * NB This does not force us to execute on this engine, it will just + * typically be the first we inspect for submission. + */ + swp = prandom_u32_max(ve->num_siblings); + if (!swp) + return; + + swap(ve->siblings[swp], ve->siblings[0]); + if (!intel_engine_has_relative_mmio(ve->siblings[0])) + virtual_update_register_offsets(ve->context.lrc_reg_state, + ve->siblings[0]); +} + +static int virtual_context_pin(struct intel_context *ce) +{ + struct virtual_engine *ve = container_of(ce, typeof(*ve), context); + int err; + + /* Note: we must use a real engine class for setting up reg state */ + err = __execlists_context_pin(ce, ve->siblings[0]); + if (err) + return err; + + virtual_engine_initial_hint(ve); + return 0; +} + +static void virtual_context_enter(struct intel_context *ce) +{ + struct virtual_engine *ve = container_of(ce, typeof(*ve), context); + unsigned int n; + + for (n = 0; n < ve->num_siblings; n++) + intel_engine_pm_get(ve->siblings[n]); + + intel_timeline_enter(ce->timeline); +} + +static void virtual_context_exit(struct intel_context *ce) +{ + struct virtual_engine *ve = container_of(ce, typeof(*ve), context); + unsigned int n; + + intel_timeline_exit(ce->timeline); + + for (n = 0; n < ve->num_siblings; n++) + intel_engine_pm_put(ve->siblings[n]); +} + +static const struct intel_context_ops virtual_context_ops = { + .pin = virtual_context_pin, + .unpin = execlists_context_unpin, + + .enter = virtual_context_enter, + .exit = virtual_context_exit, + + .destroy = virtual_context_destroy, +}; + +static intel_engine_mask_t virtual_submission_mask(struct virtual_engine *ve) +{ + struct i915_request *rq; + intel_engine_mask_t mask; + + rq = READ_ONCE(ve->request); + if (!rq) + return 0; + + /* The rq is ready for submission; rq->execution_mask is now stable. */ + mask = rq->execution_mask; + if (unlikely(!mask)) { + /* Invalid selection, submit to a random engine in error */ + i915_request_skip(rq, -ENODEV); + mask = ve->siblings[0]->mask; + } + + GEM_TRACE("%s: rq=%llx:%lld, mask=%x, prio=%d\n", + ve->base.name, + rq->fence.context, rq->fence.seqno, + mask, ve->base.execlists.queue_priority_hint); + + return mask; +} + +static void virtual_submission_tasklet(unsigned long data) +{ + struct virtual_engine * const ve = (struct virtual_engine *)data; + const int prio = ve->base.execlists.queue_priority_hint; + intel_engine_mask_t mask; + unsigned int n; + + rcu_read_lock(); + mask = virtual_submission_mask(ve); + rcu_read_unlock(); + if (unlikely(!mask)) + return; + + local_irq_disable(); + for (n = 0; READ_ONCE(ve->request) && n < ve->num_siblings; n++) { + struct intel_engine_cs *sibling = ve->siblings[n]; + struct ve_node * const node = &ve->nodes[sibling->id]; + struct rb_node **parent, *rb; + bool first; + + if (unlikely(!(mask & sibling->mask))) { + if (!RB_EMPTY_NODE(&node->rb)) { + spin_lock(&sibling->active.lock); + rb_erase_cached(&node->rb, + &sibling->execlists.virtual); + RB_CLEAR_NODE(&node->rb); + spin_unlock(&sibling->active.lock); + } + continue; + } + + spin_lock(&sibling->active.lock); + + if (!RB_EMPTY_NODE(&node->rb)) { + /* + * Cheat and avoid rebalancing the tree if we can + * reuse this node in situ. + */ + first = rb_first_cached(&sibling->execlists.virtual) == + &node->rb; + if (prio == node->prio || (prio > node->prio && first)) + goto submit_engine; + + rb_erase_cached(&node->rb, &sibling->execlists.virtual); + } + + rb = NULL; + first = true; + parent = &sibling->execlists.virtual.rb_root.rb_node; + while (*parent) { + struct ve_node *other; + + rb = *parent; + other = rb_entry(rb, typeof(*other), rb); + if (prio > other->prio) { + parent = &rb->rb_left; + } else { + parent = &rb->rb_right; + first = false; + } + } + + rb_link_node(&node->rb, rb, parent); + rb_insert_color_cached(&node->rb, + &sibling->execlists.virtual, + first); + +submit_engine: + GEM_BUG_ON(RB_EMPTY_NODE(&node->rb)); + node->prio = prio; + if (first && prio > sibling->execlists.queue_priority_hint) { + sibling->execlists.queue_priority_hint = prio; + tasklet_hi_schedule(&sibling->execlists.tasklet); + } + + spin_unlock(&sibling->active.lock); + } + local_irq_enable(); +} + +static void virtual_submit_request(struct i915_request *rq) +{ + struct virtual_engine *ve = to_virtual_engine(rq->engine); + struct i915_request *old; + unsigned long flags; + + GEM_TRACE("%s: rq=%llx:%lld\n", + ve->base.name, + rq->fence.context, + rq->fence.seqno); + + GEM_BUG_ON(ve->base.submit_request != virtual_submit_request); + + spin_lock_irqsave(&ve->base.active.lock, flags); + + old = ve->request; + if (old) { /* background completion event from preempt-to-busy */ + GEM_BUG_ON(!i915_request_completed(old)); + __i915_request_submit(old); + i915_request_put(old); + } + + if (i915_request_completed(rq)) { + __i915_request_submit(rq); + + ve->base.execlists.queue_priority_hint = INT_MIN; + ve->request = NULL; + } else { + ve->base.execlists.queue_priority_hint = rq_prio(rq); + ve->request = i915_request_get(rq); + + GEM_BUG_ON(!list_empty(virtual_queue(ve))); + list_move_tail(&rq->sched.link, virtual_queue(ve)); + + tasklet_schedule(&ve->base.execlists.tasklet); + } + + spin_unlock_irqrestore(&ve->base.active.lock, flags); +} + +static struct ve_bond * +virtual_find_bond(struct virtual_engine *ve, + const struct intel_engine_cs *master) +{ + int i; + + for (i = 0; i < ve->num_bonds; i++) { + if (ve->bonds[i].master == master) + return &ve->bonds[i]; + } + + return NULL; +} + +static void +virtual_bond_execute(struct i915_request *rq, struct dma_fence *signal) +{ + struct virtual_engine *ve = to_virtual_engine(rq->engine); + intel_engine_mask_t allowed, exec; + struct ve_bond *bond; + + allowed = ~to_request(signal)->engine->mask; + + bond = virtual_find_bond(ve, to_request(signal)->engine); + if (bond) + allowed &= bond->sibling_mask; + + /* Restrict the bonded request to run on only the available engines */ + exec = READ_ONCE(rq->execution_mask); + while (!try_cmpxchg(&rq->execution_mask, &exec, exec & allowed)) + ; + + /* Prevent the master from being re-run on the bonded engines */ + to_request(signal)->execution_mask &= ~allowed; +} + +struct intel_context * +intel_execlists_create_virtual(struct i915_gem_context *ctx, + struct intel_engine_cs **siblings, + unsigned int count) +{ + struct virtual_engine *ve; + unsigned int n; + int err; + + if (count == 0) + return ERR_PTR(-EINVAL); + + if (count == 1) + return intel_context_create(ctx, siblings[0]); + + ve = kzalloc(struct_size(ve, siblings, count), GFP_KERNEL); + if (!ve) + return ERR_PTR(-ENOMEM); + + ve->base.i915 = ctx->i915; + ve->base.gt = siblings[0]->gt; + ve->base.uncore = siblings[0]->uncore; + ve->base.id = -1; + ve->base.class = OTHER_CLASS; + ve->base.uabi_class = I915_ENGINE_CLASS_INVALID; + ve->base.instance = I915_ENGINE_CLASS_INVALID_VIRTUAL; + + /* + * The decision on whether to submit a request using semaphores + * depends on the saturated state of the engine. We only compute + * this during HW submission of the request, and we need for this + * state to be globally applied to all requests being submitted + * to this engine. Virtual engines encompass more than one physical + * engine and so we cannot accurately tell in advance if one of those + * engines is already saturated and so cannot afford to use a semaphore + * and be pessimized in priority for doing so -- if we are the only + * context using semaphores after all other clients have stopped, we + * will be starved on the saturated system. Such a global switch for + * semaphores is less than ideal, but alas is the current compromise. + */ + ve->base.saturated = ALL_ENGINES; + + snprintf(ve->base.name, sizeof(ve->base.name), "virtual"); + + intel_engine_init_active(&ve->base, ENGINE_VIRTUAL); + intel_engine_init_breadcrumbs(&ve->base); + + intel_engine_init_execlists(&ve->base); + + ve->base.cops = &virtual_context_ops; + ve->base.request_alloc = execlists_request_alloc; + + ve->base.schedule = i915_schedule; + ve->base.submit_request = virtual_submit_request; + ve->base.bond_execute = virtual_bond_execute; + + INIT_LIST_HEAD(virtual_queue(ve)); + ve->base.execlists.queue_priority_hint = INT_MIN; + tasklet_init(&ve->base.execlists.tasklet, + virtual_submission_tasklet, + (unsigned long)ve); + + intel_context_init(&ve->context, ctx, &ve->base); + + for (n = 0; n < count; n++) { + struct intel_engine_cs *sibling = siblings[n]; + + GEM_BUG_ON(!is_power_of_2(sibling->mask)); + if (sibling->mask & ve->base.mask) { + DRM_DEBUG("duplicate %s entry in load balancer\n", + sibling->name); + err = -EINVAL; + goto err_put; + } + + /* + * The virtual engine implementation is tightly coupled to + * the execlists backend -- we push out request directly + * into a tree inside each physical engine. We could support + * layering if we handle cloning of the requests and + * submitting a copy into each backend. + */ + if (sibling->execlists.tasklet.func != + execlists_submission_tasklet) { + err = -ENODEV; + goto err_put; + } + + GEM_BUG_ON(RB_EMPTY_NODE(&ve->nodes[sibling->id].rb)); + RB_CLEAR_NODE(&ve->nodes[sibling->id].rb); + + ve->siblings[ve->num_siblings++] = sibling; + ve->base.mask |= sibling->mask; + + /* + * All physical engines must be compatible for their emission + * functions (as we build the instructions during request + * construction and do not alter them before submission + * on the physical engine). We use the engine class as a guide + * here, although that could be refined. + */ + if (ve->base.class != OTHER_CLASS) { + if (ve->base.class != sibling->class) { + DRM_DEBUG("invalid mixing of engine class, sibling %d, already %d\n", + sibling->class, ve->base.class); + err = -EINVAL; + goto err_put; + } + continue; + } + + ve->base.class = sibling->class; + ve->base.uabi_class = sibling->uabi_class; + snprintf(ve->base.name, sizeof(ve->base.name), + "v%dx%d", ve->base.class, count); + ve->base.context_size = sibling->context_size; + + ve->base.emit_bb_start = sibling->emit_bb_start; + ve->base.emit_flush = sibling->emit_flush; + ve->base.emit_init_breadcrumb = sibling->emit_init_breadcrumb; + ve->base.emit_fini_breadcrumb = sibling->emit_fini_breadcrumb; + ve->base.emit_fini_breadcrumb_dw = + sibling->emit_fini_breadcrumb_dw; + + ve->base.flags = sibling->flags; + } + + ve->base.flags |= I915_ENGINE_IS_VIRTUAL; + + err = __execlists_context_alloc(&ve->context, siblings[0]); + if (err) + goto err_put; + + __set_bit(CONTEXT_ALLOC_BIT, &ve->context.flags); + + return &ve->context; + +err_put: + intel_context_put(&ve->context); + return ERR_PTR(err); +} + +struct intel_context * +intel_execlists_clone_virtual(struct i915_gem_context *ctx, + struct intel_engine_cs *src) +{ + struct virtual_engine *se = to_virtual_engine(src); + struct intel_context *dst; + + dst = intel_execlists_create_virtual(ctx, + se->siblings, + se->num_siblings); + if (IS_ERR(dst)) + return dst; + + if (se->num_bonds) { + struct virtual_engine *de = to_virtual_engine(dst->engine); + + de->bonds = kmemdup(se->bonds, + sizeof(*se->bonds) * se->num_bonds, + GFP_KERNEL); + if (!de->bonds) { + intel_context_put(dst); + return ERR_PTR(-ENOMEM); + } + + de->num_bonds = se->num_bonds; + } + + return dst; +} + +int intel_virtual_engine_attach_bond(struct intel_engine_cs *engine, + const struct intel_engine_cs *master, + const struct intel_engine_cs *sibling) +{ + struct virtual_engine *ve = to_virtual_engine(engine); + struct ve_bond *bond; + int n; + + /* Sanity check the sibling is part of the virtual engine */ + for (n = 0; n < ve->num_siblings; n++) + if (sibling == ve->siblings[n]) + break; + if (n == ve->num_siblings) + return -EINVAL; + + bond = virtual_find_bond(ve, master); + if (bond) { + bond->sibling_mask |= sibling->mask; + return 0; + } + + bond = krealloc(ve->bonds, + sizeof(*bond) * (ve->num_bonds + 1), + GFP_KERNEL); + if (!bond) + return -ENOMEM; + + bond[ve->num_bonds].master = master; + bond[ve->num_bonds].sibling_mask = sibling->mask; + + ve->bonds = bond; + ve->num_bonds++; + + return 0; +} + +struct intel_engine_cs * +intel_virtual_engine_get_sibling(struct intel_engine_cs *engine, + unsigned int sibling) +{ + struct virtual_engine *ve = to_virtual_engine(engine); + + if (sibling >= ve->num_siblings) + return NULL; + + return ve->siblings[sibling]; +} + +void intel_execlists_show_requests(struct intel_engine_cs *engine, + struct drm_printer *m, + void (*show_request)(struct drm_printer *m, + struct i915_request *rq, + const char *prefix), + unsigned int max) +{ + const struct intel_engine_execlists *execlists = &engine->execlists; + struct i915_request *rq, *last; + unsigned long flags; + unsigned int count; + struct rb_node *rb; + + spin_lock_irqsave(&engine->active.lock, flags); + + last = NULL; + count = 0; + list_for_each_entry(rq, &engine->active.requests, sched.link) { + if (count++ < max - 1) + show_request(m, rq, "\t\tE "); + else + last = rq; + } + if (last) { + if (count > max) { + drm_printf(m, + "\t\t...skipping %d executing requests...\n", + count - max); + } + show_request(m, last, "\t\tE "); + } + + last = NULL; + count = 0; + if (execlists->queue_priority_hint != INT_MIN) + drm_printf(m, "\t\tQueue priority hint: %d\n", + execlists->queue_priority_hint); + for (rb = rb_first_cached(&execlists->queue); rb; rb = rb_next(rb)) { + struct i915_priolist *p = rb_entry(rb, typeof(*p), node); + int i; + + priolist_for_each_request(rq, p, i) { + if (count++ < max - 1) + show_request(m, rq, "\t\tQ "); + else + last = rq; + } + } + if (last) { + if (count > max) { + drm_printf(m, + "\t\t...skipping %d queued requests...\n", + count - max); + } + show_request(m, last, "\t\tQ "); + } + + last = NULL; + count = 0; + for (rb = rb_first_cached(&execlists->virtual); rb; rb = rb_next(rb)) { + struct virtual_engine *ve = + rb_entry(rb, typeof(*ve), nodes[engine->id].rb); + struct i915_request *rq = READ_ONCE(ve->request); + + if (rq) { + if (count++ < max - 1) + show_request(m, rq, "\t\tV "); + else + last = rq; + } + } + if (last) { + if (count > max) { + drm_printf(m, + "\t\t...skipping %d virtual requests...\n", + count - max); + } + show_request(m, last, "\t\tV "); + } + + spin_unlock_irqrestore(&engine->active.lock, flags); +} + +void intel_lr_context_reset(struct intel_engine_cs *engine, + struct intel_context *ce, + u32 head, + bool scrub) +{ + GEM_BUG_ON(!intel_context_is_pinned(ce)); + + /* + * We want a simple context + ring to execute the breadcrumb update. + * We cannot rely on the context being intact across the GPU hang, + * so clear it and rebuild just what we need for the breadcrumb. + * All pending requests for this context will be zapped, and any + * future request will be after userspace has had the opportunity + * to recreate its own state. + */ + if (scrub) + restore_default_state(ce, engine); + + /* Rerun the request; its payload has been neutered (if guilty). */ + ce->ring->head = head; + intel_ring_update_space(ce->ring); + + __execlists_update_reg_state(ce, engine); +} + +bool +intel_engine_in_execlists_submission_mode(const struct intel_engine_cs *engine) +{ + return engine->set_default_submission == + intel_execlists_set_default_submission; +} + +#if IS_ENABLED(CONFIG_DRM_I915_SELFTEST) +#include "selftest_lrc.c" +#endif |