linux-IllusionX/drivers/input/gameport
Adrian Bunk 668d1e6093 Input:
This patch adds dummy gameport_register_port, gameport_unregister_port
and gameport_set_phys functions to gameport.h for the case when a driver
can't use gameport.

This fixes the compilation of some OSS drivers with GAMEPORT=n without
the need to #if inside every single driver.

This patch also removes the non-working and now obsolete SOUND_GAMEPORT.

This patch is also an alternative solution for ALSA drivers with similar
problems (but #if's inside the drivers might have the advantage of
saving some more bytes of gameport is not available).

The only user-visible change is that for GAMEPORT=m the affected OSS
drivers are now allowed to be built statically (but they won't have
gameport support).

Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Vojtech Pavlik <vojtech@suse.cz>
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
2005-05-28 02:11:12 -05:00
..
cs461x.c Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00
emu10k1-gp.c Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00
fm801-gp.c Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00
gameport.c Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00
Kconfig Input: 2005-05-28 02:11:12 -05:00
lightning.c Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00
Makefile Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00
ns558.c Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00
vortex.c Linux-2.6.12-rc2 2005-04-16 15:20:36 -07:00