diff options
| author | Matt Roper <[email protected]> | 2022-04-11 17:34:02 +0300 |
|---|---|---|
| committer | Imre Deak <[email protected]> | 2022-04-12 12:39:43 +0300 |
| commit | 764b2668cffafdfde47f51f22b0949315bd0b96a (patch) | |
| tree | 1de0c0981f635891dacb6c71fcc058468afac221 /tools/perf/scripts/python/stackcollapse.py | |
| parent | 5ab58d6996d7befd3273379100f45214d7f58790 (diff) | |
drm/fourcc: Introduce format modifiers for DG2 render and media compression
The render/media engines on DG2 unify render compression and media
compression into a single format for the first time, using the Tile 4
layout for main surfaces. The compression algorithm is different from
any previous platform and the display engine must still be configured to
decompress either a render or media compressed surface; as such, we
need new RC and MC framebuffer modifiers to represent buffers in this
format.
v2: Clarify modifier layout description.
Cc: [email protected]
Signed-off-by: Matt Roper <[email protected]>
Signed-off-by: Imre Deak <[email protected]>
Acked-by: Nanley Chery <[email protected]>
Reviewed-by: Juha-Pekka Heikkila <[email protected]>
Acked-by: Maarten Lankhorst <[email protected]>
Link: https://patchwork.freedesktop.org/patch/msgid/[email protected]
Diffstat (limited to 'tools/perf/scripts/python/stackcollapse.py')
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