9e70a5e109
Currently the global @console_suspended is used to determine if consoles are in a suspended state. Its primary purpose is to allow usage of the console_lock when suspended without causing console printing. It is synchronized by the console_lock. Rather than relying on the console_lock to determine suspended state, make it an official per-console state that is set within console->flags. This allows the state to be queried via SRCU. Remove @console_suspended. Console printing will still be avoided when suspended because console_is_usable() returns false when the new suspended flag is set for that console. Signed-off-by: John Ogness <john.ogness@linutronix.de> Reviewed-by: Sergey Senozhatsky <senozhatsky@chromium.org> Reviewed-by: Petr Mladek <pmladek@suse.com> Signed-off-by: Petr Mladek <pmladek@suse.com> Link: https://lore.kernel.org/r/20230717194607.145135-7-john.ogness@linutronix.de |
||
---|---|---|
.. | ||
braille.c | ||
braille.h | ||
console_cmdline.h | ||
index.c | ||
internal.h | ||
Makefile | ||
printk.c | ||
printk_ringbuffer.c | ||
printk_ringbuffer.h | ||
printk_safe.c | ||
sysctl.c |