diff options
Diffstat (limited to 'drivers/gpu/drm/drm_atomic_uapi.c')
-rw-r--r-- | drivers/gpu/drm/drm_atomic_uapi.c | 51 |
1 files changed, 5 insertions, 46 deletions
diff --git a/drivers/gpu/drm/drm_atomic_uapi.c b/drivers/gpu/drm/drm_atomic_uapi.c index 54d62fdb4ef9..434f3d4cb8a2 100644 --- a/drivers/gpu/drm/drm_atomic_uapi.c +++ b/drivers/gpu/drm/drm_atomic_uapi.c @@ -255,43 +255,6 @@ drm_atomic_set_fb_for_plane(struct drm_plane_state *plane_state, EXPORT_SYMBOL(drm_atomic_set_fb_for_plane); /** - * drm_atomic_set_fence_for_plane - set fence for plane - * @plane_state: atomic state object for the plane - * @fence: dma_fence to use for the plane - * - * Helper to setup the plane_state fence in case it is not set yet. - * By using this drivers doesn't need to worry if the user choose - * implicit or explicit fencing. - * - * This function will not set the fence to the state if it was set - * via explicit fencing interfaces on the atomic ioctl. In that case it will - * drop the reference to the fence as we are not storing it anywhere. - * Otherwise, if &drm_plane_state.fence is not set this function we just set it - * with the received implicit fence. In both cases this function consumes a - * reference for @fence. - * - * This way explicit fencing can be used to overrule implicit fencing, which is - * important to make explicit fencing use-cases work: One example is using one - * buffer for 2 screens with different refresh rates. Implicit fencing will - * clamp rendering to the refresh rate of the slower screen, whereas explicit - * fence allows 2 independent render and display loops on a single buffer. If a - * driver allows obeys both implicit and explicit fences for plane updates, then - * it will break all the benefits of explicit fencing. - */ -void -drm_atomic_set_fence_for_plane(struct drm_plane_state *plane_state, - struct dma_fence *fence) -{ - if (plane_state->fence) { - dma_fence_put(fence); - return; - } - - plane_state->fence = fence; -} -EXPORT_SYMBOL(drm_atomic_set_fence_for_plane); - -/** * drm_atomic_set_crtc_for_connector - set CRTC for connector * @conn_state: atomic state object for the connector * @crtc: CRTC to use for the connector @@ -1077,10 +1040,10 @@ int drm_atomic_set_property(struct drm_atomic_state *state, * * As a contrast, with implicit fencing the kernel keeps track of any * ongoing rendering, and automatically ensures that the atomic update waits - * for any pending rendering to complete. For shared buffers represented with - * a &struct dma_buf this is tracked in &struct dma_resv. - * Implicit syncing is how Linux traditionally worked (e.g. DRI2/3 on X.org), - * whereas explicit fencing is what Android wants. + * for any pending rendering to complete. This is usually tracked in &struct + * dma_resv which can also contain mandatory kernel fences. Implicit syncing + * is how Linux traditionally worked (e.g. DRI2/3 on X.org), whereas explicit + * fencing is what Android wants. * * "IN_FENCE_FD”: * Use this property to pass a fence that DRM should wait on before @@ -1095,7 +1058,7 @@ int drm_atomic_set_property(struct drm_atomic_state *state, * * On the driver side the fence is stored on the @fence parameter of * &struct drm_plane_state. Drivers which also support implicit fencing - * should set the implicit fence using drm_atomic_set_fence_for_plane(), + * should extract the implicit fence using drm_gem_plane_helper_prepare_fb(), * to make sure there's consistent behaviour between drivers in precedence * of implicit vs. explicit fencing. * @@ -1328,7 +1291,6 @@ int drm_mode_atomic_ioctl(struct drm_device *dev, struct drm_out_fence_state *fence_state; int ret = 0; unsigned int i, j, num_fences; - struct drm_printer p = drm_info_printer(dev->dev); /* disallow for drivers not supporting atomic: */ if (!drm_core_check_feature(dev, DRIVER_ATOMIC)) @@ -1460,9 +1422,6 @@ retry: } else if (arg->flags & DRM_MODE_ATOMIC_NONBLOCK) { ret = drm_atomic_nonblocking_commit(state); } else { - if (drm_debug_enabled(DRM_UT_STATE)) - drm_atomic_print_new_state(state, &p); - ret = drm_atomic_commit(state); } |